cortexin Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (4, 4, D:1) a +0 dagger a +0 robe (5, -2, D:1) a potion of cancellation (18, 31, D:1) a +0 dagger (22, 1, D:1) a +0 hand axe (23, 35, D:1) a potion of curing (40, 10, D:1) a stone (41, 7, D:1) a +0 short sword a stone (41, 9, D:1) a stone (48, -4, D:1) a royal jelly (50, 14, D:1) a +0 club (53, 24, D:1) 15 stones (55, 45, D:1) a stone (56, -4, D:1) a potion of might (56, 25, D:1) 18 stones (56, 42, D:1) a +0 whip 2 stones Level 2 of the Dungeon (0, 0, D:2) 2 potions of might (3, -4, D:2) a +0 whip (4, -8, D:2) a +0 club (4, 2, D:2) a +0 dagger a +0 robe (7, 5, D:2) 22 sling bullets (8, 8, D:2) 11 arrows (12, 15, D:2) a +0 whip (19, -12, D:2) a bread ration (20, 4, D:2) a royal jelly (22, 8, D:2) 22 bolts (26, -19, D:2) a +0 short sword (38, -11, D:2) a +0 leather armour (42, -6, D:2) a meat ration (48, 2, D:2) a +0 short sword (48, 7, D:2) a potion of flight (48, 8, D:2) a bread ration (48, 25, D:2) a potion of heal wounds (50, 12, D:2) a +0 ring mail (51, 15, D:2) 2 potions of curing (60, 14, D:2) a +0 bardiche Level 3 of the Dungeon (0, 0, D:3) a meat ration (5, 10, D:3) a bat corpse (skeletalised by now) (6, 9, D:3) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (16, 8, D:3) a bread ration (17, -12, D:3) a potion of might (17, 1, D:3) a +0 ring mail (18, 6, D:3) a +0 quarterstaff (20, 26, D:3) a potion of curing (22, 19, D:3) a +0 dagger (23, -17, D:3) a leopard gecko corpse (skeletalised by now) (30, 10, D:3) a jackal corpse (30, 11, D:3) a worm corpse (31, -5, D:3) a +0 robe (31, 11, D:3) a jackal corpse (32, 10, D:3) a jackal corpse (33, -15, D:3) a potion of mutation (35, -28, D:3) a +0 dagger a goblin corpse (skeletalised by now) (38, 27, D:3) an adder corpse (39, -21, D:3) a goblin corpse (skeletalised by now) (41, 23, D:3) a cursed -1 hand axe