Dungeon Crawl Stone Soup version 0.34-a0-472-g80739182b4 (webtiles) character file. Game seed: 8160524090019328288 1243 confidenceinterval the Tinkerer (level 8, -7/58 HPs) Began as a Gnoll Forgewright on July 31, 2025. Was a Follower of Ashenzari. Killed from afar by an electric eel (10 damage) ... with a bolt of electricity ... on level 6 of the Dungeon. The game lasted 00:15:46 (5417 turns). confidenceinterval the Tinkerer (Gnoll Forgewright) Turns: 5417, Time: 00:15:47 Health: -7/58 AC: 4 Str: 9 XL: 8 Next: 50% Magic: 14/17 EV: 13 Int: 16 God: Ashenzari [*.....] Gold: 320 SH: 0 Dex: 12 Spells: 5/19 levels left rFire . . . (100%) l - +2 trident (protect) rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +1 robe rPois . (100%) (no helmet) rElec . (100%) j - +0 cloak of the Lashed Welkin {Melee, Fort} (curse) rCorr + (50%) (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ f - ring of Ashenzari's Paranoia {SInv, Fort, Elem} (curse) HPRegen 0.29/turn h - ring of resist corrosion MPRegen 0.15/turn %: no passive effects @: no status effects A: fangs 1, treasure sense, distributed training a: Renounce Religion, Curse Item, Shatter the Chains You were on level 6 of the Dungeon. You worshipped Ashenzari. Ashenzari was aware of your devotion. You visited 1 branch of the dungeon, and saw 6 of its levels. You also visited: Sewer. You collected 320 gold pieces. Inventory: Hand Weapons a - a +0 hammer c - a +2 sling of flaming e - a +2 dagger of electrocution g - a +0 morningstar l - a +2 trident of protection (weapon) Missiles d - 30 poisoned darts Armour b - a +1 robe (worn) i - a scarf of harm j - the cursed +0 cloak of the Lashed Welkin (worn) {Melee, Fort} (You found it on level 3 of the Dungeon) It has a curse which improves the following skills: Melee Combat: Short Blades, Long Blades, Axes, Maces & Flails, Polearms, Staves and Unarmed Combat. Fortitude: Armour and Shields. Jewellery f - the cursed ring of Ashenzari's Paranoia (worn) {SInv, Fort, Elem} (You found it on level 1 of the Dungeon) [ring of see invisible] SInv: It lets you see invisible. It has a curse which improves the following skills: Fortitude: Armour and Shields. Elements: Fire Magic, Ice Magic, Air Magic and Earth Magic. h - a ring of resist corrosion (worn) k - a ring of protection from cold Scrolls I - 2 scrolls of immolation a - a scroll of enchant armour Potions g - 3 potions of magic e - a potion of enlightenment M - a potion of mutation r - a potion of resistance A - 2 potions of attraction k - 2 potions of moonshine B - a potion of berserk rage Skills: + Level 3.4 Fighting + Level 3.4(4.1) Short Blades + Level 3.4(4.1) Long Blades + Level 3.4(4.1) Axes + Level 3.4(4.1) Maces & Flails + Level 3.4(4.1) Polearms + Level 3.4(4.1) Staves + Level 3.4 Ranged Weapons + Level 3.4 Throwing + Level 3.4(4.5) Armour + Level 5.7 Dodging + Level 5.4 Stealth + Level 3.4(4.5) Shields + Level 3.4(4.1) Unarmed Combat + Level 6.1 Spellcasting + Level 2.7 Conjurations + Level 2.7 Hexes + Level 2.7 Summonings + Level 2.7 Necromancy + Level 2.7 Translocations + Level 7.7 Forgecraft + Level 2.7(3.4) Fire Magic + Level 2.7(3.4) Ice Magic + Level 2.7(3.4) Air Magic + Level 2.7(3.4) Earth Magic + Level 2.7 Alchemy + Level 3.7 Invocations + Level 3.4 Evocations + Level 3.1 Shapeshifting You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 100% 1d8 1% 1 b - Construct Spike Laun Frge 58% 2d5 1% 2 c - Launch Clockwork Bee Frge 29% N/A 1% 3 d - Forge Blazeheart Gol Fire/Frge 22% N/A 14% 4 e - Forge Lightning Spir Air/Frge 22% 3d5 14% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sandblast Erth 30% 2d9 3% 1 Sublimation of Blood Necr 13% N/A 7% 2 Confusing Touch Hex 13% N/A 13% 3 Animate Dead Necr 13% N/A 41% 4 Fireball Conj/Fire 7% 3d5 71% 5 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Sewer (visited) Temple: D:4-7 Altars: Ashenzari Annotations: D:4 