cosh Level 1 of the Dungeon (0, 0, D:1) a +0 club (-48, 4, D:1) a +0 dagger a +0 leather armour (8, 4, D:1) 13 poisoned needles (-51, 9, D:1) a +0 whip of venom (-30, 9, D:1) a stone (-24, 10, D:1) a +0 club (-46, 18, D:1) a +0 leather armour (-27, 24, D:1) a +0 dagger (-5, 24, D:1) a cursed -3 club (-24, 34, D:1) 19 arrows Level 2 of the Dungeon (0, 0, D:2) a stone (-25, 2, D:2) a +0 club a +0 chain mail (-4, 2, D:2) a stone (-6, 3, D:2) a +0 hunting sling 7 stones (-18, 7, D:2) a +0 flail (-22, 9, D:2) a +0 dagger (-6, 10, D:2) a +0 club a +1 robe of magic resistance (8, 20, D:2) a +0 shield (-5, 21, D:2) 9 stones (-23, 24, D:2) a +0 dagger (-5, 26, D:2) 6 gold pieces (-4, 26, D:2) 16 gold pieces (-3, 26, D:2) 6 gold pieces (unseen) (-5, 27, D:2) 4 gold pieces (-4, 27, D:2) 3 gold pieces (-3, 27, D:2) 12 gold pieces (0, 27, D:2) 9 stones (-5, 28, D:2) 17 gold pieces (-4, 28, D:2) 6 gold pieces (-3, 28, D:2) 17 gold pieces Level 3 of the Dungeon (15, 7, D:3) 25 bolts (33, 9, D:3) a +0 leather armour a +0 flail (34, 11, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 falchion (23, 15, D:3) a +0 helmet (18, 16, D:3) a +0 dagger (21, 23, D:3) a +0 club (-9, 28, D:3) a stone (4, 30, D:3) a +0 short sword (27, 36, D:3) a +0 dagger (13, 37, D:3) 6 poisoned needles Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (11, 4, D:4) 32 stones (-28, 5, D:4) 12 poisoned needles (-23, 5, D:4) 6 tomahawks (25, 6, D:4) a +0 leather armour (-27, 7, D:4) 23 sling bullets (10, 7, D:4) a +0 falchion (-19, 10, D:4) a +0 ring mail (-38, 11, D:4) 28 sling bullets (-17, 11, D:4) a +0 hand axe (unseen) (-16, 23, D:4) a +0 hand axe (-15, 23, D:4) a +0 leather armour a +0 robe a +1 whip of flaming (-10, 33, D:4) 7 arrows of frost Level 5 of the Dungeon (0, 0, D:5) 5 javelins (-36, 4, D:5) a +0 dagger (-34, 12, D:5) a +0 whip a +0 robe (-27, 15, D:5) a +0 halberd (unseen) (-27, 16, D:5) a +0 halberd a +0 war axe (-25, 18, D:5) a +5 whip of draining (unseen) (-42, 20, D:5) a +0 falchion (-39, 21, D:5) a +0 dagger a +0 robe (-43, 23, D:5) a +0 club (-39, 23, D:5) a stone (-34, 23, D:5) a +0 chain mail (-38, 24, D:5) a stone (-37, 24, D:5) a stone (-34, 24, D:5) a +0 club (-35, 26, D:5) a +0 whip 11 stones (-6, 32, D:5) a +0 scale mail (-5, 32, D:5) a +0 rapier (-6, 33, D:5) a +0 dagger a +0 robe (-3, 35, D:5) a +0 great sword (-12, 44, D:5) 19 arrows (13, 45, D:5) 8 bolts (-1, 49, D:5) 21 stones (14, 50, D:5) a +0 quarterstaff (-8, 58, D:5) a +0 flail (-38, 60, D:5) a stone (-36, 60, D:5) a +0 whip 2 stones Level 6 of the Dungeon [Shop] Xedupt's Book Emporium a Grand Grimoire (1324 gold) a book of Envenomations (1080 gold) the Collected Works on the Excruciating Volcanoes (804 gold) Spells Type Level a - Flame Tongue Conjuration/Fire 1 b - Throw Flame Conjuration/Fire 2 c - Ignite Poison Fire/Transmutation/Poison 3 d - Inner Flame Hexes/Fire 3 e - Delayed Fireball Conjuration/Fire 