cortexin Level 1 of the Dungeon (0, 0, D:1) 20 stones (13, -6, D:1) a scroll of identify (16, -16, D:1) a +0 club (18, 3, D:1) 17 stones (18, 9, D:1) 21 arrows (21, -3, D:1) 28 stones (27, 21, D:1) a stone (27, 22, D:1) a stone (28, 15, D:1) 4 tomahawks (28, 21, D:1) a stone (29, -13, D:1) 13 sling bullets (30, 22, D:1) a stone (32, 1, D:1) 7 gold pieces (32, 22, D:1) a -2 ring of protection (38, -10, D:1) 15 stones (40, 29, D:1) 19 bolts (43, -7, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +2 cloak (0, 1, D:2) a +0 mace (1, -8, D:2) a +0 pair of boots (6, -34, D:2) a +0 leather armour (6, -8, D:2) a +0 leather armour (12, -15, D:2) a +0 club (14, -31, D:2) a +0 flail (15, -28, D:2) a +0 whip (16, -40, D:2) a +0 club a throwing net (16, -30, D:2) a +0 short sword (16, -20, D:2) a +0 club (17, -22, D:2) a +0 club (18, -32, D:2) a +0 club 7 poisoned needles (18, -29, D:2) a stone (18, -27, D:2) a stone (19, -28, D:2) a stone (20, -18, D:2) a +0 leather armour (21, -31, D:2) a cursed +0 short sword (21, -30, D:2) a +0 club (25, -21, D:2) a +0 club (31, -13, D:2) a +0 spear (34, -26, D:2) a +0 club (48, -24, D:2) a +0 spear Level 3 of the Dungeon (0, 0, D:3) an uncursed ring of teleportation (7, 14, D:3) a +0 quarterstaff (18, 10, D:3) a +0 leather armour (24, 7, D:3) a +0 mace (29, 35, D:3) a +0 mace of venom (36, 6, D:3) a +0 dagger a +0 club (36, 7, D:3) a +0 flail a +0 leather armour a +0 dagger a +0 robe (62, 45, D:3) 12 poisoned needles a sewer (0, 0, Sewer) a rat corpse (11, -4, Sewer) a river rat skeleton