cowsaismoo Level 1 of the Dungeon (0, 0, D:1) a +0 club (12, 23, D:1) a +0 helmet (17, 26, D:1) a +0 chain mail (26, 7, D:1) a +0 hand axe (33, 10, D:1) a +0 sling (33, 18, D:1) a +0 club (38, 20, D:1) a +0 ring mail (43, 14, D:1) a +0 dagger (45, -2, D:1) a +0 short sword Level 2 of the Dungeon [Shop] Coosk's Antique Armour Emporium a +0 plate armour (437 gold) a +0 leather armour (38 gold) a +0 buckler (85 gold) a +0 cloak (85 gold) a +2 cloak (313 gold) a +0 leather armour (38 gold) a +0 chain mail (85 gold) a +0 leather armour (38 gold) a +2 robe of willpower (336 gold) the +8 orange crystal plate armour {Archmagi, Int+3 Clar} (2745 gold) Int+3: It affects your intelligence (+3). Clar: It protects you from confusion, rage, mesmerisation and fear. a +0 scale mail (76 gold) (0, 0, D:2) a +0 club (12, 4, D:2) a +1 helmet a +0 animal skin a +0 club (13, 4, D:2) a +0 club a +0 club (14, 4, D:2) the +1 leather armour of Jaubb {Harm Fly rCorr Slay+2} Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Harm: It increases damage dealt and taken. a +0 dagger of venom a +0 club a +0 club a +2 dagger of draining (15, 3, D:2) a +0 dagger (16, 3, D:2) a +0 club (16, 4, D:2) a +0 dagger (46, 8, D:2) a +0 trident a +0 scale mail (47, 42, D:2) a +0 war axe (55, 23, D:2) a +0 club Level 3 of the Dungeon (3, 46, D:3) a +0 ring mail (11, 42, D:3) 6 atropa-tipped darts (18, 19, D:3) a +0 giant club (22, 35, D:3) a +0 mace (23, 44, D:3) a +0 ring mail (31, 40, D:3) a +0 hammer (33, 17, D:3) a +0 mace (40, 19, D:3) a +0 whip Level 4 of the Dungeon (8, -10, D:4) a +0 dagger (20, -41, D:4) a +0 club a +0 ring mail (22, -26, D:4) a +0 mace a +0 dagger a +0 ring mail (22, 12, D:4) a +0 dagger a +0 robe (22, 14, D:4) a +0 club (23, -25, D:4) a +0 mace (24, 12, D:4) a +0 mace (28, -5, D:4) a +0 quarterstaff (39, 2, D:4) a +0 dagger (40, -10, D:4) a +0 ring mail Level 5 of the Dungeon (8, 25, D:5) a +0 giant spiked club (14, 27, D:5) a +0 giant club (17, -12, D:5) a +0 scale mail (21, -10, D:5) a +0 dagger a +0 robe (22, -10, D:5) a +0 whip a +0 flail (23, -10, D:5) a +0 whip (35, -23, D:5) a +0 short sword (35, -22, D:5) a +0 hand axe a +0 chain mail a +0 whip (42, -16, D:5) a +0 falchion (49, -6, D:5) a +0 short sword a +0 whip (50, -6, D:5) a +0 flail a +2 leather armour of willpower a +0 whip a +0 leather armour a +0 dagger (51, -10, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (14, -22, D:6) a +0 spear (14, 3, D:6) a +0 flail (14, 4, D:6) a +0 spear (15, 3, D:6) a +0 flail (15, 11, D:6) a +0 giant club (16, 3, D:6) a +0 whip a +0 robe (17, 3, D:6) a +0 halberd (19, 9, D:6) a potion of might (19, 10, D:6) 10 gold pieces (23, 14, D:6) a +0 giant club (26, -23, D:6) a +0 mace (33, -24, D:6) a +0 flail (37, 20, D:6) a +0 scimitar (39, -22, D:6) a +0 shortbow (49, -4, D:6) 5 poisoned darts (52, -13, D:6) a +0 spear (53, -13, D:6) a +0 spear (54, -14, D:6) a +0 club (55, -15, D:6) a +0 flail (60, -9, D:6) a +0 rapier