Dowan, Duvessa Innate Abilities, Weirdness & Mutations You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History The bolt of electricity hits you! The marrowcuda attacks as it pursues you! The marrowcuda bites you. Another marrowcuda is drawn to the feast! The marrowcuda bites you. Another marrowcuda is drawn to the feast! You barely miss the marrowcuda. The marrowcuda barely misses you. The marrowcuda closely misses you. The marrowcuda bites you. Another marrowcuda is drawn to the feast! The sleepcap releases spores at you but does no damage. Casting: Launch Clockwork Bee (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You shape a spike launcher from a nearby wall. The rocky spike skewers the sleepcap. The sleepcap is lightly damaged. The marrowcuda barely misses you. The marrowcuda bites you but does no damage. The marrowcuda completely misses you. The sleepcap misses you. Blink to where? Press: ? - help, Dir - move target As you read the scroll of blinking, it crumbles to dust. Your spike launcher falls apart as you grow too distant to maintain it. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you. You wind your clockwork bee back up and it locks its sights upon the marrowcuda! Your clockwork bee closely misses the marrowcuda. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! * * * LOW HITPOINT WARNING * * * Your clockwork bee stings the marrowcuda! The marrowcuda barely misses your clockwork bee. The marrowcuda barely misses your clockwork bee. Your clockwork bee stings the marrowcuda but does no damage. The marrowcuda barely misses your clockwork bee. The electric eel shoots out a bolt of lightning at you! The bolt of electricity hits you! You die... #...###........).....## ....... #...................###..##.# # #...$###............#...# #.# ###.##.###..............# #.# h...##...#.............######.# ..######.#................K)c.# #.# #.#.#..........(..######KK# ......)..#^...........# ##.... #.#.#.#.##..F...@##.#~# ....# ..........f.Fy..~~≈≈~≈~. ..... #.#.#>#.#..FF.~~~≈≈~~≈≈~ c#..#. .........##..~≈≈≈≈≈..~≈≈ w..K#. .#.#.#.# ##.S≈≈≈≈...≈≈≈ ..#K.. .).... #~S≈≈≈≈~$♣≈≈≈ ... #.# ∆~~≈≈#≈~~.~≈~≈ ... .~~~~≈≈~!..~~~ #.# #..~~~w≈~♣<.~# You could see a sleepcap, 4 marrowcudas, 2 electric eels and a friendly clockwork bee (minion). Vanquished Creatures A crocodile (Sewer) A centaur (D:6) A phantom (D:5) 2 scorpions (D:5) A howler monkey (D:6) A jelly (D:4) An iguana (D:6) An orc wizard (D:5) 5 adders 3 gnolls (D:4) An ufetubus (D:5) 9 dart slugs A ribbon worm (D:3) 13 orcs 6 endoplasms 3 giant cockroaches 5 hobgoblins 5 quokkas 3 ball pythons 8 bats A frilled lizard (D:2) 9 goblins 3 kobolds 4 rats 88 creatures vanquished. Vanquished Creatures (collateral kills) 3 ogres A phantom (D:5) A kobold brigand (D:6) A brain worm (Sewer) 3 hounds (D:6) An orc wizard (D:3) An adder (D:6) A shadow imp (D:6) An ufetubus (D:5) 3 orcs (D:6) A giant cockroach (D:5) 3 bats 3 kobolds (D:6) 23 creatures vanquished. Grand Total: 111 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | confidenceinterval the Gnoll Forgewright began the quest | for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 544 | D:1 | Reached XP level 2. HP: 19/19 MP: 4/7 551 | D:1 | Learned a level 2 spell: Construct Spike Launcher 977 | D:2 | Reached skill level 5 in Spellcasting 977 | D:2 | Reached XP level 3. HP: 24/25 MP: 4/9 1161 | D:2 | Reached skill level 1 in Invocations 1527 | D:2 | Found a broken altar of Ashenzari. 