cortexin Level 1 of the Dungeon (0, 0, D:1) 19 arrows (23, -13, D:1) a +0 dagger (25, -10, D:1) a stone (33, 29, D:1) 10 stones (36, 19, D:1) a +0 club (38, 19, D:1) a stone (40, 18, D:1) a stone (41, 18, D:1) a stone (42, 18, D:1) a stone (43, -3, D:1) 22 stones (45, 3, D:1) 14 bolts (46, -6, D:1) a +0 club (58, -4, D:1) a +0 club (60, -20, D:1) a +0 leather armour Level 2 of the Dungeon (12, 36, D:2) a +0 scythe (13, 38, D:2) a +0 hunting sling (17, 17, D:2) a +0 dagger (19, 17, D:2) a +0 club (20, 17, D:2) a +0 spear a +0 animal skin a +0 helmet (20, 35, D:2) a +0 club 4 stones (21, 17, D:2) a +0 dagger a +0 club (21, 37, D:2) a stone (22, 16, D:2) a +0 club (25, -6, D:2) a +0 falchion a +0 chain mail (40, 11, D:2) a cursed -1 club a +0 ring mail (41, 11, D:2) a +0 dagger (44, -16, D:2) a +0 club (46, 28, D:2) 2 stones (51, 28, D:2) 2 stones (52, 15, D:2) a +0 short sword 2 stones (53, 37, D:2) 24 bolts (57, 14, D:2) a +0 mace (62, 25, D:2) a +0 flail (64, 15, D:2) a +0 club (69, 27, D:2) 28 stones (70, -7, D:2) a +0 dagger (70, -5, D:2) a +0 dagger a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) 22 stones (4, -12, D:3) 14 poisoned needles (10, -1, D:3) a +0 club (13, -27, D:3) a +0 quarterstaff (14, -6, D:3) a +0 dagger (15, -25, D:3) a +3 hand axe a +0 animal skin (15, -6, D:3) a +0 club (15, -5, D:3) a +0 chain mail a +0 flail (15, 0, D:3) 23 arrows (16, -8, D:3) a +0 short sword (17, -6, D:3) a +0 dagger (20, -9, D:3) a +0 spear (21, -10, D:3) a +0 whip (23, -9, D:3) a +0 club (28, 1, D:3) 13 poisoned needles (41, 9, D:3) 21 stones (43, -10, D:3) a +0 morningstar (44, -28, D:3) a +0 leather armour a +0 club (44, -27, D:3) a +0 scale mail a +0 hand axe (45, -28, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) 18 stones (10, 20, D:4) a +0 hand axe a +0 club (13, 24, D:4) a +0 dagger a +0 robe (14, 28, D:4) a +0 club (16, 10, D:4) a +0 leather armour a +0 ring mail a +0 leather armour (30, 35, D:4) a +1 pair of boots (32, 14, D:4) 5 stones (40, 37, D:4) 22 stones Level 5 of the Dungeon (8, 35, D:5) 26 stones (9, 34, D:5) a +0 pair of boots (18, 2, D:5) 9 poisoned needles (24, 8, D:5) 17 stones (25, 13, D:5) 16 arrows (29, 0, D:5) a +0 naga barding (31, 21, D:5) a +0 club a +0 chain mail (31, 32, D:5) a +0 war axe (32, 7, D:5) the cursed +0 long sword of Dried Tears {antimagic, rElec MR+ Str+2 Dex+4} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your strength (+2). It affects your dexterity (+4). It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (32, 14, D:5) a +0 ring mail (32, 30, D:5) 5 tomahawks (32, 33, D:5) a +0 vampiric falchion (33, 16, D:5) a +0 dagger a +0 robe (43, 41, D:5) 17 bolts Level 6 of the Dungeon (0, 0, D:6) a +0 club (5, 11, D:6) a +0 ring mail (7, 6, D:6) a +0 short sword (24, -5, D:6) a -3 ring of dexterity a potion of heal wounds (28, -29, D:6) a +0 chain mail (30, -3, D:6) a +0 mace a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 long sword (7, 8, D:7) a +0 short sword (9, 29, D:7) a +0 scale mail (10, 8, D:7) a +0 pair of gloves (11, 4, D:7) 13 poisoned needles (25, 35, D:7) a +0 flail (26, 37, D:7) a +0 club a +0 ring mail a +0 club a +0 chain mail (28, 34, D:7) 26 stones (31, 33, D:7) a +0 buckler (38, 30, D:7) a +0 giant club (40, 3, D:7) a cursed +0 long sword (43, 27, D:7) 18 arrows (57, -4, D:7) a +0 flail Level 8 of the Dungeon (0, 0, D:8) a +0 falchion (4, 3, D:8) a +0 dagger of chaos a +0 robe (5, 5, D:8) a +0 dagger a +0 robe (6, 5, D:8) a +0 short sword a +0 leather armour (6, 6, D:8) a +0 hand axe (11, 7, D:8) 12 arrows (12, 1, D:8) a +0 helmet (13, 3, D:8) a +0 war axe (22, 27, D:8) 17 arrows (31, -6, D:8) a +0 war axe (31, -3, D:8) 20 stones (42, 2, D:8) 16 arrows (42, 6, D:8) a +0 robe (45, 12, D:8) a +0 hunting sling (49, -2, D:8) 26 stones Level 9 of the Dungeon (0, 12, D:9) a +0 shortbow 8 arrows (1, 24, D:9) a +0 ring mail (2, 12, D:9) an arrow (3, 12, D:9) an arrow (3, 34, D:9) a +0 hunting sling (4, 