cosh Level 1 of the Dungeon (7, 3, D:1) a +0 plate armour (-7, 5, D:1) a cursed -2,-3 club (-17, 8, D:1) 6 bolts (4, 9, D:1) a +1,+1 sling a goblin corpse (skeletalised by now) (2, 12, D:1) 26 stones (-25, 17, D:1) a +0,+0 sling (-24, 18, D:1) 2 stones (17, 18, D:1) a +0 robe (-24, 19, D:1) a +0,+0 club (11, 25, D:1) a +0,+0 sling (15, 26, D:1) a cursed -1,-3 club (-24, 34, D:1) a +0,+0 dagger (4, 37, D:1) a +0,+0 dagger (5, 37, D:1) 12 gold pieces (6, 37, D:1) a beef jerky (4, 38, D:1) 18 stones (5, 38, D:1) 5 gold pieces (6, 38, D:1) a scroll of teleportation (4, 39, D:1) a +0,+2 sling (5, 39, D:1) a potion of cure mutation (6, 39, D:1) a scroll of random uselessness (1, 42, D:1) a +0,+0 dagger (17, 44, D:1) a +0 cloak (-28, 45, D:1) a +0,+0 dagger Level 2 of the Dungeon (30, 1, D:2) a +0,+0 club (-21, 2, D:2) 22 stones (-26, 14, D:2) a kobold corpse (skeletalised by now) (10, 18, D:2) a +0 pair of gloves (-20, 21, D:2) a bread ration (5, 24, D:2) a cursed -3,-3 dagger (-16, 28, D:2) 22 stones (-9, 34, D:2) 15 stones (4, 40, D:2) a +1,+2 hammer of protection