Dungeon Crawl Stone Soup version 0.30-a0-738-g116ff8c4af (webtiles) character file. Game seed: 16991875006819477287 100 corax the Magician (level 4, -1/27 HPs) Began as an Octopode Hedge Wizard on Feb 3, 2023. Was an Initiate of Vehumet. Blown up by Ijyb (17 damage) ... with a mindburst bolt ... on level 3 of the Dungeon. The game lasted 00:05:30 (2825 turns). corax the Magician (Octopode Hedge Wizard) Turns: 2825, Time: 00:05:30 Health: -1/27 AC: 1 Str: 15 XL: 4 Next: 74% Magic: 10/10 EV: 13 Int: 18 God: Vehumet [......] Gold: 145 SH: 0 Dex: 11 Spells: 10/11 levels left rFire + + + SeeInvis . a - +0 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . i - ring "Ruimergh" {Contam Fly rF+++ Str+6 Stlth+} rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: Renounce Religion You were on level 3 of the Dungeon. You worshipped Vehumet. Vehumet was noncommittal. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 145 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 hat (worn) Jewellery i - the ring "Ruimergh" (left tentacle) {Contam Fly rF+++ Str+6 Stlth+} (You took it off a goblin on level 2 of the Dungeon) [ring of flight] Str: It affects your strength (+6). rF: It renders you almost immune to fire. Fly: It grants you flight. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. Scrolls f - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} j - 3 scrolls of immolation {unknown} Potions c - a potion of magic d - a potion of flight {unknown} e - 2 potions of curing {unknown} g - a potion of ambrosia {unknown} Skills: + Level 0.2 Fighting + Level 2.3 Dodging + Level 3.3 Stealth + Level 4.1 Spellcasting + Level 2.3 Conjurations + Level 1.0 Summonings + Level 1.0 Translocations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Slow Hex 12% N/A 14% 1 Blink Tloc 14% N/A 14% 2 Call Imp Summ 7% N/A 14% 2 Cigotuvi's Dreadful Rot Necr/Pois/Air 6% N/A 22% 2 Gell's Gravitas Tloc 7% N/A 28% 3 Teleport Other Tloc 7% N/A 28% 3 Mephitic Cloud Conj/Pois/Air 6% N/A 32% 3 Ozocubu's Armour Ice 3% N/A 41% 3 Dispersal Tloc 3% N/A 100% 6 Ozocubu's Refrigeration Ice 1% 4d7 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Vehumet Shops: D:2 ? Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The bat hits you but does no damage. You completely miss the bat. The bat is severely wounded. You constrict the bat. You kill the bat! Vehumet accepts your kill. You see here a +0 helmet. A goblin comes into view. It is wielding a +0 club. The magic dart hits the goblin. You kill the goblin! Vehumet accepts your kill. You now have 145 gold pieces (gained 12). j - 3 scrolls labelled UQAGOSCH RONISA Done exploring. Done exploring. (D) Dungeon Where to? (Enter - D:2, ? - help) What level of the Dungeon? (default 1, ? - help) You reach down and open the door. There is an open door here. There is an open door here. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Found a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. Found a robe. You can't see any susceptible monsters within range! (Use Z to cast anyway.) Ijyb the Twisted Goblin comes into view. She is wielding a +0 club and carrying a wand of mindburst (8). The magic dart hits Ijyb but does no damage. Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You are too injured to fight recklessly! A bat comes into view. Ijyb screams, "No! No, no, no, no!" Ijyb zaps a wand. Your mind is blasted! Ijyb zaps a wand. Your mind is blasted! Ouch! That really hurt! You die... ##### #...# ##...### ######### .......###.......# ....>....#.#####@# .......#.#.#####.# ##...###......##.# ##...# ###.##.##.# ###### #.##.##.# # #.......# # ####..g#### # #.......# #.##.##.# You could see Ijyb. Vanquished Creatures Robin (D:2) 3 adders (D:2) 4 dart slugs 6 ball pythons 8 bats 3 endoplasms (D:2) 2 giant cockroaches 11 goblins 2 hobgoblins 3 quokkas 2 frilled lizards 2 kobolds (D:1) 4 rats (D:1) 51 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | corax the Octopode Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 4/4 317 | D:1 | Reached XP level 2. HP: 17/17 MP: 4/6 1284 | D:2 | Reached XP level 3. HP: 21/21 MP: 8/8 1806 | D:2 | Reached XP level 4. HP: 19/27 MP: 4/9 1910 | D:2 | Reached skill level 4 in Spellcasting 1938 | D:2 | Found a radiant altar of Vehumet. 1943 | D:2 | Became a worshipper of Vehumet 1985 | D:2 | Found Veerigis's Magic Scroll Emporium. 2304 | D:2 | Identified the ring "Ruimergh" {Contam Fly rF+++ Str+6 | Stlth+} 2326 | D:2 | Noticed Robin 2333 | D:2 | Killed Robin 2790 | D:3 | Noticed Ijyb 2825 | D:3 | Blown up by Ijyb Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_loops_corners D:2: layout_loops_corners, serial_shops, nicolae_shop_statue_plus, basic_altar, uniq_robin D:3: layout_loops_cross, ebering_ecumenical_altar_petrified, uniq_crazy_yiuf_cottage, uniq_ijyb Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 | 3.3 Spellcasting | 4 | 4.1 Conjurations | 2 | 2.3 Fighting | | 0.2 Dodging | | 2.3 Summonings | | 1.0 Translocations | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 36 | 13 || 49 Constrict | 10 | 5 || 15 Tentacles | 7 | 5 || 12 Cast: Magic Dart | 61 | 37 || 98 Stab: Sleeping | 1 | 1 || 2 Armour: Skin | 2 | 3 || 5 Dodge: Dodged | 24 | 3 || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2824 | 2753 | 71 | 0 | 2426 | 3 | 941.3 | Dungeon | 2824 | 2753 | 71 | 0 | 2426 | 3 | 941.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1442 daAuts D:1: 1296 daAuts D:3: 84 daAuts