12, D:9) an arrow (4, 55, D:9) 8 poisoned needles (5, 12, D:9) 3 arrows (6, 53, D:9) a stone (7, 53, D:9) a stone (7, 55, D:9) a stone (8, 56, D:9) a +0 club (9, 35, D:9) 2 stones a +0 whip (9, 56, D:9) a +0 whip 4 stones (10, 34, D:9) a potion of ambrosia a +2 robe of cold resistance (10, 36, D:9) a stone (11, 33, D:9) a stone (12, 9, D:9) 21 arrows (18, 19, D:9) a +0 chain mail (19, 19, D:9) a +0 club (unseen) (19, 20, D:9) a +0 dagger (unseen) (20, 21, D:9) a +0 dagger (unseen) (20, 50, D:9) 2 stones (21, 21, D:9) a cursed -3 dagger (unseen) (21, 51, D:9) a stone (21, 52, D:9) a stone (23, 47, D:9) a +0 ring mail a cursed -3 hand axe (25, 46, D:9) a +0 dagger (25, 48, D:9) a +0 chain mail a +0 scimitar (27, 48, D:9) a +0 trident (34, 14, D:9) a +0 giant spiked club (35, 38, D:9) a sling bullet (35, 39, D:9) a sling bullet (36, -2, D:9) 12 stones (36, 37, D:9) a +0 ring mail 24 sling bullets a +0 hunting sling (50, -1, D:9) a +0 giant club (58, 46, D:9) 19 stones Level 10 of the Dungeon (0, 0, D:10) an arrow (2, 0, D:10) an arrow (2, 1, D:10) an arrow (2, 2, D:10) an arrow (2, 4, D:10) an arrow (3, 6, D:10) a +0 shortbow 16 arrows (13, 5, D:10) a +0 leather armour (13, 18, D:10) a +0 giant spiked club (15, -4, D:10) a +0 giant spiked club (15, 13, D:10) 20 stones (18, -22, D:10) a +0 ring mail (21, -18, D:10) a +0 leather armour (22, -16, D:10) a +0 giant club (23, -12, D:10) a cursed -3 flail (38, 18, D:10) a +3 mace of pain (39, 23, D:10) 2 potions of degeneration (39, 41, D:10) 10 bolts (43, 41, D:10) a +0 dagger a +0 robe a +0 scimitar of holy wrath a +0 chain mail (44, -4, D:10) a book of Geomancy (45, 40, D:10) a +0 dagger a +0 robe (48, 38, D:10) 26 stones (51, 6, D:10) a +2 long sword of holy wrath (56, -5, D:10) a +2 robe of positive energy (57, 14, D:10) a cursed +0 ring mail (58, -15, D:10) a +0 chain mail of poison resistance (60, -6, D:10) 20 stones (60, -5, D:10) 19 arrows (61, -5, D:10) a potion of degeneration (63, 15, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 cloak a +0 short sword (3, -1, D:11) a +0 robe a cursed -3 scimitar a +0 hand axe a cursed +0 robe (3, 0, D:11) a +0 robe a +3 spear of freezing (3, 3, D:11) a troll hide (3, 19, D:11) a +0 mace a +0 leather armour a +0 mace a +0 ring mail a +0 club (3, 20, D:11) a +3 whip (3, 21, D:11) a cursed -3 falchion a +0 short sword a +0 hand axe (3, 22, D:11) a cursed +0 dagger a +0 leather armour a +0 flail (3, 23, D:11) a +0 plate armour a +0 halberd a +0 chain mail a +0 chain mail (3, 24, D:11) a +0 leather armour a +0 hand axe a +0 falchion a +0 leather armour a +0 plate armour a +0 halberd a +0 short sword a +0 leather armour a +2 war axe of draining a +0 ring mail (3, 27, D:11) a +0 club (4, 24, D:11) a +0 short sword a +0 club (4, 28, D:11) a +0 war axe (5, 28, D:11) a +0 ring mail a +0 hand axe (15, 12, D:11) 25 stones (16, 4, D:11) an arrow (16, 5, D:11) 2 arrows (17, 3, D:11) an arrow (18, 1, D:11) a +0 shortbow 22 arrows (25, -2, D:11) a +0 buckler (33, 12, D:11) 18 sling bullets (33, 28, D:11) a cursed +0 chain mail (33, 32, D:11) a +0 buckler (34, 27, D:11) a +0 ring mail (34, 28, D:11) a +0 dagger a +0 robe (35, 27, D:11) a +0 whip (36, 22, D:11) 20 stones (37, 10, D:11) 18 stones (40, 27, D:11) a +0 plate armour (41, 44, D:11) a cursed -2 giant club a +0 robe a potion of degeneration Level 12 of the Dungeon (0, 0, D:12) 12 bolts (3, 9, D:12) a +0 giant club (5, -9, D:12) a cursed +0 giant club (9, 11, D:12) a +0 falchion (13, -9, D:12) a +0 dagger a +0 robe (13, 9, D:12) 13 stones (13, 12, D:12) a cursed +0 ring mail (14, -31, D:12) a +0 whip 3 stones (15, -31, D:12) a +0 dagger (16, -31, D:12) 2 stones (16, -30, D:12) a +0 club a +0 blowgun 13 poisoned needles (16, -29, D:12) a poisoned needle (16, -28, D:12) a poisoned needle (16, -26, D:12) a poisoned needle (17, -27, D:12) a stone (28, -28, D:12) 27 stones (52, -28, D:12) a +3 scimitar a +0 robe a +0 dagger a +0 robe (53, -29, D:12) a +0 