cortexin Level 1 of the Dungeon (0, 0, D:1) 4 javelins (15, -8, D:1) a +0 whip (19, -9, D:1) 22 sling bullets (24, -35, D:1) a +0 hand axe (33, -39, D:1) a +0 club (50, -30, D:1) a +0 short sword (60, -31, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 pair of gloves (5, -8, D:2) 8 bolts (6, -1, D:2) a cursed -1 club (14, -6, D:2) a +0 ring mail (21, -11, D:2) a +0 spear (32, -10, D:2) 31 stones (37, -10, D:2) a +0 dagger (unseen) (41, 10, D:2) a +0 leather armour (43, 14, D:2) 19 poisoned needles (46, 14, D:2) 12 stones (58, -20, D:2) a +0 falchion Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 29, D:3) 5 javelins (0, 33, D:3) a +0 pair of boots (7, 10, D:3) a +1 dagger of venom (11, 27, D:3) a +2 spear of flaming (12, 26, D:3) a cursed +0 flail (19, 7, D:3) a +0 dagger (20, -3, D:3) a cursed +0 short sword (34, -2, D:3) a +0 club (37, 53, D:3) a +0 dagger (44, 7, D:3) a cursed +0 robe (44, 39, D:3) a +0 ring mail (44, 43, D:3) a +0 club (51, 27, D:3) a +0 scale mail Level 4 of the Dungeon (0, 0, D:4) 24 stones (4, 28, D:4) a +0 club (6, 28, D:4) a +0 flail (9, 45, D:4) a +0 club a +0 ring mail (10, 42, D:4) a +0 dagger a cursed +0 robe (10, 44, D:4) a +0 club (12, 43, D:4) a +0 club (16, 14, D:4) a +0 dagger a +0 animal skin a +0 helmet (16, 15, D:4) a +0 club (16, 26, D:4) a +0 leather armour (17, 9, D:4) a +0 club a +0 club a +0 club a +0 club a +0 dagger a +0 club (19, 15, D:4) 14 sling bullets (19, 25, D:4) a +0 robe (19, 46, D:4) a beef jerky (21, -5, D:4) a +0 dagger (23, 27, D:4) a +0 giant club (23, 34, D:4) 12 stones (25, 44, D:4) a +0 spear (26, 20, D:4) a +0 giant club (27, 16, D:4) 23 bolts (27, 29, D:4) 17 stones (28, 33, D:4) a +0 leather armour (30, 2, D:4) a +0 whip (31, 1, D:4) a +0 spear (31, 25, D:4) a +0 giant spiked club (32, 22, D:4) a +0 giant club (unseen) (33, 24, D:4) a +0 whip (34, -4, D:4) a +0 whip (34, 8, D:4) a +0 whip (35, 15, D:4) a +0 halberd (35, 22, D:4) a +0 halberd (36, 10, D:4) a +0 flail a cursed -2 club (36, 14, D:4) a +0 flail (36, 18, D:4) a +0 leather armour a +0 club (37, 8, D:4) a +0 club (37, 9, D:4) a +0 whip (37, 31, D:4) a +2 spear of piercing (39, 8, D:4) a +0 whip of distortion (39, 11, D:4) a +0 robe a +0 club (40, 11, D:4) a +0 whip (41, 6, D:4) a +0 spear (41, 11, D:4) a +0 flail (43, 2, D:4) a +0 whip (43, 11, D:4) a +3 spear a +0 whip (44, 11, D:4) a +0 flail (45, -6, D:4) 8 poisoned needles (45, 5, D:4) a +0 club (46, 9, D:4) a +0 buckler (53, -2, D:4) a +0 spear (54, -4, D:4) a +0 club a +0 robe (59, 1, D:4) a +0 club (59, 2, D:4) a +0 whip a +0 robe Level 5 of the Dungeon (0, 0, D:5) a +0 robe (unseen) (1, -4, D:5) a +0 leather armour (1, 30, D:5) 22 bolts (2, 0, D:5) a +0 whip (4, -3, D:5) a cursed -1 dagger (unseen) (6, 2, D:5) a +0 ring mail (26, 35, D:5) a +0 short sword a +0 chain mail (28, 5, D:5) a +0 mace a +0 short sword a +0 chain mail (28, 6, D:5) a cursed -3 club a +0 ring mail (29, 6, D:5) a +0 short sword a +0 leather armour (39, 20, D:5) 10 poisoned needles (40, 16, D:5) 13 arrows a +0 shortbow (40, 19, D:5) an