cortexin Level 1 of the Dungeon (0, 0, D:1) a +2 scale mail of cold resistance (13, -15, D:1) a cursed -1 dagger (16, 16, D:1) a +0 dagger 2 stones (17, 7, D:1) a +0 dagger (20, -10, D:1) 22 stones (22, -9, D:1) 15 arrows (22, 2, D:1) a +0 club (24, -17, D:1) a cursed +0 robe (27, -15, D:1) a +0 ring mail (36, 8, D:1) a +0 ring mail (40, 19, D:1) a cursed -3 club (42, -2, D:1) a +0 whip Level 2 of the Dungeon (4, 5, D:2) a +0 hand axe (13, -4, D:2) a +0 pair of boots (16, -3, D:2) a +0 robe (16, 4, D:2) a +0 whip (19, 3, D:2) a cursed -1 dagger a +0 robe (23, -3, D:2) a +0 club (24, 14, D:2) a +0 scythe a cursed +0 robe (30, -2, D:2) a +0 club (30, 15, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a stone (2, 0, D:3) a +0 short sword 3 stones (12, -22, D:3) a +0 chain mail (13, -32, D:3) 24 stones (17, -9, D:3) a +0 trident (17, 3, D:3) a +0 club (19, -25, D:3) a +0 flail (19, -22, D:3) a +0 halberd (20, -24, D:3) a +0 whip (20, -18, D:3) 25 sling bullets (21, -24, D:3) a +0 spear (22, -29, D:3) a +0 club (23, -29, D:3) 28 stones (26, -28, D:3) a +0 short sword 4 stones (29, -25, D:3) a +0 hand axe (33, -33, D:3) 2 stones (33, -25, D:3) 9 sling bullets (33, -9, D:3) 27 sling bullets (35, -28, D:3) a +0 spear (41, -42, D:3) 19 arrows (41, -32, D:3) a +0 trident (41, -25, D:3) a +0 hunting sling (48, -25, D:3) a +0 leather armour Level 4 of the Dungeon (4, -16, D:4) a +0 pair of boots (6, -5, D:4) 22 stones (8, -24, D:4) a +0 chain mail (17, 11, D:4) a +0 flail of protection a +0 chain mail (20, 15, D:4) a tomahawk (21, 15, D:4) a tomahawk (22, 15, D:4) a +0 flail a +0 club a +0 dagger a +0 robe (23, 16, D:4) a +0 dagger a +0 chain mail (26, 25, D:4) a +0 naga barding (31, 27, D:4) a +0 war axe (37, 17, D:4) 21 bolts (37, 18, D:4) a +0 whip (38, 19, D:4) a +0 halberd (42, 3, D:4) 10 stones (48, 6, D:4) a +0 club (55, 2, D:4) 31 stones Level 5 of the Dungeon (0, 0, D:5) 18 bolts (3, 19, D:5) 14 stones (9, 11, D:5) a +0 chain mail (9, 12, D:5) 25 bolts (25, 27, D:5) 15 stones (28, 20, D:5) a +0 shortbow 16 arrows (29, 23, D:5) a +0 mace a +0 scale mail (30, 16, D:5) a +3 short sword a +0 robe (32, 28, D:5) a +0 robe a +0 dagger a +0 ring mail (33, 28, D:5) a cursed +0 dagger a +0 robe (41, 35, D:5) a +0 short sword (43, 10, D:5) a +0 hand axe a +0 leather armour (43, 31, D:5) a +0 club (44, 32, D:5) a +0 ring mail (45, -1, D:5) a +0 club a +0 leather armour (45, 1, D:5) a +5 short sword 2 tomahawks a +0 leather armour a +0 dagger (45, 18, D:5) a +0 giant club (46, -1, D:5) a +0 flail (46, 0, D:5) a +0 whip (47, 23, D:5) a +0 rapier (47, 32, D:5) a +0 war axe a +0 falchion a +0 chain mail (48, 8, D:5) an arrow (51, 8, D:5) a +0 shortbow 24 arrows (60, 19, D:5) a +2 pair of gloves (65, 12, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a cursed -1 dagger a +0 scale mail a +0 short sword a +0 hand axe a cursed +0 leather armour (1, 0, D:6) a +0 dagger a +0 robe (10, 1, D:6) a +0 leather armour (20, -1, D:6) a +0 whip (25, 0, D:6) 24 stones (34, -3, D:6) a +0 hunting sling (37, 17, D:6) a +0 spear (37, 18, D:6) a cursed -2 spear (38, 17, D:6) a +0 halberd (40, 2, D:6) 12 arrows (42, -5, D:6) 18 sling bullets (43, -9, D:6) an uncursed ring of teleportation (52, -13, D:6) a scroll of teleportation (55, -14, D:6) a +0 helmet (58, 1, D:6) a +0 ring mail (59, 0, D:6) a +0 falchion (61, 27, D:6) 18 stones Level 7 of the Dungeon (3, -10, D:7) a +0 mace (4, -11, D:7) a cursed +0 cloak a +2 quarterstaff of chaos (8, -27, D:7) a +0 whip (9, -29, D:7) a +0 chain mail (13, 0, D:7) a +0 ring mail (25, 3, D:7) a +0 leather armour (29, -37, D:7) a +2 vampiric dagger (29, -12, D:7) 2 tomahawks of returning (31, -29, D:7) a +1 quarterstaff of protection (36, -9, D:7) a +0 quarterstaff (43, -35, D:7) a +0 hunting sling (44, -34, D:7) a +2 dagger of pain (47, -12, D:7) a +0 hand axe a +0 animal skin (52, -33, D:7) the +0 chain mail of Pandemonium {*Drain rElec Str+8 SInv} It affects your strength (+8). It insulates you from electricity. It lets you see invisible. It causes draining when unequipped. (52, -17, D:7) 25 arrows (59, -17, D:7) 4 javelins Level 8 of the Dungeon [Shop] Jymour's Demolitions Depot a book of the Tempests (840 gold) a book of the Tempests (840 gold) a book of Annihilations (1324 gold) a wand of acid (9/15) (312 gold) a lamp of fire (480 gold) an uncursed staff of conjuration (300 gold) a scroll of immolation (42 gold) a book of Clouds (540 gold) a manual of Evocations (1324 gold) the Papyrus of Attacks (579 gold) Spells Type Level a - Mephitic Cloud Conjuration/Poison/Air 3 b - Stone Arrow Conjuration/Earth 3 c - Venom Bolt Conjuration/Poison 5 a wand of disintegration (7/24) (132 gold) a lightning rod (4/4) (480 gold) [Shop] Tul Emil's Antique Weapon Boutique a cursed +0 broad axe (27 gold) a +4 long sword (688 gold) a +0 arbalest (121 gold) a +0 battleaxe (175 gold) a +0 shortbow (81 gold) the +11 falchion of the Tent {vamp, *Slow rElec Str+3} (2124 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+3). It insulates you from electricity. It may slow you when you take damage. a +0 battleaxe (175 gold) a +0 dagger (54 gold) a +0 flail (94 gold) a +0 trident (94 gold) [Shop] Ofinu's Antique Armour Emporium the cursed +0 crystal plate armour "Soec" {MP+9 Str-2 Int+6} (3021 gold) It affects your strength (-2). It affects your intelligence (+6). It affects your magic capacity (+9). It has a curse placed upon it. a +1 robe of magic resistance (355 gold) a +2 ring mail of cold resistance (588 gold) a +2 ring mail of fire resistance (588 gold) a +2 robe of positive energy (411 gold) a +2 plate armour of poison resistance (1036 gold) a +2 pair of boots of running (1162 gold) the +2 scale mail "Jonwo" {Int+3} (764 gold) It affects your intelligence (+3). the +0 pair of fencer's gloves {+Riposte Dex+3} (1120 gold) It affects your dexterity (+3). a +4 plate armour of magic resistance (1400 gold) the +7 plate armour of the Undertaker {*Drain rF+++ MR- Regen+} (2525 gold) It renders you almost immune to fire. It affects your resistance to hostile enchantments. It increases your rate of regeneration. It causes draining when unequipped. (0, 0, D:8) a +0 broad axe (3, -2, D:8) a +0 robe (6, -15, D:8) an arrow (6, -13, D:8) a +0 shortbow 24 arrows (7, -13, D:8) an arrow (8, -11, D:8) an arrow (8, 20, D:8) the +0 leather armour of the Snake Pit {rC+} It protects you from cold. (9, -10, D:8) an arrow (9, 2, D:8) a +0 robe a +0 dagger (9, 3, D:8) a +0 leather armour a +0 short sword (10, -10, D:8) an arrow (12, 1, D:8) a +0 dagger (15, 21, D:8) a +0 club (17, 20, D:8) a +4 scale mail a +0 mace (19, 16, D:8) 7 gold pieces (20, -4, D:8) a +0 leather armour a +0 whip (26, -10, D:8) a +0 morningstar (27, -10, D:8) a +0 falchion a +0 leather armour a +0 battleaxe a +0 plate armour (29, 0, D:8) a +0 leather armour (29, 22, D:8) a +0 short sword (30, 19, D:8) 21 bolts (42, 9, D:8) 23 stones Level 9 of the Dungeon (0, 0, D:9) 9 sling bullets (1, -2, D:9) a cursed +0 pair of gloves (18, 19, D:9) 17 stones (28, 2, D:9) a +0 giant club (29, -2, D:9) a +0 glaive (31, 8, D:9) 32 stones (36, 8, D:9) a +0 whip (39, 22, D:9) 5 gold pieces (44, 23, D:9) 12 gold pieces (44, 27, D:9) 3 gold pieces (44, 32, D:9) a meat ration (46, 23, D:9) 9 gold pieces (46, 24, D:9) 4 gold pieces (47, 25, D:9) 15 gold pieces (48, -4, D:9) a +4 falchion a +0 chain mail (49, -9, D:9) a +1 flail a +0 robe (55, 14, D:9) 7 gold pieces (55, 39, D:9) 17 stones (56, -3, D:9) a cursed +3 mace a +0 robe (56, 7, D:9) a cursed +0 falchion 15 stones a +1 robe of positive energy (56, 10, D:9) a +0 flail (57, -4, D:9) a +0 trident a +0 robe (57, -3, D:9) a +0 dagger (57, -1, D:9) a +0 robe (58, -3, D:9) a +0 dagger (59, -1, D:9) a cursed -1 great mace (60, 1, D:9) a +0 hand axe a +0 robe the Ecumenical Temple