cortexin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -13, D:1) a +0 club (16, -32, D:1) a +0 leather armour (20, -15, D:1) a +0 dagger (unseen) (23, -23, D:1) a +0 club (23, -7, D:1) a +0 club (28, -30, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (13, -25, D:2) a +0 dagger (14, -8, D:2) 18 bolts (21, -17, D:2) 20 arrows (25, -28, D:2) 4 stones (26, 1, D:2) 27 stones (29, -10, D:2) an uncursed ring of see invisible (31, -36, D:2) a +0 falchion (35, -13, D:2) a +0 club (37, -9, D:2) a +0 dagger Level 3 of the Dungeon (2, 41, D:3) a meat ration (3, 23, D:3) a tomahawk a hobgoblin corpse (3, 29, D:3) a tomahawk (6, 40, D:3) 26 sling bullets (11, 46, D:3) a +0 short sword a kobold corpse (skeletalised by now) (12, 46, D:3) a rat corpse (skeletalised by now) (12, 47, D:3) 5 stones (13, 47, D:3) a +0 war axe (14, 10, D:3) a +0 club a +0 ring mail (19, 2, D:3) a +2 hunting sling of flaming (26, 39, D:3) a jackal corpse (skeletalised by now) (27, 39, D:3) a +0 dagger 4 stones (27, 40, D:3) a jackal corpse (skeletalised by now) (30, 8, D:3) a +0 club (39, 25, D:3) a +0 whip (43, 34, D:3) a +0 club (44, 36, D:3) a +0 trident a +0 leather armour (45, 13, D:3) 25 stones (45, 16, D:3) a +0 dagger a +0 robe