crabbyslav Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (3, -2, D:1) a +1 hand axe of freezing (8, 3, D:1) a +0 short sword a stone a +0 dagger (10, 1, D:1) a +0 leather armour (23, -5, D:1) a +0 club 5 stones (25, -7, D:1) a +0 club (32, -7, D:1) 19 sling bullets (33, 5, D:1) 25 arrows (41, -13, D:1) 10 arrows (44, 6, D:1) 24 stones Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, 10, D:2) a +0 scale mail (4, -16, D:2) a +0 dagger (8, 8, D:2) a +0 club a +0 leather armour (29, 28, D:2) a +0 scale mail (30, 4, D:2) a +0 club a +0 club (30, 5, D:2) 2 poisoned darts (31, 37, D:2) a +0 chain mail (35, 21, D:2) a +0 scale mail (37, 23, D:2) a +0 quarterstaff (41, -20, D:2) a +0 dagger (66, -18, D:2) a +1 mace of protection Level 3 of the Dungeon (0, 0, D:3) a +0 whip (9, 6, D:3) a +0 club a +0 leather armour a +0 mace (10, 5, D:3) a +0 club (10, 7, D:3) a +0 short sword (12, 9, D:3) 7 boomerangs (16, -12, D:3) a +0 pair of gloves (16, -6, D:3) 17 stones (18, 6, D:3) a +0 spear (23, -8, D:3) a +0 ring mail (23, -7, D:3) a +0 whip a +0 whip a +0 leather armour a +0 flail a +0 leather armour (23, -6, D:3) a +0 whip (24, -9, D:3) a +0 dagger a +0 robe (25, -11, D:3) a +0 rapier (27, 3, D:3) 5 stones (29, -18, D:3) a +1 mace of protection (36, -10, D:3) 19 stones (36, -2, D:3) a +1 leather armour of poison resistance (38, -19, D:3) a +0 club (58, -17, D:3) a +0 club a +0 dagger a +0 robe a +0 short sword Level 4 of the Dungeon (4, -45, D:4) a +0 leather armour (8, -10, D:4) a +0 whip a +0 ring mail a +0 dagger (8, -9, D:4) a +3 mace a +0 ring mail (10, -55, D:4) a +0 giant club (10, -26, D:4) a +0 ring mail (10, -9, D:4) a +0 club (11, 4, D:4) a +0 dagger (12, 4, D:4) a +0 club (13, 4, D:4) a +0 dagger a +0 robe (16, -37, D:4) a +0 hand axe (17, -37, D:4) a +0 chain mail a +0 hand axe (18, -12, D:4) a +0 leather armour (23, -44, D:4) a +0 rapier (25, -42, D:4) a +0 whip a +0 ring mail (31, -28, D:4) a +0 short sword (40, -51, D:4) a +0 hunting sling (40, -41, D:4) a +0 giant spiked club Level 5 of the Dungeon (3, -20, D:5) 23 stones (4, -26, D:5) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 dagger a +0 robe (4, -25, D:5) a +0 falchion (4, -23, D:5) a +0 club (19, -32, D:5) 15 bolts (19, -12, D:5) a +0 long sword (22, -25, D:5) a +0 flail a +0 short sword a +0 dagger a +0 robe a +0 club a +0 dagger a +0 robe (22, -22, D:5) a +4 dagger a +0 dagger a +0 robe a +0 hand axe (33, 14, D:5) a +0 club (35, -2, D:5) a +0 hunting sling (37, -5, D:5) 21 stones (40, -13, D:5) a +0 ring mail (40, 5, D:5) 19 stones (56, -28, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 falchion (4, 4, D:6) a +0 chain mail (5, 27, D:6) a +0 mace (10, -4, D:6) a +0 dagger (11, 8, D:6) a +0 club a +0 spear (11, 9, D:6) a +0 trident a +0 scale mail a staff of conjuration (11, 10, D:6) a +0 spear (12, 21, D:6) a +0 giant club (14, -11, D:6) a +0 flail a +0 plate armour (14, 1, D:6) a +0 giant club (still there?) a +0 short sword (still there?) a +0 plate armour (still there?) a +0 hand axe (still there?) (17, -3, D:6) a +0 dagger of flaming a +0 robe (17, -2, D:6) a +0 flail a +0 leather armour (18, -10, D:6) 14 arrows (18, 35, D:6) the +7 pair of quick blades "Gyre" and "Gimble" {protect} It grants its wielder temporary protection when it strikes (+7 to AC). (22, 34, D:6) a +0 shortbow 16 arrows (27, 