cortexin Level 1 of the Dungeon (0, 0, D:1) 24 arrows (4, -3, D:1) a +0 robe (10, 8, D:1) a +0 mace (17, 18, D:1) a +0 club (25, 10, D:1) a +0 club (27, 27, D:1) 16 bolts (27, 42, D:1) a +0 leather armour (30, 48, D:1) 21 stones (34, 28, D:1) a +0 hand axe (35, 27, D:1) a +0 whip (38, 10, D:1) 28 stones (40, -1, D:1) a +0 club (41, 0, D:1) a +0 pair of boots (45, 39, D:1) a +0 leather armour (51, 20, D:1) a +0 whip (54, 25, D:1) 15 bolts Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 12, D:2) a +0 robe a +0 scythe of protection (3, 23, D:2) a +0 robe (4, -7, D:2) a +0 whip (11, 21, D:2) a +0 club (16, -15, D:2) a +0 club (17, -28, D:2) 31 sling bullets (20, 16, D:2) a +0 quarterstaff (27, 10, D:2) 30 sling bullets (29, 22, D:2) 14 arrows (35, 10, D:2) a +0 falchion a +0 scale mail (38, 9, D:2) a +0 club (unseen) (39, -11, D:2) a +0 spear (39, 7, D:2) a +0 club a +0 dagger a stone (43, -25, D:2) a +0 mace (43, -24, D:2) a +0 short sword 5 stones (48, -17, D:2) a +0 club (51, -27, D:2) a stone (53, -24, D:2) a +0 club a +2 hunting sling of flaming 17 stones Level 3 of the Dungeon (3, 13, D:3) 22 stones (9, -11, D:3) a +0 club (13, 12, D:3) a meat ration (17, 15, D:3) a +2 war axe of flaming (18, -4, D:3) a +0 hunting sling (20, 4, D:3) a +0 club (25, 0, D:3) a +0 scale mail (28, -17, D:3) a +0 chain mail a +0 flail (28, 0, D:3) a +0 club (unseen) (29, -8, D:3) a +0 club (30, -16, D:3) a +0 club (37, -6, D:3) a +0 leather armour (37, -1, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 club (17, -7, D:4) a +0 spear a cursed +0 leather armour (18, -6, D:4) a +0 leather armour a +0 short sword (22, -26, D:4) a +0 leather armour (29, -25, D:4) a +0 ring mail a +0 flail (30, -25, D:4) a cursed -2 dagger (31, -29, D:4) a +0 flail (37, -42, D:4) a cursed +0 leather armour (41, -37, D:4) a +0 robe a +0 dagger (42, -37, D:4) a +0 club (43, -36, D:4) a +0 chain mail of cold resistance a +0 short sword (54, 15, D:4) 10 bolts (56, -40, D:4) 20 arrows a +0 shortbow (57, -43, D:4) 3 arrows (58, -43, D:4) an arrow (58, -42, D:4) a +0 arbalest Level 5 of the Dungeon (0, 0, D:5) a +0 giant club (0, 24, D:5) a +0 trident (1, -11, D:5) a +0 giant club (2, 10, D:5) a +0 scale mail (7, 23, D:5) a +0 leather armour (12, -15, D:5) 18 stones (17, 8, D:5) 11 arrows (17, 14, D:5) a +0 ring mail (18, -5, D:5) a +0 club (19, 7, D:5) a +0 spear (26, 1, D:5) a +0 spear (29, 22, D:5) 20 bolts (33, 27, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) 17 stones (10, 13, D:6) 22 stones (12, 14, D:6) the +1 ring mail "Tudaf" {MR+ rCorr} It affects your resistance to hostile enchantments. It protects you from acid and corrosion. (17, -3, D:6) 4 javelins (23, 11, D:6) a +0 whip (26, 8, D:6) a +0 flail (26, 9, D:6) a +0 leather armour (29, -6, D:6) 25 stones (32, 15, D:6) 10 stones (33, 13, D:6) a +0 short sword (38, 20, D:6) the +9 trident "Dragonbane" {flame, rF+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. (44, 17, D:6) 15 arrows (48, 20, D:6) a +2 pair of gloves (49, -16, D:6) 15 sling bullets (49, 6, D:6) a +0 falchion (50, 1, D:6) a potion of curing Level 7 of the Dungeon [Shop] Pinoonash's Distillery a potion of magic (96 gold) a potion of might (48 gold) a potion of lignification (36 gold) a potion of curing (36 gold) a potion of brilliance (48 gold) a potion of flight (36 gold) a potion of flight (36 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) [Shop] Vuinuisi's Antique Weapon Shop a +1 flail of protection (313 gold) a +0 mace (84 gold) a +0 falchion (84 gold) a +0 morningstar (112 gold) a +2 short sword of speed (588 gold) a +2 dagger of draining (436 gold) a +0 hand axe (84 gold) a +0 dagger (56 gold) a +1 antimagic war axe (490 gold) a +0 battleaxe (182 gold) a +2 scimitar of slicing (504 gold) [Shop] Waoggoxi's Magic Scroll Emporium a scroll of enchant armour (90 gold) a scroll of summoning (114 gold) a scroll of identify (24 gold) a scroll of random uselessness (12 gold) a scroll of identify (24 gold) a scroll of noise (12 gold) a scroll of remove curse (36 gold) a scroll of silence (90 gold) a scroll of recharging (114 gold) a scroll of teleportation (36 gold) a scroll of noise (12 gold) [Shop] Tip Zeth's Antique Weapon Boutique a +0 hand crossbow (94 gold) a +0 rapier (108 gold) a +0 blowgun (67 gold) a +0 falchion of protection (151 gold) a +0 falchion (81 gold) a +0 club (27 gold) a +0 arbalest (121 gold) a +1 broad axe of freezing (383 gold) a +2 hunting sling of freezing (396 gold) a +0 long sword (94 gold) a +0 spear of venom (151 gold) the +7 falchion "Erixt" {flame, rElec Int+3 SInv} (1752 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+3). It insulates you from electricity. It lets you see invisible. [Shop] Cigilale's Distillery a potion of agility (48 gold) a potion of brilliance (48 gold) a potion of haste (120 gold) a potion of might (48 gold) a potion of might (48 gold) a potion of degeneration (12 gold) a potion of brilliance (48 gold) a potion of degeneration (12 gold) a potion of agility (48 gold) a potion of cure mutation (300 gold) a potion of heal wounds (60 gold) a potion of brilliance (48 gold) (0, 0, D:7) 22 arrows (0, 20, D:7) an uncursed staff of power (1, -5, D:7) a +0 club (4, 8, D:7) a +0 short sword (5, -8, D:7) 19 arrows a +0 shortbow (8, 28, D:7) 19 bolts (9, 16, D:7) a +0 falchion (14, -11, D:7) a +0 club (15, 10, D:7) a +0 leather armour (16, 18, D:7) a +0 plate armour (32, 7, D:7) a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 11 stones (3, 4, D:8) 16 arrows (4, 24, D:8) 13 gold pieces (11, 4, D:8) a +0 robe (11, 20, D:8) a potion of magic (12, 14, D:8) 13 gold pieces (14, 14, D:8) a +0 hat of magic resistance (18, 3, D:8) a +0 hand crossbow (18, 10, D:8) a scroll of blinking (18, 19, D:8) 19 gold pieces (19, 14, D:8) a scroll of identify (20, 23, D:8) 24 arrows (22, 3, D:8) a +0 giant club a +0 giant club (30, 26, D:8) a +0 scimitar of flaming a +2 robe (31, 25, D:8) a potion of magic (35, 21, D:8) 5 gold pieces (36, 22, D:8) a scroll of noise (37, 5, D:8) a +0 club (41, 17, D:8) a +0 halberd of freezing the Ecumenical Temple