battleaxe a +0 robe (60, -6, D:12) 9 stones Level 13 of the Dungeon (0, 0, D:13) a +0 falchion (2, 5, D:13) a +0 blowgun (6, 9, D:13) 2 large rocks (7, 7, D:13) a large rock (9, 0, D:13) 24 bolts (10, 4, D:13) a large rock (13, 15, D:13) the +6 short sword "Hoetz" {venom, rElec rPois Dex+4} It poisons the flesh of those it strikes. It affects your dexterity (+4). It insulates you from electricity. It protects you from poison. (18, -5, D:13) a +0 glaive a +0 chain mail (19, 15, D:13) 2 arrows (22, 17, D:13) 2 arrows (23, 17, D:13) an arrow (24, 18, D:13) an arrow (24, 19, D:13) a +0 war axe (25, 17, D:13) a +0 chain mail a +0 dagger a +0 longbow 8 arrows (25, 18, D:13) a +0 flail of venom a +0 hand axe a cursed +0 chain mail (25, 19, D:13) a +0 leather armour (26, 24, D:13) 17 bolts (28, 24, D:13) a +4 scimitar of flaming (29, 22, D:13) a wand of acid (5/15) (34, 5, D:13) a +0 dagger a stone a +0 short sword (35, 5, D:13) a stone (35, 6, D:13) a +0 whip a +0 club 29 stones (36, 5, D:13) a +0 short sword (37, 4, D:13) a stone (42, 5, D:13) a +1 halberd a +0 chain mail (44, 6, D:13) 14 stones (56, 1, D:13) a wand of confusion (32/48) a +1 cloak a wand of iceblast (7/15) a wand of polymorph (19/24) 4 potions of brilliance (59, 13, D:13) 24 arrows (65, 2, D:13) 8 tomahawks Level 14 of the Dungeon [Shop] Kiug's Book Shop a book of Party Tricks (600 gold) a book of Callings (360 gold) a book of Conjurations (360 gold) a book of Debilitation (480 gold) a book of Flames (420 gold) Sif Muna's Almanac of Spatial Evil Arts (739 gold) Spells Type Level a - Pain Necromancy 1 b - Shroud of Golubria Charms/Translocation 2 c - Gell's Gravitas Hexes/Translocation 3 d - Animate Dead Necromancy 4 e - Excruciating Wounds Charms/Necromancy 5 f - Summon Forest Summoning/Translocation 5 a Young Poisoner's Handbook (480 gold) a book of Power (540 gold) a book of Geomancy (420 gold) (1, -5, D:14) a steam dragon hide (2, -5, D:14) a +0 dagger (2, 0, D:14) 15 gold pieces (3, -5, D:14) a +5 long sword (6, -13, D:14) a +0 rapier (7, 2, D:14) 18 gold pieces (8, -7, D:14) a +7 long sword (12, 21, D:14) 22 bolts (15, 18, D:14) a +0 short sword (18, 32, D:14) a wand of iceblast (7/15) (19, -5, D:14) a wand of confusion (11/48) (21, 23, D:14) the +7 great mace "Firestarter" {inner flame, rF++} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It greatly protects you from fire. (22, 1, D:14) a +0 flail (22, 2, D:14) a +0 falchion a +0 chain mail (23, 1, D:14) a +0 halberd a +2 plate armour of fire resistance (24, 2, D:14) a +0 club (25, 3, D:14) a cursed +2 mace a +0 robe a cursed +2 halberd a +0 robe (25, 24, D:14) a +0 great sword of flaming (26, 30, D:14) a +0 giant spiked club (27, -3, D:14) a +2 morningstar a +0 robe (27, 24, D:14) an uncursed staff of fire (28, -3, D:14) a cursed +0 dire flail a +2 robe of magic resistance a cursed +0 dagger a +0 robe (29, -5, D:14) a +0 giant club (33, 30, D:14) an arrow (33, 31, D:14) a +0 morningstar (33, 32, D:14) a +0 shortbow 22 arrows (33, 35, D:14) a +3 plate armour (38, -15, D:14) 23 bolts (47, -11, D:14) 19 bolts (48, -11, D:14) a +0 robe (49, 11, D:14) an uncursed ring of fire (51, 3, D:14) a +0 dire flail a +0 leather armour (54, 19, D:14) 2 potions of heal wounds (58, -1, D:14) a cursed -3 shortbow (60, 16, D:14) 3 bolts a +0 giant spiked club (60, 17, D:14) a +0 hand axe a +0 ring mail (61, 16, D:14) a +0 giant spiked club (61, 17, D:14) a +0 flail a +0 chain mail a +0 trident a +0 plate armour (61, 19, D:14) a +1 mace of protection a +3 flail a +0 giant club a +0 giant club a +0 hand axe a +0 plate armour (62, 17, D:14) a +0 hand axe a +0 plate armour a +0 trident a +0 chain mail a +0 great mace a +0 arbalest 12 bolts a +0 chain mail (62, 18, D:14) a +0 trident a +0 chain mail a +0 flail (62, 19, D:14) a +0 hand axe a +0 ring mail a +0 whip a +3 leather armour a +0 hand axe a +0 mace a +0 chain mail a +0 giant club (63, 19, D:14) a +0 flail a +0 battleaxe a +0 