1537 | D:2 | Became a worshipper of Ashenzari the Shackled 1684 | D:3 | Reached skill level 1 in Fighting 1684 | D:3 | Reached skill level 1 in Short Blades 1684 | D:3 | Reached skill level 1 in Long Blades 1684 | D:3 | Reached skill level 1 in Axes 1684 | D:3 | Reached skill level 1 in Maces & Flails 1684 | D:3 | Reached skill level 1 in Polearms 1684 | D:3 | Reached skill level 1 in Staves 1684 | D:3 | Reached skill level 1 in Ranged Weapons 1684 | D:3 | Reached skill level 1 in Throwing 1684 | D:3 | Reached skill level 1 in Armour 1684 | D:3 | Reached skill level 1 in Shields 1684 | D:3 | Reached skill level 1 in Unarmed Combat 1684 | D:3 | Reached skill level 1 in Evocations 1754 | D:3 | Reached XP level 4. HP: 32/32 MP: 7/11 1764 | D:3 | Learned a level 3 spell: Launch Clockwork Bee 1797 | D:3 | Reached skill level 1 in Conjurations 1797 | D:3 | Reached skill level 1 in Hexes 1797 | D:3 | Reached skill level 1 in Summonings 1797 | D:3 | Reached skill level 1 in Necromancy 1797 | D:3 | Reached skill level 1 in Translocations 1797 | D:3 | Reached skill level 1 in Fire Magic 1797 | D:3 | Reached skill level 1 in Ice Magic 1797 | D:3 | Reached skill level 1 in Air Magic 1797 | D:3 | Reached skill level 1 in Earth Magic 1797 | D:3 | Reached skill level 1 in Alchemy 1797 | D:3 | Reached skill level 1 in Shapeshifting 3088 | D:4 | Noticed Duvessa 3124 | D:4 | Reached XP level 5. HP: 37/37 MP: 6/12 3531 | D:4 | Reached * piety under Ashenzari 3793 | D:4 | Noticed Dowan 3924 | D:5 | Entered Level 5 of the Dungeon 3925 | D:5 | Noticed an ogre 3934 | D:4 | Learned a level 4 spell: Forge Blazeheart Golem 3939 | D:4 | Learned a level 4 spell: Forge Lightning Spire 3992 | D:5 | Noticed a phantom 3997 | D:5 | Killed a phantom 3998 | D:5 | Reached XP level 6. HP: 35/44 MP: 10/14 4027 | D:5 | Found a glowing drain. 4049 | Sewer | Entered a sewer 4126 | Sewer | Reached skill level 5 in Dodging 4397 | D:5 | Reached XP level 7. HP: 31/50 MP: 12/15 4655 | D:5 | Reached skill level 5 in Stealth 4791 | D:5 | You fall into a shaft and drop 1 floor! 5020 | D:6 | HP: 2/51 [centaur/arrow (9)] 5165 | D:6 | Reached XP level 8. HP: 48/57 MP: 11/16 5417 | D:6 | Killed from afar by an electric eel Illustrated notes Levels and vault maps discovered: D:1: angelslayer_arrival_single_sparkle, layout_basic D:2: wad_pebble_path, layout_loops_ring, basic_altar, minmay_pentomino_v2 D:3: layout_basic, hangedman_decor_lopped D:4: layout_basic, nicolae_overflow_hidden_temple, chequers_serial_rivers_large_a, uniq_duvessa D:5: layout_cave_pools, portal_sewer_entry_f, palyth_stone_intersect, hangedman_decor_opposing D:6: kennysheep_slugbush, layout_rooms, st_stairs_10, uniq_jeremiah Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Spellcasting | 5 6 | 6.1 Invocations | 1 2 3 | 3.7 Fighting | 1 2 3 | 3.4 Short Blades | 1 2 3 | 3.4 Long Blades | 1 2 3 | 3.4 Axes | 1 2 3 | 3.4 Maces & Flails | 1 2 3 | 3.4 Polearms | 1 2 3 | 3.4 Staves | 1 2 3 | 3.4 Ranged Weapons | 1 2 3 | 3.4 Throwing | 1 2 3 | 3.4 Armour | 1 2 3 | 3.4 Shields | 1 2 3 | 3.4 Unarmed Combat | 1 2 3 | 3.4 Evocations | 1 2 3 | 3.4 Conjurations | 1 2 | 2.7 Hexes | 1 2 | 2.7 Summonings | 1 2 | 2.7 Necromancy | 1 2 | 2.7 Translocations | 1 2 | 2.7 Fire Magic | 1 2 | 2.7 Ice Magic | 1 2 | 2.7 Air Magic | 1 2 | 2.7 Earth Magic | 1 2 | 2.7 Alchemy | 1 2 | 2.7 Shapeshifting | 1 2 3 | 3.1 Dodging | 5 | 5.7 Stealth | 5 | 5.4 Forgecraft | | 7.7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Mace | 15 | 23 | || 38 Bite | 1 | 1 | 2 || 4 Trident | | | 37 || 37 Fire: Sling | | 14 | 20 || 34 Throw: Dart | | | 1 || 1 Cast: Kinetic Grapnel | 46 | 41 | 5 || 92 Construct Spike L | 8 | 14 | 15 || 37 Launch Clockwork | | 4 | 6 || 10 Forge Lightning S | | | 4 || 4 Invoke: Curse Item | | 2 | || 2 Use: Scroll | 10 | 3 | 5 || 18 Potion | | | 3 || 3 Stab: Sleeping | 1 | | || 1 Distracted | | | 1 || 1 Armour: Robe | 13 | 28 | 58 || 99 Dodge: Dodged | 17 | 31 | 64 || 112 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 5451 | 5137 | 314 | 1628 | 2642 | 7 | 778.7 | Dungeon | 5120 | 4806 | 314 | 1419 | 2569 | 6 | 853.3 | Sewer | 331 | 331 | 0 | 209 | 73 | 1 | 331.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 1425 daAuts D:2: 1026 daAuts D:4: 850 daAuts D:1: 684 daAuts D:6: 630 daAuts D:5: 503 daAuts Sewer: 331 daAuts