cortexin Level 1 of the Dungeon (12, 17, D:1) a +0 mace (17, 36, D:1) a +0 dagger 3 stones a +0 club (19, 13, D:1) a +0 club (23, 2, D:1) a +0 club (34, -5, D:1) 28 stones (45, 29, D:1) a +0 ring mail (56, 2, D:1) a +0 club Level 2 of the Dungeon [Shop] Gozag's Platinum Reserve the +1 leather armour of the Flute {*Drain rF+ MR+++ Slay+2} (3500 gold) It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from fire. It affects your resistance to hostile enchantments. It causes draining when unequipped. the +7 hand axe of Unlibi Riul {freeze, rC+ SInv} (5860 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. It lets you see invisible. the cursed ring of Mampetol {+Fly rC- MP-9 EV-2 Slay+6} (2380 gold) [ring of evasion] It affects your evasion (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+6). It makes you vulnerable to cold. It affects your magic capacity (-9). It lets you fly. It has a curse placed upon it. the amulet "Fubboiv" {Spirit +Fly} (3910 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It lets you fly. (0, 0, D:2) 20 stones (1, -4, D:2) 17 stones (4, -1, D:2) a +0 scale mail (25, 31, D:2) 22 stones (29, 15, D:2) a +0 dagger (48, 0, D:2) a +0 dagger (57, 9, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (16, 20, D:3) a +0 spear (18, 7, D:3) a +0 dagger (19, 19, D:3) a +0 hand axe (20, 19, D:3) a +0 war axe (21, 25, D:3) 16 stones (22, 3, D:3) a stone (23, 3, D:3) a stone (23, 4, D:3) a stone (24, 8, D:3) a stone (25, 10, D:3) a +0 hunting sling 21 stones (25, 33, D:3) 12 bolts (26, 22, D:3) 16 arrows (29, 19, D:3) a +0 club (33, 37, D:3) a +0 hunting sling 24 stones (34, 35, D:3) a +0 spear (35, 37, D:3) 2 stones (39, 35, D:3) a stone (42, 15, D:3) a +0 robe (46, 13, D:3) a +0 short sword (56, 4, D:3) 22 stones Level 4 of the Dungeon [Shop] Dicuirph's Book Emporium a book of Dreams (975 gold) a book of Flames (455 gold) a book of Geomancy (455 gold) a book of Necromancy (390 gold) a book of Conjurations (390 gold) a book of the Tempests (910 gold) a book of Burglary (975 gold) a book of Cantrips (260 gold) a book of Maledictions (325 gold) a book of Beasts (715 gold) [Shop] Bivi's Distillery a potion of curing (36 gold) a potion of curing (36 gold) 2 potions of curing (72 gold) a potion of magic (96 gold) a potion of agility (48 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of lignification (36 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of mutation (30 gold) (0, 0, D:4) 21 stones (15, -33, D:4) a +0 leather armour (18, -31, D:4) a +0 giant spiked club (22, -33, D:4) 10 stones (25, -45, D:4) a +0 giant club (28, -51, D:4) 4 stones (28, -6, D:4) a +1 war axe of flaming (35, -43, D:4) a +0 giant spiked club (44, -37, D:4) 10 stones Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (0, 1, D:5) a +0 club a +0 leather armour (0, 2, D:5) a +0 falchion a +0 leather armour (1, 2, D:5) a +0 club a +0 leather armour (4, 1, D:5) a cursed -1 ring mail (8, -9, D:5) a +0 dagger a +0 chain mail a cursed -1 mace (8, -8, D:5) a +0 flail a +0 ring mail (15, -9, D:5) 7 poisoned needles (17, 4, D:5) 31 arrows (24, 21, D:5) 21 stones (33, -22, D:5) a +0 mace (42, 2, D:5) a +0 hand axe (47, -14, D:5) 24 stones Level 6 of the Dungeon (0, 0, D:6) an uncursed staff of earth (4, -1, D:6) 19 stones (7, -1, D:6) a +0 spear (16, 22, D:6) a +0 club (20, -5, D:6) a +0 leather armour (22, 24, D:6) a +0 short sword a +0 chain mail a +0 mace a +0 scale mail (23, 23, D:6) a +0 club a +0 ring mail (23, 24, D:6) a +0 giant club (24, 41, D:6) a cursed +0 mace (25, 