Dungeon Crawl Stone Soup version 0.34-a0-165-gd01ceb9fa2 (webtiles) character file. Game seed: 9776806384743206456 2471 confidenceinterval the Destroyer (level 9, -7/41 (45) HPs) Began as a Deep Elf Conjurer on July 1, 2025. Was a Follower of Vehumet. Shot with a sling bullet by Joseph (22 damage) ... on level 7 of the Dungeon. The game lasted 00:13:52 (6915 turns). confidenceinterval the Destroyer (DECj) Turns: 6915, Time: 00:13:52 HP: -7/41 (45) AC: 3 Str: 4 XL: 9 Next: 26% MP: 26/29 EV: 11 Int: 34 God: Vehumet [*.....] Gold: 307 SH: 0 Dex: 13 Spells: 9/20 levels left rFire . . . m - +1 spear of Prescription {pain, rElec} rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (helmet unavailable) rElec + (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth ++ g - +6 ring of intelligence HPRegen 0.26/turn r - ring of magical power MPRegen 0.42/turn %: no passive effects @: quill-form, lightly drained A: quills, magic regeneration a: Begin Untransformation, Renounce Religion You were on level 7 of the Dungeon. You worshipped Vehumet. Vehumet was aware of your devotion. You were covered in sharp quills. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 307 gold pieces. Inventory: Hand Weapons l - a +3 short sword of flaming m - the +1 spear of Prescription (weapon) {pain, rElec} (You found it on level 2 of the Dungeon) rElec: It insulates you from electricity. Missiles e - 10 poisoned darts Armour a - a +1 robe (worn) p - a +0 cloak Jewellery g - a +6 ring of intelligence (worn) r - a ring of magical power (worn) Wands t - a wand of roots (2) v - a wand of mindburst (16) Scrolls h - 4 scrolls of teleportation k - 2 scrolls of immolation u - 2 scrolls of identify w - a scroll of brand weapon Potions b - a potion of magic c - 2 potions of brilliance f - 3 potions of heal wounds i - a potion of resistance j - 2 potions of might n - 3 potions of curing {unknown} o - a potion of berserk rage {unknown} q - a potion of cancellation {unknown} s - a potion of haste {unknown} Talismans d - a quill talisman (active) Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 6.4 Spellcasting - Level 11.0 Conjurations - Level 5.0 Translocations - Level 6.0 Alchemy You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 31% 3d15 1% 4 d - Iskenderun's Mystic Conj/Tloc 60% 2d13 (+2d71% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kiss of Death Conj/Necr 100% 2d13 1% 1 Frozen Ramparts Ice 20% 1d4 12% 3 Ozocubu's Armour Ice 10% N/A 12% 3 Metabolic Englaciation Hex/Ice 5% N/A 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Cheibriados Elyvilon Fedhas Gozag Makhleb Nemelex Xobeh Okawaru Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Zin The Shining One Annotations: D:7 Joseph Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regenerate magic rapidly. Message History A lemure comes into view. The lemure moves out of view. A lemure and Joseph come into view. The lemure shouts! Joseph shouts! Joseph unwields a +0 quarterstaff. Joseph wields a +2 sling of draining. You sense an unholy aura. Joseph shoots a sling bullet. The sling bullet hits you! You feel drained. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph shoots a sling bullet. The sling bullet barely misses you. Joseph shoots a sling bullet. The sling bullet hits you! You feel drained. Your fulminant prism crackles loudly. You see here a +0 chain mail. Joseph shoots a sling bullet. The sling bullet hits you. You feel drained. * * * LOW HITPOINT WARNING * * * Your fulminant prism explodes! The blast of energy engulfs the lemure!! The lemure is almost dead. The blast of energy engulfs Joseph!! Joseph is moderately wounded. Unknown command. Casting: Fulminant Prism (dangerous; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (dangerous; 1% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! Joseph shoots a sling bullet. The sling bullet hits your fulminant prism! Your fulminant prism crackles loudly. Your fulminant prism explodes! The blast of energy engulfs the lemure!! You kill the lemure! That felt strangely unrewarding. The blast of energy engulfs Joseph!!! Joseph is almost dead. Joseph shoots a sling bullet. The sling bullet hits you!! Ouch! That really hurt! You die... ..#.#......##.#.# ## #......# ......##.........###. ######## ................#.#.### .....####......[......# ... #.).[.###.##.##.# #.....# #.##.##.# #.....# #.....#.# #.....# #.#.#.#.# #>.... #@......# #### #..##.