cosh Level 1 of the Dungeon (-15, 10, D:1) a +2 spear (-17, 11, D:1) a +0 club (-20, 28, D:1) a +0 chain mail (3, 28, D:1) a +0 leather armour (-33, 33, D:1) a +0 robe (-12, 33, D:1) a +0 scale mail (-30, 34, D:1) a +1 robe (-1, 35, D:1) a +0 scale mail (0, 38, D:1) a +0 ring mail (-5, 46, D:1) a +0 club (-1, 47, D:1) a +0 mace (-8, 48, D:1) a +1 short sword Level 2 of the Dungeon (0, 0, D:2) 13 bolts (-1, 20, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Nutrition Petition 4 potions of blood (400 gold) a potion of porridge (100 gold) (0, 0, D:3) a +0 dagger (9, 6, D:3) a +0 club (21, 11, D:3) a +1 naga barding (12, 12, D:3) a +0 leather armour a +0 hand axe (12, 13, D:3) a +0 club (36, 16, D:3) 13 sling bullets (25, 20, D:3) a +0 scale mail (28, 22, D:3) a +2 mace of draining (2, 24, D:3) a +0 whip (24, 30, D:3) a +0 sling a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 spear (1, 1, D:4) a cursed -3 club (11, 4, D:4) a +1 scale mail (7, 6, D:4) a +0 club (-6, 10, D:4) a +0 scale mail (12, 12, D:4) a cursed +0 robe (-7, 17, D:4) a +0 leather armour (1, 17, D:4) a +2 dagger (-14, 19, D:4) a +0 dagger (-7, 31, D:4) a +0 club (10, 42, D:4) a +1 chain mail (-3, 47, D:4) a +0 club Level 5 of the Dungeon [Shop] Chaojaos' Assorted Antiques a scroll of magic mapping (31 gold) a scroll of teleportation (31 gold) a +2 robe (21 gold) a wand of digging (7) (124 gold) a +0 leather armour (62 gold) a scroll of enchant armour (31 gold) 2 scrolls of identify (62 gold) a stone of tremors (1240 gold) a +4 ring of protection (155 gold) a +0 mace (93 gold) a scroll of identify (31 gold) [Shop] Gannol's Weapon Shoppe a +0 dagger of venom (48 gold) the +3 cutlass "Skoceusm" {pain, rN+} (398 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It protects you from negative energy. 20 stones (22 gold) a +1 hand axe (88 gold) a +1 war axe of chopping (134 gold) a +4 trident of piercing (299 gold) [Shop] Emaowus' Antique Armour Shoppe a +0 robe (15 gold) a +0 scale mail (88 gold) a +0 buckler (99 gold) a +1 scale mail (88 gold) a +1 leather armour (44 gold) a +0 leather armour (44 gold) a +0 leather armour of magic resistance (44 gold) a +0 pair of boots of jumping (99 gold) [Shop] Fuasaebo's General Store a scroll of remove curse (39 gold) a +0 leather armour of fire resistance (117 gold) a scroll of identify (26 gold) a fruit (19 gold) an uncursed ring of regeneration (390 gold) a meat ration (65 gold) a scroll of fog (26 gold) 9 poisoned bolts (46 gold) [Shop] Thawnubau's Jewellery Shop an uncursed ring of positive energy (260 gold) a +4 ring of intelligence (351 gold) an uncursed ring of magical power (260 gold) a +4 ring of dexterity (351 gold) an uncursed ring of protection from fire (325 gold) the ring of Fona {-Tele Stlth-} (115 gold) [ring of loudness] It prevents most forms of teleportation. It makes you less stealthy. an uncursed amulet of faith (520 gold) a cursed -3 ring of dexterity (26 gold) an uncursed ring of protection from fire (325 gold) an uncursed ring of magical power (260 gold) an uncursed ring of teleport control (650 gold) (36, 9, D:5) 23 sling bullets (59, 9, D:5) a +0 flail (32, 11, D:5) a +0 club (22, 14, D:5) 10 sling bullets (42, 18, D:5) a +0 chain mail (53, 23, D:5) a +2 cutlass (2, 28, D:5) a cursed -3 short sword (46, 32, D:5) 13 bolts (10, 33, D:5) a +0 club (41, 38, D:5) a +0 falchion (41, 39, D:5) a +0 club a +0 ring mail (41, 40, D:5) a +0 dagger a +0 robe (57, 40, D:5) a +0 club (45, 42, D:5) a cursed -2 dagger (10, 48, D:5) a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 short sword a cursed -3 dagger a +0 scale mail (44, 49, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) 24 bolts (31, 4, D:6) 7 tomahawks (12, 17, D:6) an uncursed ring of see invisible (27, 18, D:6) a jackal corpse (rotten by now) (40, 19, D:6) a +0 scale mail (27, 20, D:6) a jackal corpse (rotten by now) (37, 20, D:6) 16 sling bullets (1, 22, D:6) 22 arrows (27, 27, D:6) a +0 plate armour (39, 27, D:6) a +0 whip a gnoll corpse (rotten by now) (39, 29, D:6) a +0 spear (5, 34, D:6) a +0 whip (10, 34, D:6) a +0 club Level 7 of the Dungeon (0, 0, D:7) a +0 falchion (4, 1, D:7) a +1 whip (26, 1, D:7) 14 sling bullets of frost (3, 4, D:7) a tomahawk (0, 6, D:7) a giant mite corpse (26, 7, D:7) a +0 hand axe (15, 8, D:7) a +0 flail (2, 10, D:7) a tomahawk (2, 17, D:7) a giant newt corpse (28, 17, D:7) a +0 club a goblin corpse (rotten by now) (22, 22, D:7) a +0 dagger