cortexin Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -3, D:1) a +0 spear (7, 14, D:1) a +0 short sword (8, 14, D:1) a +0 club (9, 15, D:1) a +0 club (15, 22, D:1) a +0 ring mail (22, -8, D:1) a +0 scale mail (23, -11, D:1) a +0 club (26, -5, D:1) 19 stones (27, 23, D:1) a +0 whip (28, 8, D:1) 2 stones (29, 14, D:1) a +0 hand axe (29, 17, D:1) a +0 club (30, 1, D:1) a +0 hunting sling (30, 10, D:1) a +0 club (30, 11, D:1) a +0 short sword 3 stones (30, 18, D:1) a +0 mace (31, 23, D:1) a stone (32, 5, D:1) a +0 whip (46, 21, D:1) a +0 dagger (49, -6, D:1) 11 bolts Level 2 of the Dungeon (0, 1, D:2) a +0 dagger (23, -7, D:2) a +0 scythe (30, 27, D:2) 13 stones (33, 32, D:2) a +0 whip 2 stones (35, -2, D:2) a +0 club (42, 11, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) 14 sling bullets (3, 46, D:3) a +0 club (6, 42, D:3) a +0 spear (15, 48, D:3) a +0 whip of draining (18, 52, D:3) a +0 club a +0 leather armour (23, 26, D:3) a stone (24, 25, D:3) a +1 antimagic short sword a +2 antimagic war axe (25, 25, D:3) a +0 mace 4 stones (39, 42, D:3) a +0 club (49, 28, D:3) a +0 dagger (49, 29, D:3) a +0 dagger (49, 38, D:3) a +0 whip (50, 29, D:3) a +0 club a +0 leather armour (50, 30, D:3) a +0 dagger a cursed +0 leather armour (54, 32, D:3) a +0 club (56, 41, D:3) a +0 club (59, 15, D:3) a +0 dagger 3 stones (59, 16, D:3) a stone (59, 17, D:3) a stone Level 4 of the Dungeon (8, -5, D:4) a +0 short sword (10, -10, D:4) a +0 flail (17, -15, D:4) a +0 hand axe (18, -28, D:4) an arrow (19, -29, D:4) a +0 shortbow 11 arrows (26, -30, D:4) 14 arrows (28, -19, D:4) a +0 hand axe (32, -1, D:4) 9 gold pieces (33, -32, D:4) 23 sling bullets (34, -32, D:4) a cursed +0 ring mail (34, -7, D:4) a +0 rapier (36, -35, D:4) a +0 club (36, -23, D:4) a +0 giant club (38, 4, D:4) 18 stones (48, -19, D:4) 20 stones (51, -6, D:4) a +0 ring mail of fire resistance (51, -1, D:4) 12 arrows (52, 15, D:4) 19 arrows Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (5, 8, D:5) a +0 whip (6, 9, D:5) a +0 halberd (6, 10, D:5) a +0 spear (38, 10, D:5) 12 arrows (39, -27, D:5) a +0 flail a +0 robe Level 6 of the Dungeon (3, 14, D:6) 16 arrows (8, 1, D:6) a +0 falchion (8, 6, D:6) 24 sling bullets (9, 12, D:6) a +0 giant club (22, -16, D:6) a +1 short sword of electrocution (23, -16, D:6) a +0 leather armour a +0 dagger a +0 robe (23, -15, D:6) a +0 trident a +0 leather armour (23, -10, D:6) a +0 battleaxe (27, -30, D:6) a +0 quarterstaff (41, 1, D:6) 15 sling bullets (49, -14, D:6) a +0 shortbow 20 arrows (49, -13, D:6) an arrow (49, -6, D:6) a +0 leather armour a +0 dagger (49, 14, D:6) 24 stones (50, -13, D:6) an arrow (50, -7, D:6) a +0 halberd a +0 chain mail (50, -6, D:6) a +0 mace a +0 leather armour (55, 19, D:6) a +0 leather armour (57, -2, D:6) 11 arrows Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (27, 10, D:7) 21 bolts (28, 22, D:7) an uncursed ring of poison resistance (32, -13, D:7) 4 scrolls of enchant weapon a +2 robe of cold resistance a +0 robe (33, 6, D:7) 27 arrows (51, 3, D:7) a +0 helmet (53, -7, D:7) a +0 long sword Level 8 of the Dungeon (0, 0, D:8) 13 bolts (16, -19, D:8) 12 stones (16, -7, D:8) 15 poisoned needles (18, -24, D:8) 24 stones (22, -15, D:8) a +0 shortbow 3 arrows (23, -18, D:8) an arrow (23, -17, D:8) an arrow (24, -19, D:8) 2 arrows (24, 13, D:8) 16 stones (25, -20, D:8) an arrow (38, -19, D:8) a sling bullet (39, -18, D:8) a sling bullet (40, -20, D:8) a sling bullet (42, -20, D:8) a sling bullet (44, -9, D:8) 19 bolts (45, -21, D:8) a +1 quarterstaff of holy wrath a +0 hunting sling 24 sling bullets a +0 leather armour (52, 3, D:8) a +0 flail a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (2, -3, D:9) a +0 scale mail (3, -18, D:9) the +10 dagger of the Equator {antimagic, rPois rC- MR++ Dex+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. (5, 7, D:9) a +0 hunting sling (7, -6, D:9) a +0 robe (13, -32, D:9) 22 stones (18, 25, D:9) a +2 great sword of draining (24, 3, D:9) 16 stones (36, -8, D:9) a +0 shortbow 21 arrows (36, 9, D:9) a +0 scale mail (36, 13, D:9) a scroll of random uselessness (37, -11, D:9) a +0 flail (38, -10, D:9) an arrow (38, -8, D:9) a +0 short sword a +0 leather armour (39, -11, D:9) an arrow (39, -9, D:9) a +0 dagger a +0 robe (40, -12, D:9) an arrow (42, -27, D:9) a +0 club a +0 flail a +0 leather armour (43, -27, D:9) a +0 dire flail a +0 plate armour (43, -26, D:9) a +2 hand axe of freezing (51, -8, D:9) a +0 short sword a +0 leather armour (57, -20, D:9) a disc of storms Level 10 of the Dungeon (9, 13, D:10) a +0 giant club (18, 18, D:10) an uncursed ring of loudness (20, 23, D:10) a cursed -1 scimitar (26, 10, D:10) a +0 whip of electrocution (30, 4, D:10) 28 sling bullets (33, 17, D:10) a +2 short sword of flaming a stone a +0 short sword a +0 dagger (33, 18, D:10) a stone (34, 17, D:10) 3 stones a +0 dagger (37, 19, D:10) 11 poisoned needles (39, 10, D:10) a potion of degeneration (46, -9, D:10) an arrow (47, -10, D:10) an arrow (47, 18, D:10) a +2 antimagic long sword 2 potions of blood (48, -11, D:10) 2 arrows (49, -12, D:10) 2 arrows (52, -15, D:10) 11 arrows a +0 shortbow Level 1 of the Lair of Beasts (0, 0, Lair:1) 17 stones (5, -26, Lair:1) a cursed -3 spear (8, -28, Lair:1) a +0 iron rod (10/10) (13, -16, Lair:1) 20 stones (15, 21, Lair:1) a +0 quarterstaff of freezing a +1 robe of cold resistance (19, -11, Lair:1) 8 bolts (54, -5, Lair:1) a +0 dagger a +0 robe (58, -28, Lair:1) a crystal ball of energy