arrow (41, 21, D:5) an arrow (45, 17, D:5) a +0 falchion (48, 25, D:5) a +0 ring mail (50, -7, D:5) a +0 mace a +0 flail of protection a +0 leather armour a +0 mace a +0 leather armour (50, -5, D:5) a +0 flail a +0 ring mail (51, -15, D:5) a +0 giant spiked club (51, -5, D:5) a +0 leather armour a +0 whip of draining a cursed +0 chain mail a +0 hand axe (53, -13, D:5) 11 arrows (59, -15, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a potion of degeneration (3, 2, D:6) a +0 giant club (8, 2, D:6) a +0 leather armour (17, 22, D:6) a +0 flail (18, 22, D:6) a +0 club (20, 11, D:6) a +0 leather armour (21, 14, D:6) a +0 club (unseen) (21, 21, D:6) a +0 flail (24, 12, D:6) a +0 robe (25, 23, D:6) a +0 robe a +0 dagger (28, 16, D:6) a +0 giant club (47, 2, D:6) a beef jerky (47, 25, D:6) 17 sling bullets Level 7 of the Dungeon (0, 0, D:7) a +0 helmet (14, -4, D:7) a +0 giant club (17, 9, D:7) a +0 scale mail (17, 12, D:7) a cursed -2 hunting sling (24, 18, D:7) a +0 pair of boots (26, -3, D:7) a +0 robe a cursed +3 halberd (26, 5, D:7) 22 stones (27, -2, D:7) a cursed -1 robe a +0 dire flail (31, 24, D:7) a +0 ring mail (32, 8, D:7) 19 arrows (34, 14, D:7) a +0 short sword (37, 7, D:7) a +3 dagger a +0 robe (37, 8, D:7) a +0 leather armour a +0 club (39, 8, D:7) a +0 robe a +0 dagger (39, 9, D:7) a +0 long sword (44, 10, D:7) a +0 giant club (47, -7, D:7) a +0 dagger a +0 robe Level 8 of the Dungeon [Shop] Guresk's Antique Weapon Emporium a +1 spear of freezing (347 gold) a +0 quarterstaff (112 gold) a +0 dagger (56 gold) a +0 dagger (56 gold) a +0 hand axe (84 gold) a +0 whip (70 gold) a +0 quarterstaff (112 gold) the +4 morningstar "Cosued" {venom, *Corrode MR+++ SInv} (1164 gold) It poisons the flesh of those it strikes. It affects your resistance to hostile enchantments. It lets you see invisible. It may corrode you when you take damage. the cursed +0 hand crossbow of Law {elec, *Slow Str+5} (492 gold) It charges the ammunition it shoots with electricity; occasionally upon a hit, such missiles may discharge and cause terrible harm. It affects your strength (+5). It may slow you when you take damage. It has a curse placed upon it. a +0 arbalest (126 gold) (0, 0, D:8) a meat ration (6, -6, D:8) 21 stones (12, 28, D:8) 21 stones (15, 36, D:8) 22 arrows (20, -6, D:8) a meat ration (22, 33, D:8) a +0 dagger 4 stones (23, 31, D:8) a cursed +0 club (23, 32, D:8) a stone (24, 31, D:8) a +0 trident (25, 30, D:8) a +0 short sword a +0 blowgun (25, 31, D:8) a +0 hand axe a +0 leather armour a stone (26, 27, D:8) a stone (31, 9, D:8) a +5 hand axe (36, 20, D:8) a +0 club (37, 10, D:8) a +1 war axe of chopping (38, 21, D:8) a +0 club (38, 22, D:8) a +0 spear (44, 4, D:8) a +0 shortbow 13 arrows (49, 27, D:8) 23 stones (50, 33, D:8) a +0 scale mail (66, -3, D:8) a +0 giant club Level 9 of the Dungeon [Shop] Efuabad's Book Emporium a book of the Dragon (990 gold) a book of Clouds (495 gold) a book of Conjurations (330 gold) a book of Callings (330 gold) a book of Transfigurations (605 gold) a Young