corax Level 1 of the Dungeon (10, 24, D:1) a +0 whip (27, -2, D:1) a +0 leather armour (31, 30, D:1) a cursed -1 club (35, 27, D:1) a +0 club (43, 27, D:1) a +0 club (44, 45, D:1) a +0 scale mail (45, 32, D:1) a +0 club (53, 19, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 flail (3, -2, D:2) a +0 mace (6, 3, D:2) 23 gold pieces (21, 3, D:2) a +0 hand axe (25, -27, D:2) a +0 pair of boots Level 3 of the Dungeon (23, 5, D:3) a +0 spear (32, -5, D:3) a +0 whip (47, 0, D:3) a +0 dagger Level 4 of the Dungeon (2, 11, D:4) a +0 robe (3, 7, D:4) a +0 medium shield (5, -11, D:4) a +0 pair of gloves (7, -21, D:4) a +0 whip a +0 robe (7, -17, D:4) a +0 scale mail (15, -13, D:4) a +0 whip (15, -8, D:4) a +0 giant club (30, -16, D:4) a +0 helmet (41, 0, D:4) a cursed +0 helmet (46, 17, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (13, -12, D:5) a +3 flail of protection a +0 leather armour (26, 19, D:5) a +0 short sword a +0 chain mail (27, 18, D:5) a +0 mace a +0 leather armour a +1 hand axe of venom a +0 scale mail (29, -22, D:5) a +0 robe (29, 1, D:5) a +0 scimitar (46, -9, D:5) a +0 giant spiked club (47, 8, D:5) a cursed -3 dagger a +0 robe (47, 19, D:5) a +0 scimitar (48, 7, D:5) a +0 club a +0 scale mail (48, 8, D:5) a +0 whip a cursed +0 ring mail (49, 7, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 spear (20, 28, D:6) a +1 dagger of draining (20, 30, D:6) a +0 dagger a +0 robe (20, 32, D:6) a +0 dagger a +0 robe (29, 20, D:6) a +3 quarterstaff of chaos (30, 5, D:6) a scroll of immolation (30, 21, D:6) a +0 mace (34, 8, D:6) a +0 giant spiked club (38, 10, D:6) a +0 spear (40, 26, D:6) a +0 dagger a +0 robe (41, 26, D:6) a +0 mace a +0 leather armour a +0 dagger a +2 robe of positive energy (42, 9, D:6) a +2 whip of venom (42, 10, D:6) a +0 club (43, 9, D:6) a +0 dagger a +0 short sword a +0 club (47, -4, D:6) a +0 leather armour (51, 11, D:6) a +0 mace Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (8, -9, D:7) a black bear skeleton (8, -6, D:7) a +0 dagger a +0 robe (13, 5, D:7) 207 arrows (21, 9, D:7) a +0 hand axe (22, 8, D:7) a +0 hand axe (23, -7, D:7) a +0 scimitar (23, 9, D:7) a +2 hand axe of electrocution (25, 1, D:7) a bullfrog corpse (30, 2, D:7) a cursed -1 giant club (33, 2, D:7) a +0 leather armour (37, -5, D:7) a cursed -1 dagger a bailey (0, 0, Bailey) a box of beasts (1, -15, Bailey) a cursed -2 broad axe a +0 scale mail an orc corpse (1, -14, Bailey) 59 tomahawks (1, -10, Bailey) a +3 dire flail of crushing (1, 0, Bailey) 123 stones (2, -31, Bailey) 3 scrolls of amnesia (3, -7, Bailey) a +0 war axe a +0 leather armour a +0 hand axe a +0 leather armour a gnoll corpse a gnoll corpse (5, 0, Bailey) the cursed +1 flail of Dissolution {crush, *Contam *Rage MR+ Dex+4} It will always inflict at least some extra damage. This minimum extra damage increases with your current reserve of magical power. It affects your dexterity (+4). It affects your resistance to hostile enchantments. It may make you go berserk in combat. It causes magical contamination when unequipped. It has a curse placed upon it. (6, 0, Bailey) 2 scrolls of summoning