chain mail Level 15 of the Dungeon (0, 0, D:15) 12 sling bullets (5, -30, D:15) an arrow (5, 5, D:15) a +0 vampiric war axe a +0 battleaxe (5, 6, D:15) a +0 long sword (5, 7, D:15) a +0 war axe (6, -27, D:15) a +0 robe a +0 spear (6, 5, D:15) a +0 flail (7, -27, D:15) an uncursed ring of wizardry a wand of lightning (3/15) a -2 ring of intelligence (7, 13, D:15) 15 stones (8, -26, D:15) 21 arrows a +0 shortbow (14, -39, D:15) 20 arrows (15, -20, D:15) 31 arrows (16, -27, D:15) the +6 hand crossbow of Corporal Punishment {penet, +Inv +Fly Dex-5 Stlth+} Ammo fired by it will pass through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your dexterity (-5). It lets you turn invisible. It lets you fly. It makes you more stealthy. (17, -31, D:15) 9 arrows a +0 shortbow of flaming (17, -30, D:15) 14 arrows a +0 shortbow (18, -31, D:15) 23 arrows a +0 shortbow a +0 dagger (19, -31, D:15) 11 arrows a +0 longbow a +0 scimitar (19, -30, D:15) 2 arrows (19, -29, D:15) an arrow (19, -28, D:15) an arrow (23, -8, D:15) a +0 giant club (26, -13, D:15) a +0 giant spiked club (27, -21, D:15) the +7 hunting sling of the Valley of Death {velocity, MR+ Dex+4} Any stone fired from it inflicts extra damage. It affects your dexterity (+4). It affects your resistance to hostile enchantments. (31, -36, D:15) a +0 dire flail a cursed -3 dire flail (32, -33, D:15) a +0 giant club (34, -33, D:15) an arrow (35, 0, D:15) 3 large rocks (35, 3, D:15) a +0 robe (37, -33, D:15) 20 sling bullets (39, -31, D:15) 2 arrows a +0 short sword a +0 leather armour (40, -35, D:15) an arrow (40, -32, D:15) a +0 flail a cursed +0 scale mail (40, -31, D:15) a +0 shortbow a +0 shortbow 47 arrows (40, -30, D:15) a +0 shortbow a +0 shortbow 38 arrows (41, -30, D:15) a +0 trident a +0 chain mail (46, 14, D:15) an uncursed staff of summoning (51, 3, D:15) a +2 scimitar of flaming (52, -19, D:15) a +0 dire flail a +0 dire flail a +0 dagger a +2 robe of cold resistance a +0 shortbow 34 arrows (53, -20, D:15) a bolt (54, -18, D:15) 11 bolts a +0 arbalest (55, -24, D:15) a bolt (56, -23, D:15) a bolt (56, -9, D:15) a +0 vampiric falchion (62, 0, D:15) a +0 ring mail (63, -25, D:15) a +0 falchion (67, 13, D:15) 19 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 whip a +0 leather armour (1, 0, Orc:1) a +0 whip a +3 leather armour a +0 dagger a +0 robe a +0 giant club (1, 1, Orc:1) a +0 long sword a +0 chain mail a +0 battleaxe a +0 chain mail a +0 short sword a +0 chain mail a +0 dagger a +0 robe (15, -36, Orc:1) a +0 scale mail a +0 trident (16, -38, Orc:1) a +0 hand axe (16, -37, Orc:1) a +0 plate armour a +0 short sword (17, -9, Orc:1) a +0 falchion a +3 dire flail a +0 plate armour a cursed -1 dagger (17, -8, Orc:1) a +0 dagger a +0 robe a +0 falchion a cursed +0 leather armour (17, -7, Orc:1) a +0 glaive a +0 chain mail a +0 dagger a +0 robe (18, -38, Orc:1) a +0 robe a +0 dagger (18, -9, Orc:1) a +0 giant club a +3 mace (18, -7, Orc:1) a +0 falchion a +0 chain mail (26, -37, Orc:1) a cursed -2 whip (27, -40, Orc:1) a +0 halberd (27, -39, Orc:1) a +0 club (29, -9, Orc:1) a +0 leather armour a +0 hand axe a +0 hand axe a +0 leather armour (29, -8, Orc:1) a +0 ring mail a +0 club (30, -9, Orc:1) a cursed +0 chain mail a +0 long sword (31, -10, Orc:1) a +0 robe a +0 dagger (31, -9, Orc:1) a +0 morningstar a +0 ring mail a +0 giant spiked club (31, -8, Orc:1) a +0 chain mail a +0 dagger (34, -12, Orc:1) a large rock (35, -12, Orc:1) a +0 robe a +1 dagger of venom (44, -6, Orc:1) a +0 dagger a +2 robe of fire resistance Level 2 of the Orcish Mines [Shop] Qyogoen's Jewellery Boutique an uncursed ring of protection from cold (325 gold) an uncursed amulet of rage (520 gold) an uncursed ring of flight (227 gold) an uncursed amulet of rage (520 gold) an uncursed ring of poison resistance (260 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed ring of magical power (260 gold) an uncursed ring of ice (325 gold) a +2 ring of slaying (273 gold) a +2 ring of protection (130 gold) an uncursed ring of magical power (260 gold) an uncursed amulet of harm (390 gold) the ring "Ujaiq" {Str-3 Int+4 Stlth+} (345 gold) [ring of stealth] It affects your strength (-3). It affects your intelligence (+4). It makes you more stealthy. [Shop] Emugg's Antique Armour Boutique a +0 scale mail (112 gold) a +0 chain mail (126 gold) a +0 pair of boots (126 gold) a +0 scale mail (112 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 plate armour (644 gold) a +1 chain mail of fire resistance (462 gold) a +1 ring mail of magic resistance (448 gold) the +1 robe of Lecehenu {Str+6} (708 gold) It affects your strength (+6). a +0 pair of boots (126 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) a +0 plate armour of fire resistance (840 gold) [Shop] Ygal's Antique Weapon Boutique a +0 battleaxe (240 gold) a +0 war axe (129 gold) a +0 hand axe of venom (207 gold) the +8 whip "Snakebite" {curare, rPois} (2005 gold) It poisons the flesh of those it strikes. It protects you from poison. a +0 broad axe (148 gold) a +4 whip of pain (1043 gold) a +0 quarterstaff (148 gold) a +0 halberd (148 gold) a +1 short sword of venom (392 gold) [Shop] Kimneal's General Store a sack of spiders (240 gold) a scroll of random uselessness (12 gold) a book of Enchantments (600 gold) a bread ration (60 gold) a +0 pair of gloves (54 gold) a +0 rapier (48 gold) a +0 hand axe (36 gold) a +0 war axe (42 gold) (0, 0, Orc:2) a +3 quarterstaff of venom a +1 quarterstaff a +1 hat (7, -6, Orc:2) a +0 robe a +0 dagger (7, -5, Orc:2) a +0 scale mail a +0 short sword (8, -5, Orc:2) a +0 falchion (8, -3, Orc:2) a +0 whip a +0 dagger a +0 robe (8, -1, Orc:2) a +0 plate armour a +0 dire flail (9, -9, Orc:2) a +0 chain mail a +0 battleaxe (10, -8, Orc:2) a +0 robe a cursed -2 dagger (10, -7, Orc:2) a +0 robe a +0 dagger (10, -6, Orc:2) a +0 robe a +0 dagger a +0 trident (11, -8, Orc:2) a +0 leather armour a +0 chain mail a +0 flail a +0 long sword (11, -7, Orc:2) a +0 chain mail a +0 short sword a +0 whip (11, -6, Orc:2) a +0 plate armour a cursed -3 war axe (12, -8, Orc:2) a +0 chain mail a +0 dire flail (12, -7, Orc:2) a +3 ring mail 4 javelins a +1 battleaxe of chopping (13, -7, Orc:2) a +0 plate armour a +0 glaive (14, -9, Orc:2) a +0 halberd (14, -8, Orc:2) a +0 leather armour a +0 club (14, -7, Orc:2) a +0 robe a +0 dagger (15, -8, Orc:2) a +0 plate armour a +0 dire flail (15, -7, Orc:2) a +0 chain mail 16 bolts a +3 broad axe a +0 arbalest a +0 plate armour a +0 broad axe (15, -6, Orc:2) a +0 robe a +0 dagger (17, -8, Orc:2) 2 javelins a +0 dagger a +0 robe a +0 glaive a +0 leather armour (17, -7, Orc:2) a +0 hand axe a +0 robe a +0 dagger a +0 giant spiked club a +0 robe a +0 dagger a +0 club a +0 leather armour a cursed +0 morningstar (17, -6, Orc:2) a +0 robe a cursed -3 dagger (18, -7, Orc:2) a +0 chain mail a +0 mace (18, -6, Orc:2) a cursed +0 plate armour a +0 hand axe (18, -5, Orc:2) a +0 war axe (34, 8, Orc:2) a +0 chain mail a +0 glaive (34, 9, Orc:2) a +0 dagger (35, 1, Orc:2) a +0 giant club (38, -12, Orc:2) a +0 giant club (41, 20, Orc:2) a +0 morningstar a cursed -1 chain mail (41, 21, Orc:2) a +0 falchion a +0 scale mail (42, -10, Orc:2) a +0 club a +0 long sword a +0 plate armour (42, -9, Orc:2) a +0 dagger (42, 21, Orc:2) a +1 short sword of venom (43, -11, Orc:2) a +0 hand axe (43, -9, Orc:2) a +0 flail (54, -5, Orc:2) a +0 dagger (54, -4, Orc:2) a +0 plate armour a +1 hand axe of chopping (55, -3, Orc:2) a +0 robe a +0 dagger (56, -3, Orc:2) a +0 falchion Level 1 of the Lair of Beasts (1, -49, Lair:1) a +0 centaur barding (10, -1, Lair:1) 14 stones (14, -9, Lair:1) 13 stones (26, -52, Lair:1) a +0 trident (29, -45, Lair:1) a +0 leather armour (36, -24, Lair:1) a +0 shortbow (51, -20, Lair:1) a +2 lajatang of protection (51, -10, Lair:1) a +0 leather armour Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 falchion (11, 4, Lair:2) the +3 hat of Pondering {ponderous, MR+ MP+10 Int+5} It affects your intelligence (+5). It affects your resistance to hostile enchantments. It affects your magic capacity (+10). 