cosh Level 1 of the Dungeon (0, 0, D:1) 2 stones (0, 1, D:1) a stone (1, -6, D:1) a +0 mace (1, -3, D:1) a +0 hunting sling (4, -13, D:1) a +0 chain mail (4, -4, D:1) a +4 whip of holy wrath (12, -12, D:1) a +0 club a +0 scale mail (14, 11, D:1) a +0 short sword (15, -5, D:1) a +0 leather armour (24, -6, D:1) a +0 pair of boots (32, -27, D:1) 13 stones (37, -21, D:1) a +0 short sword (45, -16, D:1) a +0 short sword (50, -16, D:1) a stone (52, -16, D:1) a +0 short sword 19 stones (55, -21, D:1) a +0 chain mail (60, -3, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 9, D:2) a +0 club (0, 11, D:2) a +0 spear a +0 animal skin a +0 helmet (12, 0, D:2) a +0 leather armour (13, 2, D:2) a +0 club a +0 robe (18, -5, D:2) a cursed -1 dagger (21, 31, D:2) a +0 club a +0 club a cursed -1 club (22, 35, D:2) a +0 ring mail (26, 22, D:2) a +0 club (29, -15, D:2) a +0 robe (31, -15, D:2) a +0 club (36, 27, D:2) 21 poisoned needles (37, 27, D:2) 12 poisoned needles (38, 4, D:2) 15 poisoned needles (40, -2, D:2) 22 stones (49, 11, D:2) 17 stones Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 14, D:3) 13 stones (9, 22, D:3) 9 poisoned needles (10, -5, D:3) 21 stones (10, 25, D:3) a +0 dagger (21, -7, D:3) 12 stones (23, -19, D:3) a stone (27, -19, D:3) 4 stones a +0 dagger a +0 club (28, -7, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe a +2 robe of magic resistance (4, 23, D:4) a +0 giant club (16, 22, D:4) 19 stones (22, 14, D:4) a +0 short sword (24, 56, D:4) 2 javelins (28, 16, D:4) 3 poisoned needles (32, 1, D:4) a +0 club a +0 leather armour (45, 1, D:4) a cursed -3 flail a +0 ring mail (45, 44, D:4) 26 stones (50, 51, D:4) a +0 quarterstaff (55, 51, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club a +0 shortbow (7, -1, D:5) a +1 ring mail of fire resistance a +0 flail (7, 5, D:5) a +0 dagger a +0 robe (20, -6, D:5) a stone (22, -3, D:5) 2 stones (23, -11, D:5) a +0 chain mail 2 tomahawks a +0 dagger (23, -10, D:5) 15 stones a +0 short sword a +0 robe a +0 dagger (24, -13, D:5) 2 steel tomahawks (24, -10, D:5) a +0 robe a +0 dagger a +0 whip (24, -8, D:5) 5 stones (25, -15, D:5) a +0 club a +0 scale mail (25, -13, D:5) a tomahawk (33, 24, D:5) a +0 scythe of freezing a +0 robe (43, 19, D:5) a +0 club (52, -19, D:5) a +0 robe (57, -9, D:5) a cursed -3 giant club (58, -10, D:5) a tomahawk (59, -8, D:5) a tomahawk (59, -7, D:5) 4 tomahawks a +0 mace a +0 mace a +0 short sword (59, -6, D:5) a +0 hand axe (60, -7, D:5) a +0 scale mail Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (2, -2, D:6) a +0 trident the cursed +0 ring mail "Qistrooh" {rElec MR+} It insulates you from electricity. It affects your resistance to hostile enchantments. It has a curse placed upon it. (10, -1, D:6) a +0 dagger a +0 animal skin (12, 3, D:6) 20 sling bullets (15, 42, D:6) a +0 flail (16, 12, D:6) a +0 robe (16, 26, D:6) a cursed +0 flail (17, 26, D:6) a +0 falchion (22, 26, D:6) a +0 leather armour a cursed -1 flail (24, 1, D:6) 27 stones (24, 35, D:6) the +0 buckler of Omission {rPois rN+ rCorr} It protects you from poison. It protects you from negative energy. It protects you from acid and corrosion. (37, 39, D:6) a +0 giant club Level 7 of the Dungeon (5, -2, D:7) a +4 great sword of freezing a cursed +0 robe (5, -1, D:7) a +0 robe a +0 dagger (10, 0, D:7) a +0 robe a +0 long sword (12, 13, D:7) 20 sling bullets (24, 39, D:7) a +0 hand axe a cursed -2 leather armour (24, 40, D:7) a +0 trident a +0 chain mail (25, 18, D:7) a +0 dagger a +0 robe (25, 39, D:7) a +0 club a +0 dagger a cursed +0 robe (27, 37, D:7) a +0 robe (28, 9, D:7) 13 poisoned needles (28, 17, D:7) a +0 dagger a +0 robe (29, 17, D:7) a +0 mace (38, 40, D:7) a +0 mace (40, 37, D:7) a +0 giant club (44, 30, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 giant spiked club (17, -19, D:8) a sling bullet (18, -24, D:8) a +0 ring mail of poison resistance 20 sling bullets a +0 quarterstaff a +0 hunting sling (18, -23, D:8) a sling bullet (18, -17, D:8) a sling bullet (22, -1, D:8) a +0 scale mail (26, -27, D:8) 9 sling bullets (26, -26, D:8) a +0 short sword (34, 1, D:8) a +0 leather armour (45, -1, D:8) a +0 club (46, -23, D:8) a +0 dagger (54, -1, D:8) a +0 club 2 poisoned tomahawks a +1 dagger of freezing (55, 0, D:8) a +0 dagger a +0 giant club a +0 club Level 9 of the Dungeon (0, 0, D:9) a +0 giant club (20, -8, D:9) a +0 giant club (23, 0, D:9) 7 curare-tipped needles (25, 20, D:9) a +0 robe a cursed -2 dagger a cursed -1 dagger a +0 robe a +0 halberd 4 tomahawks a +0 chain mail (27, 3, D:9) a +0 giant club a +0 giant spiked club (30, -3, D:9) 22 stones (31, -4, D:9) a potion of lignification (31, 10, D:9) 21 sling bullets (34, 33, D:9) a +0 blowgun (35, 29, D:9) a +0 plate armour a +0 long sword (36, 30, D:9) a +0 leather armour a +0 flail (37, 33, D:9) 21 stones (38, -11, D:9) a +0 robe a +3 dagger (47, 5, D:9) a +0 shortbow (56, -15, D:9) a +0 scale mail (56, -3, D:9) a +0 club Level 10 of the Dungeon [Shop] Antiniel's Weapon Shop the cursed +1 quarterstaff "Weowkol" {crush, MR- Str+4 Int+4} (414 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your intelligence (+4). It affects your resistance to hostile enchantments. It has a curse placed upon it. 6 needles of sleeping (45 gold) 20 sling bullets (150 gold) a +0 battleaxe (97 gold) 22 stones (33 gold) the +8 hunting sling of Conscience {venom, rC+} (837 gold) It poisons the ammo it fires. It protects you from cold. a +0 giant club (25 gold) a +0 glaive (97 gold) 5 curare-tipped needles (45 gold) a +0 war axe (52 gold) (1, 1, D:10) a +0 whip (2, -3, D:10) a stone (18, -8, D:10) a +0 giant club (19, -6, D:10) a cursed +0 spear (unseen) (20, -7, D:10) a cursed +1 short sword a +0 robe (21, -8, D:10) a cursed +0 mace (unseen) (40, 29, D:10) 13 sling bullets (41, -7, D:10) 18 sling bullets (46, 24, D:10) a +0 club (47, 24, D:10) a cursed -2 war axe (48, 24, D:10) a +0 robe a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a bread ration (0, 1, D:11) a scroll of teleportation (unseen) (1, 0, D:11) a wand of paralysis (8/24) (1, 1, D:11) a book of Cantrips (6, -6, D:11) a guardian serpent corpse (8, -19, D:11) 2 large rocks a cyclops skeleton (8, -18, D:11) a +0 flail (12, -19, D:11) 2 large rocks (19, 13, D:11) a +0 giant club (34, 0, D:11) a +0 giant club (36, 14, D:11) a +0 club a +0 whip of venom 2 stones (36, 15, D:11) a +0 club 2 stones (37, 12, D:11) a stone (37, 13, D:11) 3 stones (37, 14, D:11) a +0 dagger (38, 12, D:11) a stone (39, 11, D:11) a stone (43, -21, D:11) a +0 trident a +0 chain mail (45, 20, D:11) a +0 broad axe the Ecumenical Temple