Poisoner's Handbook (440 gold) a book of Minor Magic (220 gold) a book of the Sky (715 gold) a book of Death (770 gold) the Collected Works on Ensnaring Confrontation (869 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Force Lance Conjuration/Translocation 4 c - Cause Fear Hexes 4 d - Lightning Bolt Conjuration/Air 5 e - Freezing Cloud Conjuration/Ice/Air 6 a book of Battle (440 gold) a book of Conjurations (330 gold) (0, 0, D:9) a +0 lajatang (4, 0, D:9) a +0 club a +0 scale mail (6, -4, D:9) a +0 club (6, -2, D:9) a +0 falchion a +0 club (6, -1, D:9) a +0 mace a +0 chain mail (8, -11, D:9) a +0 ring mail (11, 0, D:9) a +0 scale mail a +0 short sword (12, 0, D:9) an uncursed amulet of faith (12, 1, D:9) a +0 war axe a +0 hand axe a +3 flail (13, 1, D:9) a +0 leather armour a +0 club (14, 2, D:9) a +0 flail (21, -21, D:9) a +0 leather armour (22, -9, D:9) 16 stones (23, -33, D:9) a +0 pair of gloves (26, -3, D:9) a +0 leather armour (27, -4, D:9) a +0 trident (27, -3, D:9) a +0 short sword a +0 ring mail (29, -4, D:9) a +0 dagger a +0 robe (29, -3, D:9) a +1 hand axe of venom a +0 hand axe of flaming (30, -5, D:9) 24 stones (42, -34, D:9) 10 gold pieces (47, 4, D:9) a +0 ring mail (52, -9, D:9) a +0 hunting sling (59, -30, D:9) a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) the +0 scale mail of the Battered Nights {-Tele rN+ Int+3} It affects your intelligence (+3). It protects you from negative energy. It prevents most forms of teleportation. (1, -1, D:10) a potion of curing (1, 0, D:10) an uncursed staff of air (2, -1, D:10) 22 stones (2, 0, D:10) an uncursed staff of wizardry (2, 1, D:10) an uncursed staff of earth (2, 2, D:10) a wand of iceblast (8/15) (3, 1, D:10) a +0 cloak of magic resistance (20, 0, D:10) a +0 robe a +0 dagger (20, 1, D:10) a +0 leather armour a +0 flail (32, 21, D:10) a +0 ring mail (36, 17, D:10) a +0 flail (37, 12, D:10) a +1 antimagic flail (37, 17, D:10) a +0 short sword a +0 leather armour a +0 whip (38, 11, D:10) a +0 chain mail a +0 scimitar Level 11 of the Dungeon [Shop] Ygafutz's Antique Weapon Emporium a +1 falchion of slicing (345 gold) a +0 blowgun (75 gold) a +1 hand crossbow of flaming (399 gold) a +0 hunting sling (45 gold) a +0 fustibalus (450 gold) a +3 morningstar of draining (726 gold) a +0 flail (105 gold) (0, 0, D:11) 2 scrolls of noise (7, -36, D:11) a +0 trident (8, -41, D:11) 9 sling bullets (8, -37, D:11) a +0 hand axe (9, -38, D:11) a +0 short sword a +0 dagger a +0 robe (9, -19, D:11) a +0 giant club (10, 4, D:11) 18 arrows a +0 shortbow (12, 7, D:11) an arrow (14, -34, D:11) a +0 whip a +0 robe (14, 5, D:11) an arrow (23, -10, D:11) 17 stones (28, -25, D:11) a +0 robe (29, -26, D:11) a +0 ring mail a +0 club (30, -24, D:11) a +0 shortbow (unseen) (32, -30, D:11) a cursed +0 robe (unseen) (40, -34, D:11) a cursed +0 robe a +2 short sword of freezing (42, -32, D:11) a +2 hand axe a +0 robe (45, -16, D:11) a +0 club (unseen) (46, -16, D:11) a -1 dagger (48, -31, D:11) a +0 scale mail (50, -2, D:11) a +0 hand crossbow (57, -37, D:11) a +1 spear a +0 robe (58, -43, D:11) a +0 dagger (58, -38, D:11) a +2 dagger of protection a +1 short sword (59, -46, D:11) a +0 dagger (59, -43, D:11) a cursed -1 giant club (59, -38, D:11) a cursed +2 spear a +0 robe a +1 halberd a +0 robe Level 12 of the Dungeon (2, -18, D:12) a beef jerky (6, 9, D:12) 2 arrows (8, 12, D:12) an arrow (8, 13, D:12) a +0 shortbow 15 arrows (8, 14, D:12) 6 arrows (8, 15, D:12) a +0 shortbow (unseen) (10, 14, D:12) an arrow (10, 15, D:12) an arrow (11, 14, D:12) an arrow (12, -14, D:12) a +0 ring mail (12, 12, D:12) an arrow Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (3, 32, Lair:1) 23 stones 22 arrows (13, 17, Lair:1) 20 stones (16, 19, Lair:1) a +0 quarterstaff (19, 1, Lair:1) a +0 hunting sling (19, 47, Lair:1) 28 stones (34, 5, Lair:1) a +0 rapier (43, 44, Lair:1) a +0 long sword Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 dagger (18, -27, Lair:2) a scroll of noise (30, -2, Lair:2) 19 arrows (33, -35, Lair:2) 22 stones (34, -10, Lair:2) a +0 short sword (36, -16, Lair:2) the +5 scale mail of Ucouj {*Slow rPois rN+++ Slay+2} It affects your accuracy and damage with ranged weapons and melee attacks (+2). It protects you from poison. It renders you almost immune to negative energy. It may slow you when you take damage. (42, -11, Lair:2) a +0 falchion Level 3 of the Lair of Beasts (0, 0, Lair:3) a cursed -3 spear (3, -19, Lair:3) a +0 leather armour (3, -9, Lair:3) a +0 robe (3, -6, Lair:3) a crystal ball of energy (6, 6, Lair:3) 22 stones (10, 33, Lair:3) 18 stones (15, -19, Lair:3) 27 sling bullets (27, 19, Lair:3) 18 stones (28, 14, Lair:3) 17 stones (34, 12, Lair:3) 20 stones (36, -18, Lair:3) a +0 leather armour (38, 9, Lair:3) a scroll of random uselessness (38, 33, Lair:3) a +0 war axe (40, 14, Lair:3) a +0 spear (45, 15, Lair:3) a +0 spear (61, 3, Lair:3) a +0 falchion (63, 29, Lair:3) a +0 rapier (64, -16, Lair:3) a +0 plate armour (67, 22, Lair:3) a +0 mace Level 4 of the Lair of Beasts (14, 38, Lair:4) a cursed +0 robe (19, 2, Lair:4) a +0 scimitar a +0 robe (22, -14, Lair:4) 17 stones (23, 6, Lair:4) a +0 long sword (28, -2, Lair:4) a +0 leather armour (40, 39, Lair:4) a +0 mace (41, 27, Lair:4) a +1 ring mail of poison resistance (59, 28, Lair:4) a +0 rapier (60, 16, Lair:4) a +0 robe (62, 32, Lair:4) a +0 quarterstaff Level 5 of the Lair of Beasts (14, 5, Lair:5) the human corpse of Kirke (skeletalised by now) (18, 4, Lair:5) a water moccasin corpse (21, 25, Lair:5) an uncursed ring of fire (22, 26, Lair:5) a +0 chain mail (22, 27, Lair:5) 14 stones (23, 25, Lair:5) 19 arrows (23, 27, Lair:5) 27 gold pieces (26, -2, Lair:5) 16 arrows (27, 42, Lair:5) 13 bolts (29, -7, Lair:5) a scroll of noise (52, 29, Lair:5) a +0 halberd (65, 34, Lair:5) an elephant corpse (68, 11, Lair:5) an uncursed amulet of faith Level 6 of the Lair of Beasts (0, 0, Lair:6) a +1 pair of boots (3, -19, Lair:6) an uncursed staff of wizardry (5, -27, Lair:6) a hornet corpse (12, -17, Lair:6) 24 stones (12, -12, Lair:6) 21 stones (15, -19, Lair:6) a +0 leather armour