30, D:6) a +0 leather armour (27, 33, D:6) 19 stones Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (4, -4, D:7) a +0 chain mail a +0 war axe (5, -5, D:7) a +0 robe a +0 dagger (5, -3, D:7) a +0 giant club a +0 hand axe (11, -12, D:7) a +0 falchion (14, 0, D:7) a +0 leather armour (16, 10, D:7) a +0 war axe (17, -2, D:7) a +0 ring mail a +0 whip (18, -3, D:7) a +0 dagger of venom (18, -2, D:7) a +0 short sword a +0 mace (21, 30, D:7) a +0 scale mail (23, 14, D:7) 15 sling bullets (24, -9, D:7) a +0 giant club (25, -17, D:7) a +0 hand axe (25, -15, D:7) a +0 club (26, -18, D:7) a +0 hand axe (26, -16, D:7) a +0 hand axe (27, -17, D:7) a +0 hand axe (35, 18, D:7) a +0 leather armour (40, 27, D:7) a +0 club (40, 30, D:7) a +0 spear (42, 28, D:7) a +0 halberd (44, 22, D:7) a +0 long sword (47, 10, D:7) 12 arrows (48, 22, D:7) a +0 quarterstaff (49, 5, D:7) a +1 pair of gloves (50, 5, D:7) a +0 halberd Level 8 of the Dungeon (0, 0, D:8) 21 arrows (0, 4, D:8) 11 poisoned darts (1, 5, D:8) a +0 flail a +0 ring mail (1, 6, D:8) a +0 club a +0 club a +0 leather armour (2, 6, D:8) a +0 dagger a +0 robe (4, 3, D:8) a +0 spear (5, 2, D:8) a +0 giant club (8, -7, D:8) a +0 shortbow 22 arrows (17, -11, D:8) a +0 leather armour (18, 13, D:8) a +0 mace (19, -21, D:8) a +0 flail a +0 leather armour (21, -22, D:8) a +0 dagger (21, -5, D:8) a +0 mace a +0 chain mail (22, -13, D:8) the +6 leather armour "Xonaimof" {*Contam rElec Will+ Int+8} It affects your intelligence (+8). It insulates you from electricity. It affects your willpower, your defense against some magical effects. It causes magical contamination when unequipped. (22, -4, D:8) a +3 shortbow of freezing 18 arrows (23, 11, D:8) a +0 great mace a +0 giant club (24, 4, D:8) 16 stones (26, 9, D:8) a +0 club (28, -15, D:8) 13 arrows (30, -23, D:8) 13 arrows (32, 0, D:8) a +0 robe a +0 dagger (36, 5, D:8) a +0 hand axe a +0 leather armour a +0 flail (37, 2, D:8) 19 stones (38, 4, D:8) a +0 plate armour a +0 glaive (38, 13, D:8) a +0 giant club a +0 giant spiked club a +0 great sword a +0 ring mail a +0 giant club (38, 21, D:8) the +3 scythe of Zaaxt {spect, *Rage rElec Str+3} When it strikes, its spirit leaps out and fights alongside the wielder. It affects your strength (+3). It insulates you from electricity. It may make you go berserk in combat. (39, 12, D:8) a +0 robe a +0 dagger (40, 11, D:8) a +0 scale mail a +3 mace of protection (40, 12, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a potion of degeneration (0, 1, D:9) a +0 short sword 8 poisoned darts a +0 leather armour of poison resistance a +0 dagger a +0 robe (1, 1, D:9) a +0 trident (11, -6, D:9) a +0 scale mail (12, -8, D:9) 26 gold pieces (13, -10, D:9) 15 gold pieces (16, -10, D:9) a scroll of teleportation (17, -10, D:9) a +0 fustibalus (17, -9, D:9) 21 gold pieces (18, -12, D:9) 28 sling bullets (21, -12, D:9) 4 gold pieces (23, -8, D:9) 20 gold pieces (26, 17, D:9) a +0 long sword (27, 19, D:9) 16 stones (29, 21, D:9) a +0 chain mail (37, 5, D:9) a +0 dagger a +0 leather armour Level 10 of the Dungeon [Shop] Keostry's Antique Armour Emporium a +0 buckler (162 gold) the +9 scales of the Dragon King {rPois rF+ rC+ Will+} (4492 gold) It protects you from fire. It protects you from cold. It protects you from poison. It affects your willpower, your defense against some magical