7 a book of Ice (780 gold) a book of Alchemy (900 gold) a book of Hinderance (240 gold) a book of the Sky (780 gold) a book of Power (540 gold) a book of Alchemy (900 gold) (0, 0, D:6) 7 steel sling bullets (0, 4, D:6) a +0 whip (-15, 6, D:6) 6 needles of confusion (29, 6, D:6) a +0 chain mail (7, 14, D:6) a poisoned needle (7, 15, D:6) a +0 short sword a +0 club 6 steel sling bullets a +0 hunting sling a cursed -1 dagger a +0 scale mail a +0 dagger a +0 robe a +0 dagger a cursed -3 whip (7, 16, D:6) 5 stones a poisoned needle (10, 16, D:6) a +0 hunting sling a +0 whip (14, 17, D:6) a +0 flail (unseen) (1, 18, D:6) 10 poisoned needles (15, 18, D:6) a +0 plate armour a +0 trident (7, 19, D:6) a poisoned needle a +0 short sword (7, 20, D:6) 4 poisoned needles (7, 21, D:6) a +0 short sword (1, 22, D:6) 2 stones (2, 22, D:6) a +0 club a +0 dagger (3, 22, D:6) a stone (4, 22, D:6) a stone (5, 22, D:6) a stone (6, 22, D:6) a +0 blowgun (7, 22, D:6) a stone (-10, 23, D:6) a +0 war axe (-12, 28, D:6) a +0 short sword a stone (-12, 30, D:6) a stone (0, 30, D:6) a +0 short sword (26, 46, D:6) a +0 club (34, 48, D:6) 9 bolts (24, 51, D:6) 8 stones Level 7 of the Dungeon (0, 0, D:7) 24 stones (15, 3, D:7) 2 arrows (18, 3, D:7) an arrow (19, 3, D:7) an arrow (20, 3, D:7) 3 arrows a +0 falchion (21, 3, D:7) a +0 shortbow 22 arrows (33, 11, D:7) 16 stones (9, 13, D:7) a +0 falchion a +0 leather armour (9, 14, D:7) 4 tomahawks a +0 leather armour (10, 14, D:7) a +1 flail of protection a +0 chain mail a +0 short sword a cursed +0 club (11, 14, D:7) a tomahawk (-10, 15, D:7) a +0 scale mail (-7, 18, D:7) a +0 rapier (46, 22, D:7) 12 stones (9, 25, D:7) a +0 plate armour (23, 26, D:7) a +0 giant spiked club (54, 49, D:7) a +0 scimitar Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (11, 0, D:8) a +0 giant club a +0 giant club (13, 8, D:8) a +0 chain mail (-22, 12, D:8) a +0 short sword (-11, 13, D:8) a +0 shortbow 27 arrows a +0 dagger a stone (-10, 13, D:8) 2 stones (12, 15, D:8) an uncursed staff of power (-3, 17, D:8) a +0 trident (10, 21, D:8) a +0 dagger (9, 35, D:8) a +0 mace a +0 club a +0 leather armour (9, 36, D:8) a cursed -3 club a +0 dagger Level 9 of the Dungeon (29, 0, D:9) 13 poisoned needles (-8, 1, D:9) a cursed -1 flail (0, 2, D:9) a +1 dire flail of protection a cursed +0 chain mail a wand of lightning (0) (-8, 3, D:9) a +0 scale mail (24, 4, D:9) 20 stones (-7, 11, D:9) 21 arrows (-2, 12, D:9) 25 arrows (30, 12, D:9) a +0 battleaxe (-7, 13, D:9) a +0 spear (3, 13, D:9) 12 stones (10, 13, D:9) 3 stones a +0 dagger an uncursed amulet of rage (-11, 16, D:9) a tomahawk (-9, 16, D:9) a tomahawk (-8, 16, D:9) a +0 robe a +0 dagger (-13, 17, D:9) a tomahawk (-7, 17, D:9) a +0 trident a +0 dagger a +0 robe a +0 short sword (-14, 19, D:9) a +0 ring mail a +0 falchion (-14, 20, D:9) a +0 short sword (-13, 20, D:9) a tomahawk (-16, 21, D:9) 2 tomahawks (-14, 