8 needles of sleeping (22, -10, Lair:2) a +0 robe of fire resistance (26, 7, Lair:2) a +0 robe (27, -8, Lair:2) a +0 quarterstaff (27, -4, Lair:2) a +0 leather armour (28, 4, Lair:2) a +0 blowgun a +0 short sword of draining (29, 3, Lair:2) 2 curare-tipped needles (31, 0, Lair:2) a curare-tipped needle (32, -1, Lair:2) a +0 helmet (33, 11, Lair:2) 13 arrows (38, 0, Lair:2) a +1 robe of cold resistance an uncursed staff of cold (42, 13, Lair:2) a +0 dagger (43, 3, Lair:2) a +2 pair of boots (44, 14, Lair:2) a +0 rapier (58, 16, Lair:2) 16 stones (59, -4, Lair:2) a +2 falchion of slicing Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 helmet (1, 11, Lair:3) a +3 quarterstaff of draining (4, -4, Lair:3) a cursed +0 dagger (8, 41, Lair:3) a +0 ring mail (13, 1, Lair:3) a scroll of noise (19, 0, Lair:3) a +2 centaur barding (25, 20, Lair:3) 5 tomahawks a +1 vampiric trident (25, 21, Lair:3) a +0 trident (26, 22, Lair:3) a +0 trident (27, 20, Lair:3) a +0 trident (29, 12, Lair:3) the +7 Spriggan's Knife {MR+ EV+4 Dex+4 Stlth+} It affects your evasion (+4). It affects your dexterity (+4). It affects your resistance to hostile enchantments. It makes you more stealthy. (38, 4, Lair:3) a +0 mace (39, 4, Lair:3) a +0 war axe a +0 robe (40, 4, Lair:3) a +0 scimitar (43, 9, Lair:3) 8 javelins (44, 17, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (0, 0, Lair:4) a +2 glaive of venom (1, -1, Lair:4) a +0 dagger (1, 12, Lair:4) 11 arrows (24, 11, Lair:4) 15 arrows (40, -1, Lair:4) an uncursed staff of power (42, 34, Lair:4) a +0 robe (43, -3, Lair:4) a +3 glaive of pain a +0 ring mail (45, 2, Lair:4) 17 bolts (46, 6, Lair:4) a +0 scale mail (57, 25, Lair:4) a +2 leather armour of fire resistance (60, -16, Lair:4) 4 needles of paralysis (61, -16, Lair:4) a +0 executioner's axe of flaming a +0 ring mail (68, 13, Lair:4) 12 bolts Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 ring mail (6, 22, Lair:5) 3 javelins (6, 24, Lair:5) a +0 ring mail (17, -1, Lair:5) 26 arrows (21, -6, Lair:5) a wand of polymorph (9/24) a wand of iceblast (9/15) a wand of lightning (5/15) a book of Enchantments a wand of acid (7/15) a -3 iron rod (9/9) a book of Cantrips a wand of acid (7/15) a +0 helmet (23, 21, Lair:5) a +0 trident (23, 29, Lair:5) a +0 glaive (29, -6, Lair:5) a +0 great mace (29, 19, Lair:5) 33 stones (31, 17, Lair:5) a +1 robe of fire resistance (34, 11, Lair:5) 4 stones (50, 13, Lair:5) 19 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (11, -6, Lair:6) 16 stones (13, 20, Lair:6) 18 arrows (14, 31, Lair:6) 25 stones (15, 26, Lair:6) a +0 war axe (19, -18, Lair:6) the -4 cloak "Cuemy" {+Fly rPois rCorr Dex-5} It affects your dexterity (-5). It protects you from poison. It lets you fly. It protects you from acid and corrosion. (24, -6, Lair:6) a scroll of noise (24, 37, Lair:6) a +0 scimitar (27, -19, Lair:6) 9 stones (41, 17, Lair:6) a potion of degeneration (45, 10, Lair:6) a +0 hand crossbow (47, -5, Lair:6) 11 stones (48, -7, Lair:6) a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 rapier a +0 robe a +0 spear a +0 buckler (54, -3, Lair:6) a +0 dagger of speed a +0 robe a +3 spear (55, -3, Lair:6) a +0 dagger a +0 robe a +0 buckler (55, -2, Lair:6) a cursed +0 rapier a +0 robe (59, -7, Lair:6) a +0 rapier a +0 robe (60, -7, Lair:6) a +0 short sword a +0 robe a +0 rapier a +0 robe (61, -15, Lair:6) a +0 chain mail (61, -13, Lair:6) a +0 falchion 2 scrolls of noise Level 1 of the Shoals [Shop] Meklyodd's General Store a +0 hunting sling (28 gold) 12 sling bullets (114 gold) a +3 great sword (446 gold) 18 sling bullets (171 gold) the cursed +0 robe "Qoitz" {Regen+ Stlth+} (142 gold) It increases your rate of regeneration. It makes you more stealthy. It has a curse placed upon it. a +1 dagger of freezing (201 gold) a