cortexin Level 1 of the Dungeon (0, 0, D:1) 12 stones (6, -4, D:1) a +0 leather armour (6, -1, D:1) a +0 dagger a goblin skeleton (6, 0, D:1) a frilled lizard skeleton (6, 12, D:1) a +0 hunting sling (7, -11, D:1) a +0 robe (8, -10, D:1) 6 tomahawks (9, 6, D:1) 2 stones 5 tomahawks (13, 12, D:1) a cursed +0 leather armour (15, -11, D:1) 24 bolts (16, 21, D:1) 26 arrows (18, -11, D:1) a cursed -2 club 5 stones a kobold corpse (skeletalised by now) (19, 5, D:1) a rat skeleton (20, 1, D:1) a +0 pair of gloves (22, 11, D:1) a +0 club (27, -6, D:1) 16 arrows (42, -13, D:1) a bat corpse (skeletalised by now) (42, 11, D:1) a +2 pair of boots (47, -2, D:1) a frilled lizard corpse (skeletalised by now) (48, 29, D:1) 21 stones (52, 31, D:1) a +0 whip (55, 33, D:1) a +0 falchion (55, 35, D:1) a +0 hand axe (57, 24, D:1) 25 stones (57, 33, D:1) a +0 mace (64, 29, D:1) a +0 leather armour Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (7, 33, D:2) a +0 shield (9, 35, D:2) a stone (16, 11, D:2) a worm corpse