cpf86 Level 1 of the Dungeon (0, 0, D:1) 5 stones (5, 0, D:1) a +0 sling (13, -2, D:1) 6 stones (25, 3, D:1) a +0 dagger (26, 2, D:1) a +0 club {mace} (32, 13, D:1) a +0 leather armour (35, 11, D:1) a +0 scale mail (42, 33, D:1) a +0 short sword (43, 21, D:1) 4 stones {throwing} Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (2, 19, D:2) a staff of conjuration {staff} (4, 0, D:2) a +0 dagger (4, 17, D:2) 9 stones (5, 2, D:2) a +0 scale mail (10, 31, D:2) a +0 club {mace} (15, 3, D:2) a +0 whip {mace} a stone {throwing} (17, 36, D:2) 4 stones {throwing} (19, 20, D:2) the +8 trident of the Octopus King {venom, rElec rPois, polearm} rElec: It insulates you from electricity. rPois: It protects you from poison. (25, 33, D:2) a +0 club {mace} (25, 37, D:2) a +0 war axe Level 3 of the Dungeon (0, 0, D:3) 5 stones {throwing} (9, -26, D:3) a +0 club (22, -31, D:3) a +0 trident {polearm} (38, -29, D:3) a +0 dagger {short} Level 4 of the Dungeon (0, 0, D:4) a +0 dagger {short} (3, 15, D:4) a +0 dagger {short} (8, 24, D:4) 3 stones {throwing} (11, 14, D:4) a +0 robe (16, -13, D:4) a +0 mace {mace} (17, 15, D:4) 5 stones {throwing} a +0 animal skin (21, -14, D:4) a +0 pair of boots (23, -3, D:4) a +0 animal skin (23, 20, D:4) a +0 short sword {short} (25, -24, D:4) a +0 spear {polearm} (28, 10, D:4) a +0 scale mail (29, -24, D:4) a +0 club {mace} (29, 17, D:4) a +0 hand axe {axe} (30, -22, D:4) a +0 dagger {short} (30, 10, D:4) a +0 leather armour (31, -21, D:4) a +0 club {mace} a +0 halberd {polearm} (33, 20, D:4) 5 stones a +0 animal skin (40, 27, D:4) 13 stones {throwing} a +0 animal skin (45, -7, D:4) a +2 dagger {short} a +0 robe (46, -7, D:4) a +0 club (49, -10, D:4) a +0 robe a +0 dagger (57, -17, D:4) a +0 leather armour a +0 short sword {short} (64, -3, D:4) a +1 falchion of holy wrath {long} Level 5 of the Dungeon (9, 12, D:5) a +0 chain mail a +0 hand axe {axe} (10, 11, D:5) a +0 halberd {polearm} (12, 23, D:5) a +0 club {mace} (16, 9, D:5) a +0 whip {mace} (17, -3, D:5) a +0 whip {mace} (19, 20, D:5) a +0 war axe (21, 10, D:5) a +0 robe a +0 dagger {short} a +0 whip of draining {mace} (22, 3, D:5) a +0 robe (22, 10, D:5) a +0 flail {mace} (24, -5, D:5) a +0 club (26, -4, D:5) a +0 robe (36, 20, D:5) 4 javelins (43, 17, D:5) a +0 club {mace} Level 6 of the Dungeon (0, 0, D:6) a +0 club {mace} a +0 chain mail (1, -1, D:6) a +0 short sword {short} (2, -1, D:6) a +0 club {mace} a +0 ring mail (4, -10, D:6) a +0 whip {mace} a +0 ring mail a +0 short sword {short} (4, -9, D:6) a +0 dagger {short} (5, -10, D:6) a +0 short sword {short} (6, -10, D:6) a +0 war axe {axe} (10, 26, D:6) a +0 leather armour a +0 dagger {short} (11, 30, D:6) a +0 robe a +0 dagger {short} (19, 11, D:6) a +0 halberd {polearm} (22, 10, D:6) a +0 flail {mace} (22, 11, D:6) a +0 club {mace} (33, 18, D:6) a +0 chain mail a +0 war axe {axe} (35, 2, D:6) a +0 robe a +0 club {mace} (36, 2, D:6) a +0 spear {polearm} (45, 16, D:6) a +0 robe (51, 