Dungeon Crawl Stone Soup version 0.34-a0-167-g585f80a30c (webtiles) character file. Game seed: 1578456741593715621 370 confidenceinterval the Conjurer (level 6, -4/32 HPs) Began as a Deep Elf Conjurer on July 2, 2025. Shot with an arrow by a centaur (10 damage) ... on level 5 of the Dungeon. The game lasted 00:06:03 (4077 turns). confidenceinterval the Conjurer (Deep Elf Conjurer) Turns: 4077, Time: 00:06:05 Health: -4/32 AC: 8 Str: 4 XL: 6 Next: 42% Magic: 10/14 EV: 11 Int: 25 God: Gold: 323 SH: 0 Dex: 13 Spells: 2/13 levels left rFire + . . e - staff of cold rCold + + . (no offhand) rNeg . . . g - +2 robe {Will+} rPois + (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . (no boots) Will +.... (no amulet) Stlth ++ c - +4 ring of protection HPRegen 0.25/turn (no ring) MPRegen 0.28/turn %: no passive effects @: resistant A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 2 branches of the dungeon, and saw 8 of its levels. You collected 323 gold pieces. Inventory: Hand Weapons k - a +1 dagger of venom Armour a - a +1 robe g - a +2 robe of willpower (worn) Magical Staves e - a staff of cold (weapon) Jewellery c - a +4 ring of protection (worn) i - an amulet of guardian spirit Potions d - 3 potions of mutation m - a potion of might Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 4.0 Spellcasting + Level 7.5 Conjurations - Level 1.0 Translocations + Level 2.6 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 84% 2d7 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 26% 2d7 (+2d3 16% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 10% 2d5 9% 1 Stone Arrow Conj/Erth 46% 3d9 6% 3 Passwall Erth 5% N/A 26% 3 Dungeon Overview and Level Annotations Branches: Dungeon (7/15) Temple (1/1) D:4 Altars: Ashenzari Fedhas Makhleb Nemelex Xobeh Qazlal Ru Trog Yredelemnul Annotations: D:3 Grinder D:4 exclusion: phantom D:7 Joseph Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your magical contamination has completely faded away. There is a stone staircase leading down here. You feel sick. You feel sick. You are no longer poisoned. An adder comes into view. A dart slug comes into view. Found a potion of mutation. d - 3 potions of mutation (gained 1) You start resting. Magic restored. You start resting. A centaur comes into view. The centaur shouts! The centaur wields a +0 orcbow. The centaur shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow hits you! * * * LOW HITPOINT WARNING * * * The centaur shoots an arrow. The arrow barely misses you. Okay, then. You aren't carrying any scrolls. Unknown command. It was a potion of resistance. You feel protected. You aren't carrying any scrolls. Unknown command. You aren't carrying any items that you can evoke. Unknown command. Okay, then. Casting: Iskenderun's Mystic Blast (extremely dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Unknown command. Casting: Fulminant Prism (quite dangerous; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 11% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! The centaur shoots an arrow. The arrow hits you! You die... #### .....#### #....# . #@# .. #.# .# #.###.# ########.#...# #c.....c*..# ## .......######.#####... ....... #####.........# ....... ....w.....##### ....... ..#####w.## You could see a centaur and a friendly fulminant prism (unaware). Vanquished Creatures A marrowcuda (D:7) A howler monkey (D:5) A gnoll bouda (D:5) Jessica (D:2) An iguana (D:2) Natasha (thrice) (D:2) 5 gnolls 4 adders A shadow imp (D:5) A dart slug (D:2) 2 ribbon worms 8 endoplasms 2 hobgoblins (D:2) 3 jackals (D:3) A quokka (D:2) 4 ball pythons 3 bats A frilled lizard (D:3) A giant cockroach (D:1) 8 goblins 3 kobolds 3 rats (D:2) 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 819 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 956 | D:2 | Reached skill level 5 in Conjurations 1030 | D:2 | Noticed Jessica 1284 | D:2 | Noticed Natasha 1296 | D:2 | Killed Natasha 1297 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/9 1300 | D:2 | Learned a level 2 spell: Searing Ray 1429 | D:2 | Killed Jessica 1430 | D:2 | Reached skill level 6 in Conjurations 1430 | D:2 | Reached XP level 4. HP: 24/24 MP: 6/11 1576 | D:2 | Noticed Natasha 1582 | D:2 | Killed Natasha 1844 | D:2 | Noticed Natasha 1847 | D:2 | Killed Natasha 2019 | D:2 | Reached XP level 5. HP: 28/28 MP: 7/13 2225 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 2349 | D:3 | Found a stormy altar of Qazlal. 2447 | D:3 | Noticed Grinder 3121 | D:3 | Reached skill level 1 in Translocations 3314 | D:3 | Found a sparkling altar of Nemelex Xobeh. 3390 | D:4 | Learned a level 4 spell: Fulminant Prism 3405 | D:4 | Found a staircase to the Ecumenical Temple. 3420 | Temple | Entered the Ecumenical Temple 3579 | D:4 | Reached skill level 7 in Conjurations 3650 | D:4 | You fall into a shaft and drop 3 floors! 3660 | D:7 | Reached skill level 1 in Alchemy 3881 | D:7 | Noticed Joseph 3882 | D:7 | Noticed a water moccasin 3894 | D:7 | Noticed an ice beast 3898 | D:7 | Reached XP level 6. HP: 19/32 MP: 9/14 3971 | D:5 | Entered Level 5 of the Dungeon 4077 | D:5 | Shot with an arrow by a centaur Illustrated notes Levels and vault maps discovered: D:1: matt_arrival_diagonals, layout_basic D:2: layout_rooms, uniq_natasha, uniq_jessica D:3: layout_basic, mainiacjoe_overflow_small_starburst, general_overflow_altar, kennysheep_generic_room_3, uniq_grinder D:4: layout_rooms, minmay_temple_entry_overgrown, chequers_serial_rivers_small_b D:5: layout_rooms, kennysheep_little_box, kb_lookout_dungeons_type, grunt_ministairs_12 D:6: kennysheep_spiral_hall, layout_cave_pools, nicolae_wu_jian_immortal_techniques, uniq_blorkula_the_orcula, uniq_duvessa, uniq_menkaure D:7: layout_rooms, grunt_decor_arrowhead, uniq_joseph Temple: nicolae_temple_superstar Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 | 7.5 Spellcasting | 4 | 4.0 Translocations | 1 | 1.0 Alchemy | 1 2 | 2.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 34 | 64 || 98 Searing Ray | 1 | 10 || 11 Iskenderun's Myst | | 2 || 2 Fulminant Prism | | 1 || 1 Use: Scroll | 2 | 8 || 10 Potion | 1 | 2 || 3 Armour: Robe | 2 | 18 || 20 Dodge: Dodged | | 20 || 20 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4074 | 3948 | 126 | 1086 | 2471 | 8 | 509.2 | Dungeon | 4073 | 3948 | 125 | 1086 | 2471 | 7 | 581.9 | Temple | 1 | 1 | 0 | 0 | 0 | 1 | 1.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1242 daAuts D:1: 1087 daAuts D:3: 1039 daAuts D:4: 278 daAuts D:7: 248 daAuts D:5: 105 daAuts D:6: 71 daAuts Temple: 1 daAuts