Dungeon Crawl Stone Soup version 0.34-a0-168-g25cbcda860 (webtiles) character file. Game seed: 17218454490910461222 450 confidenceinterval the Destroyer (level 6, -1/32 HPs) Began as a Deep Elf Conjurer on July 3, 2025. Succumbed to a scorpion's poison ... on level 5 of the Dungeon. The game lasted 00:07:01 (4048 turns). confidenceinterval the Destroyer (DECj) Turns: 4048, Time: 00:07:02 Health: -1/32 AC: 3 Str: 4 XL: 6 Next: 74% Magic: 0/12 EV: 11 Int: 25 God: Gold: 143 SH: 5 Dex: 15 Spells: 4/11 levels left rFire + . . k - +6 whip "Yribruc" {pain, rElec Dex+2} rCold . . . (no offhand) rNeg . . . a - +0 robe rPois . (no helmet) rElec + (no cloak) rCorr + (no gloves) SInv . c - +0 pair of boots Will ..... t - amulet of reflection Stlth ++ n - ring of resist corrosion HPRegen 0.25/turn h - ring of protection from fire MPRegen 0.26/turn %: reflection @: lethally poisoned (-1 -> -26) A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 218 gold pieces. You spent 75 gold pieces at shops. Inventory: Hand Weapons i - a +1 dagger of holy wrath k - the +6 whip "Yribruc" (weapon) {pain, rElec Dex+2} (You found it on level 3 of the Dungeon) rElec: It insulates you from electricity. Dex+2: It affects your dexterity (+2). Armour a - a +0 robe (worn) c - a +0 pair of boots (worn) Magical Staves l - a staff of death Jewellery h - a ring of protection from fire (worn) n - a ring of resist corrosion (worn) t - an amulet of reflection (worn) Scrolls j - a scroll of poison o - a scroll of teleportation q - a scroll of revelation s - 2 scrolls of identify Potions b - 2 potions of magic d - a potion of attraction e - a potion of cancellation f - 2 potions of mutation m - a potion of enlightenment p - 3 potions of lignification r - a potion of ambrosia {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth - Level 3.0 Spellcasting - Level 8.0 Conjurations * Level 3.8 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 86% 2d7 1% 2 c - Fulminant Prism Conj/Alch 16% 3d10 9% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Summon Small Mammal Summ 12% N/A 10% 1 Call Imp Summ 6% N/A 16% 2 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 19% 4 Rending Blade Conj/Frge 23% 2d7 19% 4 Call Canine Familiar Summ 3% N/A 30% 3 Tukima's Dance Hex 3% N/A 30% 3 Dimensional Bullseye Hex/Tloc 1% N/A 69% 4 Eringya's Surprising Cr Summ 3% N/A 69% 4 Platinum Paragon Frge 1% 4d10 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:5 ** Annotations: D:4 !ijyb with ice blast, exclusion: black bear, Ijyb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You feel sick. The scorpion stings you. You barely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion misses you. You hit the scorpion but do no damage. The scorpion is severely wounded. You feel sick. The scorpion stings you. x2 You feel much better. You feel sick. The scorpion stings you. You closely miss the scorpion. The scorpion is severely wounded. You feel sick. You are no longer poisoned. The scorpion stings you. You are poisoned. The scorpion poisons you! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (severely wounded, 82% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is almost dead. The searing ray hits the orc. The orc is moderately wounded. (Press . to maintain the ray.) You feel sick. The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The scorpion stings you. You are more poisoned. The scorpion poisons you! The searing ray hits the scorpion. You kill the scorpion! The searing ray hits the orc but does no damage. The orc is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel extremely sick. The orc throws a boomerang. The boomerang hits you. * * * LOW HITPOINT WARNING * * * Without enough magic to sustain it, your Searing Ray dissipates. You die... ,,,...#......**###..*..*#...<.... ,,,...)..∩..###.....,...#.#...... ,,,...).......#.r...,...#.#..###. ,,,..........o>o...,,.$......###. ,,,......)..h.....,,,............ ,,,...>.s..*..#**,,,,............ ,,,...........# *****##.......##. ,,,...######.####### ##.......##. **,,,** #..o)@..# ##.......##. ,*,*,* #######.####....<..##. ,*,*,* #...##.......... ∩*,*,* ###.....##.∩...# ,*,*,* #####........# ,*,,,* ########...# **,*** ############ ,,,* ############ **** ############ You could see an orc. Vanquished Creatures A scorpion (D:5) 3 hounds A gnoll bouda (D:5) A sleepcap (D:5) An orc wizard (D:4) 8 gnolls (D:5) 6 adders 2 ufetubi (D:5) 2 ribbon worms 6 dart slugs (D:3) 6 orcs 8 endoplasms 3 giant cockroaches 7 hobgoblins 2 jackals (D:1) 5 quokkas 8 ball pythons 4 bats 2 frilled lizards 9 goblins 4 kobolds 4 rats 93 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Deep Elf Conjurer began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 212 | D:1 | Reached XP level 2. HP: 15/15 MP: 0/8 391 | D:1 | Reached skill level 5 in Conjurations 957 | D:2 | Learned a level 2 spell: Searing Ray 1338 | D:2 | Reached XP level 3. HP: 19/19 MP: 7/9 1899 | D:3 | Reached skill level 6 in Conjurations 2020 | D:3 | Reached XP level 4. HP: 21/24 MP: 6/10 2176 | D:3 | Identified the +6 whip "Yribruc" {pain, rElec Dex+2} 2847 | D:4 | Noticed a black bear 3081 | D:4 | Reached skill level 7 in Conjurations 3081 | D:4 | Reached XP level 5. HP: 28/28 MP: 4/11 3352 | D:4 | Noticed Ijyb 3373 | D:4 | HP: 1/28 [Ijyb/iceblast (14)] 3769 | D:5 | Entered Level 5 of the Dungeon 3867 | D:5 | Found Xiadiu's Assorted Antiques. 3875 | D:5 | Bought a scroll labelled FOHU DI LUS for 25 gold pieces 3875 | D:5 | Bought a scroll of identify for 50 gold pieces 3883 | D:5 | Learned a level 4 spell: Fulminant Prism 3935 | D:5 | Found Fecamehe's Fabulous Fripperies. 3944 | D:5 | Reached skill level 1 in Alchemy 3944 | D:5 | Reached XP level 6. HP: 32/32 MP: 6/12 3995 | D:5 | Reached skill level 8 in Conjurations 4048 | D:5 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_statuary, layout_basic D:2: layout_loops_corners D:3: kennysheep_slugbush, layout_basic D:4: layout_basic, hangedman_decor_slide_cut, uniq_ijyb D:5: layout_rooms, enter_ossuary_4, serial_shops, shop, grunt_decor_clamped, nicolae_alphabet_shops Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 5 6 7 8 | 8.0 Alchemy | 1 3 | 3.8 Dodging | | 2.4 Stealth | | 2.4 Spellcasting | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Whip | | 10 || 10 Cast: Magic Dart | 72 | 104 || 176 Searing Ray | 2 | 5 || 7 Fulminant Prism | | 2 || 2 Use: Scroll | 6 | 7 || 13 Potion | | 1 || 1 Armour: Robe | 5 | 23 || 28 Dodge: Dodged | 3 | 18 || 21 Block: Other | | 3 || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4055 | 3888 | 167 | 404 | 2939 | 5 | 811.0 | Dungeon | 4055 | 3888 | 167 | 404 | 2939 | 5 | 811.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 970 daAuts D:1: 953 daAuts D:2: 946 daAuts D:4: 905 daAuts D:5: 279 daAuts