### #..##.# #.....# ##.#### #### #.# ..##... #.# #......######@# #...@..[...# You could see Joseph. Vanquished Creatures Grinder (D:4) Prince Ribbit (D:6) An acid dragon (D:7) 2 water moccasins (D:7) An ice beast (D:7) 4 ogres A centaur (D:6) A lemure (D:7) A phantom (D:4) A bullfrog (D:6) 6 scorpions A marrowcuda (D:6) 3 wights (D:6) A howler monkey (D:7) 7 hounds 4 iguanas 3 gnolls (D:6) 10 adders A shadow imp (D:4) A white imp (D:6) 2 dart slugs 3 ribbon worms 2 endoplasms 7 hobgoblins 5 jackals 19 orcs 2 quokkas (D:4) 7 ball pythons 5 bats 6 frilled lizards 4 giant cockroaches 5 goblins 9 kobolds 3 rats 130 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 178 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 181 | D:1 | Learned a level 2 spell: Searing Ray 277 | D:1 | Reached skill level 5 in Conjurations 943 | D:2 | Found a glowing silver altar of Zin. 972 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1034 | D:2 | Found a faded altar of an unknown god. 1289 | D:2 | You fall into a shaft and drop 1 floor! 1315 | D:3 | Reached skill level 6 in Conjurations 1515 | D:2 | Identified the +1 spear of Prescription {pain, rElec} 1754 | D:3 | Reached XP level 4. HP: 20/24 MP: 6/10 1849 | D:3 | Found a blossoming altar of Fedhas. 1860 | D:3 | Learned a level 4 spell: Fulminant Prism 2218 | D:3 | Reached skill level 1 in Alchemy 2757 | D:4 | Reached XP level 5. HP: 28/28 MP: 5/11 2929 | D:4 | Found a staircase to the Ecumenical Temple. 2932 | D:4 | Noticed an ogre 2938 | D:4 | Killed an ogre 2939 | D:4 | Reached skill level 7 in Conjurations 2939 | D:4 | Reached XP level 6. HP: 32/32 MP: 3/12 2986 | Temple | Entered the Ecumenical Temple 3012 | Temple | Became a worshipper of Vehumet 3012 | Temple | Offered knowledge of Kiss of Death by Vehumet. 3253 | D:4 | Noticed Grinder 3260 | D:4 | Killed Grinder 3261 | D:4 | Reached skill level 8 in Conjurations 3273 | D:4 | Reached skill level 1 in Translocations 3273 | D:4 | Reached XP level 7. HP: 31/36 MP: 5/13 3631 | D:4 | Found a sacrificial altar of Ru. 3644 | D:4 | Found an ornate altar of the Wu Jian Council. 3657 | D:4 | Found a burning altar of Makhleb. 3948 | D:5 | Entered Level 5 of the Dungeon 4163 | D:5 | Learned a level 4 spell: Iskenderun's Mystic Blast 4347 | D:5 | Reached skill level 9 in Conjurations 4350 | D:5 | Reached XP level 8. HP: 41/41 MP: 0/14 5197 | D:6 | Reached * piety under Vehumet 5216 | D:6 | Reached skill level 10 in Conjurations 5262 | D:6 | Reached skill level 5 in Spellcasting 5392 | D:6 | Found a glowing golden altar of the Shining One. 5593 | D:6 | Reached skill level 11 in Conjurations 5893 | D:6 | Noticed Prince Ribbit 5898 | D:6 | Killed Prince Ribbit 6294 | D:7 | Reached XP level 9. HP: 25/45 MP: 18/18 6409 | D:7 | Reached skill level 5 in Translocations 6409 | D:7 | Reached skill level 5 in Alchemy 6900 | D:7 | Noticed Joseph 6915 | D:7 | Shot with a sling bullet by Joseph Illustrated notes Levels and vault maps discovered: D:1: nzn_arrival_crosshair, layout_basic, chequers_serial_rivers_micro_a, minmay_pentomino_u2 D:2: layout_basic, basic_altar, hellmonk_ecumenical_altar_crossroads D:3: layout_basic, mainiacjoe_overflow_six_doors_small, supply_closet_lemuel, chequers_avenue, kennysheep_decorative_pillar D:4: layout_gridville, lightli_temple_of_fire, grunt_temple_overflow_open, minmay_temple_entry_butterflies, uniq_grinder D:5: layout_gridville D:6: layout_gridville, mainiacjoe_overflow_alcove_2, dreamdust_mushroom_princess, uniq_prince_ribbit1 D:7: layout_loops_cross, uniq_pikel, uniq_joseph Temple: chequers_temple_sunken Skill XL: | 1 2 3 4 5 6 7 8 9 | ---------------+----------------------------+----- Conjurations | 5 6 7 8 9 11 | 11.0 Alchemy | 2 3 4 6 | 6.0 Translocations | 1 4 5 | 5.0 Spellcasting | 5 6 | 6.4 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 71 | 55 | 39 || 165 Searing Ray | 4 | 1 | 3 || 8 Fulminant Prism | | 7 | 42 || 49 Iskenderun's Myst | | | 9 || 9 Use: Scroll | 6 | 3 | 6 || 15 Armour: Robe | 7 | 4 | 10 || 21 Dodge: Dodged | 6 | 3 | 4 || 13 Form: Quill | 1 | | || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6916 | 6553 | 363 | 2180 | 3675 | 8 | 864.5 | Dungeon | 6861 | 6551 | 310 | 2180 | 3675 | 7 | 980.1 | Temple | 55 | 2 | 53 | 0 | 0 | 1 | 55.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1403 daAuts D:6: 1175 daAuts D:5: 1040 daAuts D:1: 941 daAuts D:3: 868 daAuts D:2: 730 daAuts D:7: 701 daAuts Temple: 55 daAuts