cortexin Level 1 of the Dungeon (0, 0, D:1) 4 stones a +0 club (0, 1, D:1) a stone (2, 13, D:1) a +0 dagger (7, -18, D:1) a +0 short sword (8, 13, D:1) a stone (16, 15, D:1) a +0 ring mail (17, -3, D:1) a +0 chain mail (18, 13, D:1) 14 stones (22, -20, D:1) 18 bolts (22, -5, D:1) a +0 shield (23, 3, D:1) a +0 leather armour (28, -11, D:1) a +0 short sword a +2 dagger of draining (29, -8, D:1) a +0 hunting sling 13 stones (29, -6, D:1) a stone (29, -1, D:1) 2 stones (32, -17, D:1) a potion of curing (38, -1, D:1) a +0 dagger (44, -5, D:1) a +0 hand axe (52, 14, D:1) a potion of lignification Level 2 of the Dungeon (0, 0, D:2) a potion of brilliance (3, 8, D:2) a +0 plate armour (7, -26, D:2) a bat corpse (10, -1, D:2) a quokka corpse (skeletalised by now) (11, -2, D:2) a bat corpse (skeletalised by now) (13, -9, D:2) a royal jelly (26, -1, D:2) a bat corpse (skeletalised by now) (29, 3, D:2) a +0 dagger (30, -10, D:2) a +0 leather armour (33, -4, D:2) a +0 robe (35, -33, D:2) a +0 rapier (35, -28, D:2) 18 sling bullets (37, -28, D:2) a +0 club (39, 0, D:2) a potion of curing (43, -13, D:2) a cursed -3 hand axe (46, -15, D:2) a +0 whip a potion of heal wounds (47, -17, D:2) 3 stones (48, -19, D:2) 2 stones Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (3, -7, D:3) a +0 club (3, -4, D:3) 10 stones (5, -4, D:3) a ball python corpse (6, -5, D:3) a +0 club a hobgoblin corpse (7, 5, D:3) a scroll of identify (12, -9, D:3) a +0 ring mail (unseen) (12, 34, D:3) a +0 rapier (15, 30, D:3) a fruit