scroll of amnesia (66 gold) a +0 mace (57 gold) a box of beasts (380 gold) a scroll of enchant weapon (142 gold) a potion of flight (57 gold) [Shop] Vipn's Weapon Shoppe a cursed -3 spear (1 gold) 13 stones (14 gold) a +2 long sword of slicing (189 gold) a +0 war axe (38 gold) a +0 shortbow (33 gold) a +0 hand crossbow (38 gold) a +0 rapier of venom (74 gold) a +0 morningstar (44 gold) a +0 quarterstaff (44 gold) (1, 22, Shoals:1) a +5 trident of piercing a +0 robe (3, 1, Shoals:1) a +0 rapier (9, -23, Shoals:1) a +0 great sword (13, 7, Shoals:1) an arrow (13, 8, Shoals:1) an arrow (14, 8, Shoals:1) an arrow (14, 9, Shoals:1) an arrow (14, 10, Shoals:1) 2 arrows (15, 9, Shoals:1) 2 arrows (17, 8, Shoals:1) a +0 shortbow 12 arrows (17, 9, Shoals:1) a +0 spear (27, -12, Shoals:1) a +0 leather armour (28, -8, Shoals:1) a +0 scale mail (28, 6, Shoals:1) 20 stones (29, -15, Shoals:1) a +0 arbalest 17 bolts (31, -15, Shoals:1) a bolt (32, -16, Shoals:1) 25 stones (32, -12, Shoals:1) 24 bolts (33, -8, Shoals:1) 2 bolts (34, -15, Shoals:1) a tomahawk (34, -14, Shoals:1) a +0 trident (34, -13, Shoals:1) a +0 trident (35, -17, Shoals:1) a bolt (35, -16, Shoals:1) 2 bolts a tomahawk (35, -14, Shoals:1) 2 bolts a +0 trident a +0 robe a +0 rapier of protection (35, -12, Shoals:1) a bolt (36, -15, Shoals:1) a +0 robe (36, -13, Shoals:1) 3 tomahawks a +0 trident (42, 5, Shoals:1) a +0 trident (49, 9, Shoals:1) a +0 leather armour (53, -9, Shoals:1) a +0 leather armour Level 2 of the Shoals (0, 0, Shoals:2) 17 sling bullets (1, -28, Shoals:2) a +0 trident (2, 0, Shoals:2) a +0 rapier (4, -27, Shoals:2) a +0 trident (6, -8, Shoals:2) a +0 fustibalus a +0 quarterstaff 10 sling bullets (7, -5, Shoals:2) a sling bullet (8, -5, Shoals:2) a sling bullet (9, -5, Shoals:2) a sling bullet (10, -8, Shoals:2) a sling bullet (11, -9, Shoals:2) a sling bullet (12, 5, Shoals:2) 13 sling bullets (19, -3, Shoals:2) a +0 trident (20, -38, Shoals:2) a cursed +0 plate armour (20, -9, Shoals:2) a +0 trident (21, -12, Shoals:2) a tomahawk (21, -11, Shoals:2) a +1 plate armour of cold resistance (21, -10, Shoals:2) 3 large rocks a +0 trident (21, -9, Shoals:2) 2 large rocks a +1 trident of protection (22, -10, Shoals:2) a +1 rapier of speed a +2 robe of magic resistance (22, -9, Shoals:2) a +0 trident 7 tomahawks (24, -25, Shoals:2) a large rock (24, -24, Shoals:2) 2 large rocks (26, -35, Shoals:2) a large rock (27, -37, Shoals:2) a large rock (27, -28, Shoals:2) a +0 spear a +0 hunting sling 22 sling bullets (27, -16, Shoals:2) 18 sling bullets (27, -12, Shoals:2) a +3 blowgun (28, -34, Shoals:2) a sling bullet (28, -31, Shoals:2) a stone a +2 glaive of venom (28, -30, Shoals:2) a stone (28, -28, Shoals:2) a +0 quarterstaff a +0 hunting sling 12 stones (29, -28, Shoals:2) a +0 spear a +0 hunting sling 22 stones (33, -16, Shoals:2) a +0 plate armour (35, 10, Shoals:2) a +0 spear (35, 12, Shoals:2) a +0 trident (36, 11, Shoals:2) a +2 trident of freezing a cursed +0 leather armour (39, 1, Shoals:2) a javelin (39, 8, Shoals:2) a cursed -3 glaive (41, 1, Shoals:2) 5 javelins a +0 spear (42, -16, Shoals:2) 5 large rocks a +0 trident 7 tomahawks (42, -15, Shoals:2) a +2 trident of freezing a +0 leather armour (42, -14, Shoals:2) a +0 halberd 3 tomahawks (42, 1, Shoals:2) a +4 spear of venom 12 javelins a +0 leather armour (43, -16, Shoals:2) a +0 spear (43, -14, Shoals:2) a tomahawk (43, -10, Shoals:2) a large rock (44, -13, Shoals:2) a tomahawk (44, -10, Shoals:2) a large rock (48, -13, Shoals:2) a large rock (53, -25, Shoals:2) 23 sling bullets Level 3 of the Shoals [Shop] Bana's Weapon Boutique a +3 rapier (231 gold) a +0 morningstar (44 gold) the +6 dagger "Kieji" {freeze, +Rage rPois rC- MR-} (408 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It makes you vulnerable to cold. It protects you from poison. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 longbow (49 gold) 21 stones (23 gold) 18 stones (19 gold) a +2 scimitar of flaming (211 gold) a +0 shortbow (33 gold) 25 bolts (55 gold) 20 stones (22 gold) a +0 spear (33 gold) a +3 broad axe of pain (297 gold) [Shop] Nonefihu's Weapon Emporium a +0 battleaxe (65 gold) a +1 hunting sling of velocity (92 gold) 7 sling bullets (35 gold) 11 sling bullets (55 gold) a +0 hunting sling (15 gold) 12 arrows (24 gold) a +0 shortbow (30 gold) the +6 great sword of cortexin's Misery {speed, rF- Int+3 Dex+4} (642 gold) Attacks with this weapon are significantly faster. It affects your intelligence (+3). It affects your dexterity (+4). It makes you vulnerable to fire. the +6 fustibalus "Hipn" {speed, rPois Str-3 Int+6 Dex+2} (967 gold) Attacks with this weapon are significantly faster. It affects your strength (-3). It affects your intelligence (+6). It affects your dexterity (+2). It protects you from poison. 18 stones (18 gold) the +10 mace of Variability {chaos} (700 gold) Each time it hits an enemy it has a different, random effect. [Shop] Tan Weqy's Gadget Emporium a phial of floods (560 gold) a wand of iceblast (10/15) (196 gold) a wand of flame (29/48) (217 gold) a box of beasts (280 gold) a lamp of fire (560 gold) a wand of polymorph (7/24) (126 gold) a box of beasts (280 gold) a wand of iceblast (10/15) (196 gold) a lamp of fire (560 gold) a wand of disintegration (16/24) (280 gold) a phial of floods (560 gold) a wand of flame (31/48) (231 gold) a lamp of fire (560 gold) a phial of floods (560 gold) a wand of digging (16/24) (560 gold) [Shop] Majopit's Antique Weapon Emporium a +0 great sword (169 gold) a +1 flail of protection (291 gold) a +0 great sword (169 gold) a +0 falchion (78 gold) a +0 battleaxe (169 gold) a +0 broad axe (104 gold) a +2 shortbow of flaming (452 gold) a +0 club (26 gold) the +2 war axe "Nuceacs" {chop, rF+} (759 gold) It inflicts extra damage upon your enemies. It protects you from fire. a +0 morningstar (104 gold) a +0 hand crossbow (91 gold) [Shop] Fuprur's Distillery a potion of magic (168 gold) a potion of brilliance (84 gold) a potion of resistance (210 gold) a potion of brilliance (84 gold) a potion of curing (63 gold) a potion of curing (63 gold) a potion of degeneration (21 gold) a potion of degeneration (21 gold) a potion of brilliance (84 gold) a potion of ambrosia (168 gold) (0, 0, Shoals:3) a wand of lightning (5/15) a wand of paralysis (6/24) a wand of polymorph (10/24) (4, 25, Shoals:3) a wand of random effects (22/48) (9, 19, Shoals:3) a large rock (9, 20, Shoals:3) a large rock (9, 21, Shoals:3) a large rock (11, 21, Shoals:3) a large rock (12, 12, Shoals:3) a +0 chain mail (13, 38, Shoals:3) a +0 quarterstaff (15, 33, Shoals:3) a +0 trident (16, 32, Shoals:3) a +0 rapier a +0 robe 5 large rocks (19, 13, Shoals:3) a book of Alchemy (25, 12, Shoals:3) 30 arrows (32, 12, Shoals:3) a +0 pair of gloves (36, -8, Shoals:3) a book of Enchantments (36, 1, Shoals:3) 4 large rocks (47, 28, Shoals:3) a large rock (48, 26, Shoals:3) a +0 long sword (48, 28, Shoals:3) a large rock (51, 31, Shoals:3) 15 stones (52, 21, Shoals:3) a cursed -3 long sword (55, 3, Shoals:3) a cursed -2 hunting sling (56, 3, Shoals:3) 33 stones (56, 20, Shoals:3) a wand of random effects (17/48) (56, 35, Shoals:3) a large rock (57, 7, Shoals:3) a book of Death a book of Debilitation Level 4 of the Shoals (0, 0, Shoals:4) 2 javelins (2, 1, Shoals:4) a javelin (2, 2, Shoals:4) a +4 trident of venom (unseen) (3, 0, Shoals:4) a javelin (3, 1, Shoals:4) a javelin 2 large rocks a cyclops corpse (3, 2, Shoals:4) the +0 hat of Kouk {*Contam +Blink Int+3} It affects your intelligence (+3). It lets you blink. It causes magical contamination when unequipped. 3 javelins a +0 glaive a merfolk corpse (4, 0, Shoals:4) 3 javelins (5, 2, Shoals:4) a javelin (14, -41, Shoals:4) a book of Necromancy (19, -12, Shoals:4) a +2 cloak (29, -18, Shoals:4) a +3 trident of protection a cursed +0 robe a merfolk corpse (32, -25, Shoals:4) a +0 trident a merfolk corpse