12, D:6) a cursed +0 robe a +0 dagger (25, 14, D:6) a cursed -1 giant club (25, 24, D:6) a stone (25, 26, D:6) a +0 club a +0 chain mail (26, 26, D:6) a +0 morningstar (26, 27, D:6) a cursed -1 leather armour a +0 trident (27, 26, D:6) 2 stones a +2 dagger of speed (28, 21, D:6) a +0 club (29, 21, D:6) a +0 short sword 4 stones (29, 23, D:6) a stone (29, 25, D:6) a stone (29, 27, D:6) a +0 short sword (30, 27, D:6) 32 stones a +0 hunting sling (31, 1, D:6) 23 arrows (33, 40, D:6) a +0 club (34, -2, D:6) a +0 dire flail a +0 robe (51, 6, D:6) a cursed +0 whip (52, 9, D:6) a +1 whip of freezing a +0 robe (55, 33, D:6) 19 stones (56, 18, D:6) 24 bolts (60, 19, D:6) a +0 short sword a +0 robe (61, 18, D:6) a +0 scimitar a +0 robe a cursed +1 battleaxe of electrocution a +0 robe a +0 great sword a +0 robe (62, 17, D:6) a cursed +0 trident a +0 robe (68, 21, D:6) a +0 arbalest Level 7 of the Dungeon [Shop] Orretor's Weapon Shop the +9 long sword "Axzeagif" {antimagic, rF+} (973 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. a +2 long sword of flaming (256 gold) a +1 short sword of venom (148 gold) a +0 spear of flaming (103 gold) 28 sling bullets (196 gold) a +4 quarterstaff of speed (476 gold) the cursed +3 fustibalus of Compassion {freeze, Str+3 Int+5} (879 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It affects your strength (+3). It affects your intelligence (+5). It has a curse placed upon it. a +0 dire flail of holy wrath (128 gold) (0, 0, D:7) 16 bolts (1, -17, D:7) a +0 long sword (11, 16, D:7) 15 bolts (11, 22, D:7) a +0 dagger (17, -6, D:7) 17 stones (21, -1, D:7) a +0 short sword a +0 war axe (29, -6, D:7) a +0 leather armour (29, 19, D:7) 15 stones (32, 12, D:7) a +0 short sword (32, 26, D:7) 10 stones (33, 12, D:7) a +0 ring mail a +0 morningstar (34, 12, D:7) a +0 broad axe a +0 chain mail a +0 flail a cursed +0 robe a +0 dagger (34, 28, D:7) a +2 trident of protection a +0 scale mail a +0 dagger (35, 12, D:7) a +0 club (40, -9, D:7) a +0 club (45, -14, D:7) an arrow (46, -15, D:7) an arrow (46, -14, D:7) an arrow (47, -16, D:7) an arrow (49, 6, D:7) a +0 broad axe (53, -16, D:7) 8 arrows a +0 shortbow (53, -14, D:7) an arrow Level 8 of the Dungeon [Shop] Ottij's Antique Weapon Shop a +1 dagger of venom (319 gold) a +0 dagger (68 gold) a +0 whip (85 gold) a +1 dagger of speed (442 gold) the +6 scimitar "Sierph" {slice, MR+} (1652 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. the cursed +1 mace of the Egg {crush, +Blink rC+ rN+} (1077 gold) It inflicts extra damage upon your enemies. It protects you from cold. It protects you from negative energy. It lets you blink. It has a curse placed upon it. a +0 glaive (221 gold) the +7 shortbow "Zipua" {velocity, *Drain +Fly Dex+7 Stlth+} (2057 gold) Any arrow fired from it inflicts extra damage. It affects your dexterity (+7). It lets you fly. It causes draining when unequipped. It makes you more stealthy. a +0 halberd (136 gold) the +6 hand axe of Grontol {flame, rElec} (1679 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It insulates you from electricity. a +1 hunting sling of velocity (312 gold) a +0 mace (102 gold) (0, 0, D:8) a +0 dagger a +0 robe of positive energy a +0 mace a +0 chain mail of cold resistance (0, 1, D:8) a +0 dagger (2, -3, D:8) a +0 short sword (6, 7, D:8) a +0 club (6, 8, D:8) a +0 dagger a +0 robe (6, 9, D:8) a +0 leather armour a +0 robe a +3 hand axe a +0 flail a +0 leather armour (6, 10, D:8) a +0 robe a cursed +3 halberd of freezing a +0 hand axe a +0 dagger a +0 robe (6, 11, D:8) the +3 salamander hide armour {+Rage rF++} It greatly protects you from fire. It lets you go berserk. a +0 whip (8, 14, D:8) a +0 plate armour a +1 war axe of chopping (9, 10, D:8) a +0 chain mail a +0 long sword (9, 15, D:8) a +0 leather armour a +0 flail (10, -3, D:8) a +0 robe a cursed +1 dagger of freezing (11, 24, D:8) a cursed +0 short sword of venom a +0 robe (11, 25, D:8) a cursed +3 battleaxe a +0 robe (11, 29, D:8) a cursed +2 hand axe a cursed +0 robe (12, -3, D:8) a +3 mace a +0 robe (19, -1, D:8) 20 bolts (21, 26, D:8) a +0 spear (21, 27, D:8) a +0 flail a +0 trident a +0 ring mail (24, 39, D:8) a +0 leather armour (28, 5, D:8) a phial of floods (28, 6, D:8) an uncursed staff of power (29, 5, D:8) a +0 robe of positive energy (29, 6, D:8) 9 gold pieces (unseen) (29, 7, D:8) a +1 long sword (30, 5, D:8) a +2 rapier of electrocution (30, 6, D:8) a book of Death (30, 7, D:8) an uncursed amulet of faith (35, 23, D:8) an arrow (36, 17, D:8) a +0 shortbow 17 arrows (36, 18, D:8) a +0 shortbow 18 arrows (36, 19, D:8) an arrow (36, 24, D:8) an arrow (40, -3, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Ynym's Quality Used Wands a wand of disintegration (0/24) (44 gold) a wand of enslavement (0/24) (22 gold) a wand of iceblast (0/15) (44 gold) a wand of slowing (0/48) (16 gold) a wand of iceblast (0/15) (44 gold) a wand of polymorph (0/24) (22 gold) a wand of slowing (0/48) (16 gold) a wand of flame (0/48) (11 gold) a wand of iceblast (0/15) (44 gold) a wand of confusion (0/48) (16 gold) a wand of disintegration (0/24) (44 gold) a wand of polymorph (0/24) (22 gold) (0, 0, D:9) a +0 falchion (9, 3, D:9) the +1 spear of the Little People {venom, rC- Int+8 Dex+4} It poisons the flesh of those it strikes. It affects your intelligence (+8). It affects your dexterity (+4). It makes you vulnerable to cold. (9, 15, D:9) a +0 giant club (11, -10, D:9) a +0 giant spiked club (12, 0, D:9) a +0 ring mail (13, 16, D:9) a +0 flail a +0 robe (18, 10, D:9) a cursed -2 club (18, 21, D:9) a stone (18, 24, D:9) 22 stones (19, 23, D:9) 2 stones (19, 24, D:9) a stone (19, 25, D:9) a stone (19, 28, D:9) a +0 dagger (19, 31, D:9) a stone (20, -5, D:9) 12 arrows (26, 5, D:9) a +0 leather armour (31, 22, D:9) a +0 robe a +0 giant club (35, 18, D:9) a +0 ring mail (36, 24, D:9) a stone (41, 12, D:9) 17 poisoned needles (42, 10, D:9) a +0 robe a cursed -3 falchion (44, 5, D:9) a +0 scale mail a cursed -2 flail (44, 7, D:9) a +0 leather armour (44, 8, D:9) a +0 trident (45, 7, D:9) a +0 falchion (49, -7, D:9) 14 stones (56, 17, D:9) 5 stones (57, 17, D:9) a +0 short sword (57, 18, D:9) a +0 short sword (59, 30, D:9) 14 poisoned needles (60, 28, D:9) a +0 club a +0 whip (60, 29, D:9) a +0 whip (62, 29, D:9) a stone (63, 27, D:9) a cursed -3 short sword a +0 blowgun 12 poisoned needles Level 10 of the Dungeon (0, 0, D:10) 20 sling bullets (4, 31, D:10) a +0 animal skin (18, 33, D:10) a +0 short sword a +0 leather armour (18, 34, D:10) a +0 animal skin a +0 falchion a +0 ring mail (18, 35, D:10) a +0 mace of draining a +0 leather armour (21, 34, D:10) a +0 whip a cursed +0 animal skin a +0 dagger a +0 leather armour (21, 36, D:10) a +0 hand axe a +0 plate armour (22, 35, D:10) a +0 robe (25, -17, D:10) a +0 giant spiked club (27, -5, D:10) 24 stones (27, 19, D:10) a +0 dagger a +0 robe (28, 17, D:10) a +0 dagger a +0 robe (28, 18, D:10) a +0 flail a +0 leather armour a +0 dagger a +0 robe (29, -12, D:10) a +0 flail a +0 chain mail (29, 26, D:10) a +1 cloak 3 scrolls of noise a +0 ring mail a scroll of immolation a scroll of random uselessness (30, -12, D:10) a +0 dagger a +0 robe (30, -11, D:10) a +0 giant club (30, 17, D:10) a +0 trident a +0 ring mail (30, 18, D:10) a +0 hand axe a +0 leather armour (30, 35, D:10) a +0 giant club (31, -12, D:10) a +0 mace a +0 leather armour (31, 34, D:10) a +0 club a +0 leather armour a +0 animal skin (33, 36, D:10) a +0 falchion a +0 leather armour a +0 flail a +0 ring mail a +0 club a +0 robe (35, 35, D:10) a +0 dagger a +0 robe (38, 34, D:10) a +0 dagger of electrocution a +0 animal skin (42, -2, D:10) 18 stones (56, 26, D:10) a book of Necromancy (62, -3, D:10) 11 poisoned needles Level 11 of the Dungeon (0, 0, D:11) a +0 war axe (8, -21, D:11) a +0 giant spiked club (8, -16, D:11) a +0 scale mail (14, -6, D:11) 21 stones (16, -26, D:11) a +0 scale mail (24, -22, D:11) a +1 dagger of venom a +0 robe (25, -15, D:11) a +0 buckler (26, -22, D:11) a +2 dagger of speed a +0 robe (42, -10, D:11) a +0 robe (43, -7, D:11) a +0 scale mail (44, 14, D:11) a +0 leather armour (44, 21, D:11) 11 stones (46, -10, D:11) a +0 quarterstaff (47, 2, D:11) a +0 pair of boots a +0 ring mail a +0 leather armour (49, -14, D:11) a +0 hand axe (50, -35, D:11) 8 stones (51, -30, D:11) a +0 helmet (53, -13, D:11) 13 bolts (56, -23, D:11) a +1 hand axe of flaming (57, -23, D:11) a +0 mace 2 exploding tomahawks a +0 chain mail a +0 hand axe (58, -23, D:11) a +0 whip a +0 club a cursed +0 leather armour (65, -2, D:11) a scroll of immolation (67, -23, D:11) 16 stones Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 chain mail (9, -1, Lair:1) a +0 leather armour (13, -16, Lair:1) a +0 plate armour (22, -6, Lair:1) a +0 dagger (27, -26, Lair:1) 28 stones (38, -18, Lair:1) a +0 chain mail (41, -14, Lair:1) 22 stones (48, 1, Lair:1) a cursed +0 ring mail (49, -16, Lair:1) a +0 dagger a +0 dagger Level 2 of the Lair of Beasts [Shop] Fyity's Assorted Antiques 2 potions of curing (192 gold) a +2 quarterstaff of protection (537 gold) a +2 shortbow of flaming (556 gold) a +3 scimitar of slicing (736 gold) a +0 robe of the Archmagi (886 gold) a +3 ring mail of fire resistance (832 gold) a phantom mirror (960 gold) a potion of berserk rage (160 gold) (0, 0, Lair:2) a +0 falchion (0, 41, Lair:2) 29 stones (9, 0, Lair:2) 7 poisoned needles (11, 30, Lair:2) 18 stones (13, 10, Lair:2) a +0 ring mail (19, 39, Lair:2) an uncursed ring of fire a scroll of amnesia 11 potions of degeneration a wand of polymorph (17/24) a wand of polymorph (13/24) (20, 36, Lair:2) 21 stones (21, 9, Lair:2) 14 bolts (23, 15, Lair:2) 18 poisoned needles (25, 37, Lair:2) a potion of degeneration (28, 2, Lair:2) 18 stones (31, 33, Lair:2) a book of Changes a book of Flames (37, 39, Lair:2) a +0 robe a +2 mace of protection (38, 5, Lair:2) a book of Necromancy a +1 hat a +0 quarterstaff (38, 44, Lair:2) a +0 ring mail (39, 38, Lair:2) a +0 halberd (41, 49, Lair:2) 15 stones Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 great sword (5, -2, Lair:3) a curare-tipped needle (7, -7, Lair:3) a +0 ring mail (10, -5, Lair:3) a curare-tipped needle (16, 16, Lair:3) 2 curare-tipped needles (17, 18, Lair:3) a curare-tipped needle (17, 19, Lair:3) a curare-tipped needle (17, 22, Lair:3) a curare-tipped needle (22, 30, Lair:3) 14 stones (29, 4, Lair:3) a scroll of immolation (32, -5, Lair:3) a +0 battleaxe (42, 22, Lair:3) a +0 scale mail (47, -4, Lair:3) 3 large rocks (51, 26, Lair:3) 2 throwing nets Level 2 of the Abyss (0, 0, Abyss:2) 17 gold pieces (15, -1, Abyss:2) 8 gold pieces