cortexin Level 1 of the Dungeon (0, 0, D:1) 15 stones (3, -17, D:1) 19 sling bullets (9, -44, D:1) a +0 club (10, -44, D:1) a +0 club (13, -44, D:1) 16 stones (18, -12, D:1) a +0 club 17 stones (18, -11, D:1) a +0 club (19, -26, D:1) 16 bolts (29, -23, D:1) 5 tomahawks (32, -13, D:1) a +0 dagger (35, -48, D:1) a +0 whip (35, -15, D:1) 16 arrows (48, -17, D:1) 16 stones (50, -22, D:1) a stone (50, -18, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (7, 4, D:2) a stone (11, -3, D:2) a +0 robe (12, -28, D:2) a +0 club (20, -29, D:2) a +0 hand axe (31, -18, D:2) 17 poisoned needles (40, -19, D:2) a +0 club (41, -19, D:2) a +0 leather armour (41, -13, D:2) a +0 club a cursed +0 short sword (41, -4, D:2) a stone (43, -19, D:2) 6 stones (48, -11, D:2) a +0 ring mail (56, -10, D:2) 16 stones (57, -18, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe a +0 scale mail (1, 1, D:3) a +0 mace a +0 ring mail a quokka corpse (skeletalised by now) (1, 9, D:3) a +0 dagger (4, 2, D:3) a +0 ring mail (6, 5, D:3) a cursed +0 short sword (18, 23, D:3) a +0 plate armour (24, 26, D:3) a +0 club a hobgoblin skeleton (29, 29, D:3) a +0 club a +0 club 2 inedible chunks of flesh (30, 16, D:3) a +0 club (31, 16, D:3) a jackal skeleton