cortexin Level 1 of the Dungeon (0, 0, D:1) a cursed -3 club (2, 5, D:1) a +0 club a stone (14, 0, D:1) a +0 dagger (15, 18, D:1) a +0 short sword 2 stones (16, -3, D:1) a stone (17, -3, D:1) a stone (19, -2, D:1) a +0 dagger (38, 18, D:1) a +0 club a stone a kobold corpse (skeletalised by now) (39, 3, D:1) a +0 dagger 4 stones a kobold skeleton (39, 5, D:1) a stone (40, -16, D:1) a goblin corpse (skeletalised by now) (41, 4, D:1) a jackal skeleton (41, 18, D:1) a bat corpse (skeletalised by now) (42, 5, D:1) a jackal skeleton (43, 18, D:1) 2 stones (48, -4, D:1) a rat skeleton (48, 8, D:1) a +0 hunting sling (50, -11, D:1) a meat ration (50, 22, D:1) 12 arrows (52, -12, D:1) a +0 spear (55, -12, D:1) a +0 short sword a kobold corpse (skeletalised by now) (56, 1, D:1) a +0 short sword (58, -14, D:1) 17 sling bullets (60, 10, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (14, -2, D:2) 3 scrolls of teleportation (17, -17, D:2) a stone (17, -16, D:2) a stone (17, -15, D:2) an adder corpse (17, -14, D:2) a scroll of identify (18, -16, D:2) a stone (18, -15, D:2) a +0 whip (19, -11, D:2) a +0 club (19, -10, D:2) 10 gold pieces (21, 1, D:2) a potion of flight (22, -21, D:2) 12 gold pieces