21, D:6) a +0 shortbow Level 7 of the Dungeon (0, 0, D:7) the +0 ring mail of Dull Amelioration {Harm Dex+2 SInv} Dex: It affects your dexterity (+2). SInv: It lets you see invisible. Harm: It increases damage dealt and taken. (7, 37, D:7) 7 stones {throwing} (8, 31, D:7) 7 stones (21, 13, D:7) a +0 trident {polearm} (33, 5, D:7) a +0 giant club {mace} (34, 5, D:7) 4 stones {throwing} a +1 hand axe {axe} a +0 robe (35, 10, D:7) a +0 spear {polearm} a +0 robe (35, 11, D:7) a +3 great sword {long} a +0 robe (36, 8, D:7) a +0 dagger {short} (36, 11, D:7) a +0 morningstar {mace} a +0 robe (37, 9, D:7) a +0 dagger {short} (38, 10, D:7) a +2 long sword {long} a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 club (2, 0, D:8) a +0 flail {mace} a +0 leather armour (3, -2, D:8) a +0 trident {polearm} (4, -3, D:8) a +0 short sword {short} (4, -2, D:8) a +0 mace {mace} (4, -1, D:8) a +0 robe (6, -1, D:8) a +0 dagger {short} a +0 robe (7, -25, D:8) 2 potions of degeneration (8, -25, D:8) a +0 hand axe {axe} (8, -20, D:8) 6 potions of degeneration {!q} (9, -24, D:8) a +0 hand axe {axe} (9, -23, D:8) a +0 hand axe {axe} a +0 hand axe {axe} (10, -27, D:8) 2 potions of degeneration (10, -26, D:8) 2 potions of degeneration (13, 1, D:8) a +0 hand axe {axe} a +0 leather armour the Ecumenical Temple a bailey (0, 0, Bailey) a +0 war axe {axe} a +0 scale mail (1, 0, Bailey) a +0 hand axe {axe} a +0 leather armour (1, 2, Bailey) a +0 hand axe {axe} a +0 leather armour (2, 4, Bailey) a +0 hand axe {axe} a +0 leather armour (3, -8, Bailey) a +0 battleaxe {axe} a +0 plate armour (3, -4, Bailey) a +0 war axe {axe} a +0 leather armour (3, -3, Bailey) a +0 hand axe {axe} a +0 leather armour (4, -8, Bailey) a +0 hand axe {axe} a +0 ring mail (4, -7, Bailey) a +0 hand axe {axe} a +0 leather armour (4, -6, Bailey) a +0 hand axe {axe} a +0 leather armour a +0 hand axe {axe} a +0 leather armour (4, -4, Bailey) a +0 hand axe {axe} a +0 leather armour (4, -2, Bailey) a +0 hand axe {axe} a +0 leather armour (5, -7, Bailey) a +0 hand axe {axe} a +0 leather armour (5, -2, Bailey) a +0 hand axe {axe} a +0 leather armour (6, -8, Bailey) a +0 hand axe {axe} a +0 leather armour (9, 2, Bailey) a +0 hand axe {axe} a +0 leather armour (11, -17, Bailey) 8 gold pieces a +0 hand axe {axe} a +0 leather armour (13, -18, Bailey) 5 gold pieces a +0 hand axe a +0 leather armour (15, 8, Bailey) a +0 hand axe {axe} a +0 leather armour (16, 3, Bailey) a +0 hand axe {axe} a +0 leather armour (16, 4, Bailey) a +0 hand axe {axe} a +0 leather armour (16, 7, Bailey) a +0 hand axe {axe} a +0 leather armour (17, 2, Bailey) a +0 hand axe {axe} a +0 leather armour (17, 3, Bailey) a +0 hand axe {axe} a +0 leather armour (19, 2, Bailey) 6 gold pieces a +0 war axe a +0 leather armour (20, 2, Bailey) 9 gold pieces a +0 hand axe a +0 leather armour (20, 3, Bailey) 7 gold pieces a +0 hand axe a +0 leather armour (20, 4, Bailey) 3 gold pieces a +0 hand axe a +0 leather armour