Dungeon Crawl Stone Soup version 0.31.0-32-g396128a36d (webtiles) character file. Game seed: 2753725241406101637 41 cowsaismoo the Caller (level 3, 0/27 HPs) Began as a Merfolk Summoner on Mar 21, 2024. Succumbed to an adder's poison ... on level 1 of the Dungeon on Mar 22, 2024. The game lasted 00:13:00 (2022 turns). cowsaismoo the Caller (Merfolk Summoner) Turns: 2022, Time: 00:13:01 Health: 0/27 AC: 2 Str: 8 XL: 3 Next: 52% Magic: 1/7 EV: 12 Int: 16 God: Gold: 68 SH: 0 Dex: 14 Spells: 7/8 levels left rFire . . . d - +0 short sword rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn %: no passive effects @: lethally poisoned (0 -> -6) A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons c - a +0 dagger d - a +0 short sword (weapon) Armour a - a +0 robe (worn) Skills: + Level 2.1 Fighting - Level 2.6 Dodging - Level 2.1 Stealth - Level 3.0 Spellcasting - Level 4.0 Summonings You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 60% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Call Imp Summ 30% N/A 5% 2 Call Canine Familiar Summ 15% N/A 11% 3 Summon Blazeheart Golem Fire/Summ 8% N/A 63% 4 Summon Lightning Spire Summ/Air 8% N/A 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Shops: D:1 * Innate Abilities, Weirdness & Mutations ((You are very nimble when in or above water. (Stealth+, EV+, Speed+++))) Your lower body shifts to a powerful aquatic tail in water. Message History Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Your quokka disappears in a puff of smoke! Your bat misses the adder. You swap places. Your bat barely misses the adder. Your rat misses the adder. Your bat hits the adder but does no damage. The adder barely misses your rat. Your bat hits the adder but does no damage. The adder bites your rat. Your rat dies! Your rat's corpse disappears in a puff of smoke! Your bat barely misses the adder. Your bat closely misses the adder. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Your bat closely misses the adder. The adder attacks as it pursues you! The adder barely misses you. The adder misses you. Your bat completely misses the adder. Your bat hits the adder. Your quokka misses the adder. You swap places. Your bat hits the adder but does no damage. The adder bites you but does no damage. Your quokka bites the adder but does no damage. Your bat closely misses the adder. Casting: Summon Small Mammal (safe; 3% risk of failure) Press: ? - help, Q - select action Dir - look around, f - activate Your bat disappears in a puff of smoke! The adder closely misses you. Your quokka closely misses the adder. The adder bites you. You are poisoned. The adder poisons you! You feel sick. Your quokka bites the adder. The adder attacks as it pursues you! The adder bites you. * * * LOW HITPOINT WARNING * * * You feel sick. Your quokka misses the adder. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! Your quokka closely misses the adder. You die... #.# ######.#.......# #.#########.######### #....hS............# ##.########.######.##### ♣#.#######.............# ♣#.......#†.######.###.# ♣#§#..>..)....rS....##.# ~#.##.##.......r....##.# ~#.........#####@##.##.# ~#.##.###...........##.# ~##........#####.#####.# ♣#........##...........# ♣##.#####.##.###.####### ♣ #.# #.#....#.# ♣ #.# #.#....#.# #.#####.#......# #.#.....#...#### You could see an adder (ally target) and 2 friendly quokkas. Vanquished Creatures 2 bats (D:1) 2 endoplasms (D:1) 3 goblins (D:1) A jackal (D:1) 2 frilled lizards (D:1) A rat (D:1) 11 creatures vanquished. Vanquished Creatures (collateral kills) 2 dart slugs (D:1) 3 ball pythons (D:1) An endoplasm (D:1) 2 hobgoblins (D:1) 4 jackals (D:1) 5 kobolds (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A goblin (D:1) 2 rats (D:1) 24 creatures vanquished. Grand Total: 35 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | cowsaismoo the Merfolk Summoner began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 550 | D:1 | Reached skill level 1 in Fighting 657 | D:1 | Reached XP level 2. HP: 22/22 MP: 3/5 907 | D:1 | Found Guceatz's Assorted Antiques. 1087 | D:1 | Reached XP level 3. HP: 27/27 MP: 2/6 2022 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_basic, serial_shops, shop D:2: layout_basic, grunt_ministairs_9, amcnicky_mini_rare_corridor_liquid, dk_vineyard_1, due_unseen_surprise Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Spellcasting | 3 | 3.0 Dodging | | 2.6 Stealth | | 2.1 Summonings | | 4.0 Action || total ---------------------------++------- Melee: Dagger || 8 Unarmed || 8 Short sword || 35 Cast: Summon Small Mamm || 66 Use: Potion || 2 Armour: Robe || 87 Dodge: Dodged || 87