confidenceinterval Level 1 of the Dungeon [Shop] Doiw's Distillery a potion of curing (42 gold) a potion of enlightenment (70 gold) a potion of heal wounds (unknown) (112 gold) a potion of brilliance (56 gold) a potion of heal wounds (unknown) (112 gold) a potion of invisibility (unknown) (112 gold) a potion of mutation (112 gold) a potion of haste (140 gold) (0, 0, D:1) a parchment of Call Canine Familiar (6, 11, D:1) a +0 club (9, -20, D:1) a +0 club (10, 10, D:1) a ball python skeleton (29, -1, D:1) a ball python skeleton (29, 9, D:1) a +0 whip 2 stones a kobold corpse (skeletalised by now) (34, -25, D:1) a rat corpse (skeletalised by now) (45, -19, D:1) a +0 dagger (55, -2, D:1) a +0 short sword a kobold corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Zizuar's Armour Emporium the +1 crystal plate armour of Sorcery {Dex+4} (1125 gold) Dex+4: It affects your dexterity (+4). a +2 cloak of willpower (301 gold) a +0 robe (12 gold) a +0 pair of boots (63 gold) a +0 ring mail (56 gold) the +4 skin of Zhor {*Englaciate rC+++ SInv} (931 gold) *Englaciate: It radiates cold, occasionally slowing all nearby creatures who are not resistant to cold. rC+++: It renders you almost immune to cold. SInv: It lets you see invisible. the +2 cloak of the Original Sin {Str+3 SInv} (448 gold) Str+3: It affects your strength (+3). SInv: It lets you see invisible. a +0 scale mail (56 gold) (3, 2, D:2) a +0 whip a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (5, 1, D:2) a +0 dagger a stone (6, 2, D:2) a +0 short sword 4 stones a kobold skeleton (7, 2, D:2) a ball python skeleton (14, 12, D:2) a rat skeleton (20, -1, D:2) a +0 ring mail (26, 27, D:2) a +0 scale mail (27, -1, D:2) a +0 scale mail a hobgoblin skeleton (27, 0, D:2) a +0 club a goblin skeleton (27, 33, D:2) a rat skeleton (29, 19, D:2) a +0 dagger a goblin skeleton (30, 11, D:2) a +0 dagger a stone a +0 scale mail (42, -1, D:2) a rat skeleton (52, 33, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger 3 stones (7, -16, D:3) a jackal corpse (skeletalised by now) (9, -19, D:3) a quokka corpse (skeletalised by now) (15, 7, D:3) a rat corpse (skeletalised by now) (15, 11, D:3) a bat corpse (skeletalised by now) (22, -15, D:3) a +0 scale mail (25, -31, D:3) a +0 leather armour (29, -9, D:3) a ball python skeleton (30, -27, D:3) a +0 short sword of venom (33, -13, D:3) an adder skeleton (33, -9, D:3) a +0 war axe (36, -8, D:3) a +0 club a +0 flail (38, -2, D:3) a +0 robe (49, 22, D:3) a dart slug corpse (53, -30, D:3) an adder corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 robe (1, 10, D:4) a scroll of enchant weapon (6, 5, D:4) 10 gold pieces (6, 6, D:4) 12 gold pieces (7, 6, D:4) a +0 club 3 boomerangs (22, 4, D:4) a +0 leather armour