21, D:9) a tomahawk (-19, 24, D:9) a +0 falchion (21, 24, D:9) a stone (-6, 28, D:9) a +0 war axe (-4, 28, D:9) a tomahawk (34, 28, D:9) a +0 short sword (-4, 29, D:9) a tomahawk (18, 32, D:9) a +0 flail (19, 32, D:9) a wand of paralysis (8) (28, 32, D:9) 10 arrows (-15, 33, D:9) a +0 hand axe (18, 33, D:9) 22 sling bullets of flame (19, 33, D:9) 17 gold pieces (-16, 34, D:9) a +0 leather armour a +0 robe a +0 whip a +0 dagger (27, 36, D:9) a +0 hand axe of freezing (-1, 37, D:9) a +0 ring mail (-3, 40, D:9) a +0 robe a +0 dagger (-2, 40, D:9) a +0 robe a +0 dagger (12, 40, D:9) a +0 mace (28, 48, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Giasmoor's Jewellery Emporium a +2 ring of protection (130 gold) an uncursed amulet of clarity (260 gold) the amulet of Ajanux {Faith -Tele rPois rF+} (683 gold) [amulet of faith] It allows you to gain divine favour quickly. It protects you from fire. It protects you from poison. It prevents most forms of teleportation. an uncursed amulet of rage (520 gold) an uncursed ring of see invisible (195 gold) an uncursed ring of wizardry (390 gold) (0, 0, D:10) 17 stones (-36, 2, D:10) a +0 leather armour (8, 5, D:10) 14 stones (-4, 14, D:10) a +0 flail (14, 18, D:10) a +0 giant club (-14, 19, D:10) a +0 dagger (-13, 19, D:10) a +0 short sword a +0 mace (-16, 20, D:10) 21 poisoned arrows (-16, 24, D:10) a +0 falchion a +0 chain mail (-31, 27, D:10) 22 stones (-19, 30, D:10) a +0 flail a +0 leather armour a cursed -2 club a +0 scale mail (-18, 30, D:10) a +0 whip (-20, 31, D:10) a +0 giant spiked club (-19, 31, D:10) 2 tomahawks of returning (-18, 31, D:10) a +0 club 2 tomahawks of returning (-40, 34, D:10) a +0 robe (-42, 37, D:10) a +0 robe (10, 44, D:10) 15 sling bullets (-38, 46, D:10) 15 sling bullets Level 1 of the Lair of Beasts (1, 1, Lair:1) a +0 animal skin (4, 1, Lair:1) a +0 long sword (7, 11, Lair:1) 18 arrows (31, 13, Lair:1) a +0 robe (31, 22, Lair:1) a +0 spear of piercing a +0 trident (33, 23, Lair:1) a +0 scale mail (28, 25, Lair:1) a +2 quarterstaff of pain (33, 25, Lair:1) the +14 plutonium sword {*Contam Stlth-} It causes magical contamination when unequipped. It makes you less stealthy. (40, 28, Lair:1) a +0 great mace of venom (48, 50, Lair:1) a +0 ring mail (33, 52, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 cloak (23, 2, Lair:2) 18 sling bullets (30, 4, Lair:2) 13 arrows (48, 23, Lair:2) 18 stones (32, 40, Lair:2) the +7 rapier of Teexa {freeze, rPois rN+ Int+5} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your intelligence (+5). It protects you from poison. It protects you from negative energy. Level 3 of the Lair of Beasts (40, 2, Lair:3) 3 potions of poison a potion of ambrosia (40, 3, Lair:3) 3 throwing nets (44, 4, Lair:3) a yak skeleton (46, 5, Lair:3) a yak skeleton (29, 11, Lair:3) a giant frog corpse (21, 33, Lair:3) a +0 pair of boots (22, 33, Lair:3) a +0 ring mail