cortexin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, 1, D:1) a +0 short sword (9, 9, D:1) a +0 whip (10, 9, D:1) a +0 club (15, 9, D:1) a +0 dagger (18, 6, D:1) 22 bolts (19, 17, D:1) a +0 dagger (20, 6, D:1) a +0 hand axe (21, 10, D:1) a +0 club (22, -2, D:1) a +0 leather armour (22, 7, D:1) a +0 short sword (24, 11, D:1) a -3 hunting sling Level 2 of the Dungeon (0, 0, D:2) a +0 leather armour (9, -32, D:2) a +0 whip (9, -6, D:2) a +2 flail of crushing (19, -5, D:2) a +0 trident (20, -23, D:2) a +0 club (27, -11, D:2) a +0 quarterstaff Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of protection from cold (8, 3, D:3) a +0 club (12, -1, D:3) a +0 leather armour (13, 3, D:3) 15 gold pieces (19, -21, D:3) 16 stones (20, -24, D:3) a +0 club (unseen) (22, 3, D:3) 17 stones (23, -26, D:3) a +0 dagger (23, -20, D:3) a scroll of magic mapping (23, 8, D:3) 16 stones (27, 8, D:3) 14 arrows (28, 8, D:3) a poisoned needle (28, 9, D:3) a poisoned needle