effects. a +0 scale mail (144 gold) a +0 pair of boots (162 gold) a +2 scale mail of fire resistance (756 gold) the +2 helmet of Unreason {Dex+4} (1076 gold) It affects your dexterity (+4). a +0 robe (25 gold) a +0 leather armour (72 gold) a +0 robe (25 gold) a +0 troll leather armour (540 gold) a +0 robe (25 gold) a +0 robe (25 gold) (1, -39, D:10) a +0 shortbow 28 arrows (5, -34, D:10) a +0 club (14, -30, D:10) 15 stones (19, -10, D:10) a potion of lignification (20, -15, D:10) a +0 war axe (23, 1, D:10) a +0 shortbow 28 arrows (23, 2, D:10) a +0 short sword (28, -29, D:10) a +0 flail a +0 chain mail (29, -29, D:10) a +0 dagger (30, -30, D:10) a +0 dagger a +0 robe a +0 leather armour (30, -29, D:10) a +0 war axe (31, -32, D:10) a +0 mace of protection a +0 ring mail (35, -19, D:10) a +0 giant club a +0 giant club (36, -34, D:10) a +0 long sword a +0 chain mail a +0 trident a +2 ring mail of cold resistance (36, -33, D:10) a +0 dagger a +0 leather armour (36, -19, D:10) the +3 robe of the Slightly Bent {+Blink Int-5 SInv} It affects your intelligence (-5). It lets you see invisible. It lets you blink. Level 11 of the Dungeon (0, 0, D:11) a +0 spear (8, -16, D:11) a +0 giant club a +0 giant club (8, 12, D:11) a +0 dagger of draining a +0 robe (9, 12, D:11) a +2 dagger of speed a +0 robe (9, 13, D:11) a +0 battleaxe a +0 chain mail (9, 14, D:11) a +0 dagger a +0 robe (13, 20, D:11) 5 stones (17, -9, D:11) 15 stones (18, -11, D:11) a +0 ring mail (21, 2, D:11) a +0 falchion (22, 0, D:11) a +0 mace (23, 7, D:11) a +0 giant club (24, 5, D:11) a +0 robe a +0 dagger (26, -14, D:11) a +0 robe (29, 19, D:11) a -1 spear a +0 animal skin (36, -27, D:11) a +0 battleaxe a +0 plate armour a +3 short sword of venom a +0 dagger a +0 robe (36, -12, D:11) a +0 pair of gloves (38, -26, D:11) a +0 dagger a +0 robe (40, -5, D:11) a staff of cold (57, -16, D:11) a +0 flail Level 12 of the Dungeon [Shop] Uheob's General Store 8 curare-tipped darts (67 gold) 13 arrows (36 gold) the amulet of Qutexat {Spirit rPois Str+3 Int+3 Dex+2} (812 gold) [amulet of guardian spirit] It causes incoming damage to be split between your health and magic. It affects your strength (+3). It affects your intelligence (+3). It affects your dexterity (+2). It protects you from poison. 16 bolts (44 gold) a ring of poison resistance (280 gold) the +7 broad axe "Eclayc" {freeze, Will+ Dex+3 Stlth+} (894 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+3). It affects your willpower, your defense against some magical effects. It makes you more stealthy. a potion of curing (42 gold) a scroll of enchant armour (105 gold) 5 poisoned darts (28 gold) (0, 0, D:12) a +0 falchion (3, 29, D:12) a +0 leather armour (4, 0, D:12) a +0 robe (4, 28, D:12) a +0 giant spiked club a +0 giant spiked club (7, 44, D:12) a +0 hand crossbow (8, 12, D:12) 24 stones (16, 34, D:12) a ring of positive energy (16, 35, D:12) a +1 mace of holy wrath (16, 36, D:12) a +2 chain mail of poison resistance (19, 33, D:12) a +0 long sword a +0 plate armour (19, 43, D:12) 24 sling bullets (21, 37, D:12) 19 arrows a +0 shortbow (22, 24, D:12) 19 bolts (24, -4, D:12) a +0 rapier (25, 0, D:12) a tin of tremorstones (2/2) (25, 4, D:12) a +0 ring mail (40, 34, D:12) a +0 long sword Level 13 of the Dungeon (0, 0, D:13) 26 gold pieces (0, 1, D:13) a +0 dagger (0, 2, D:13) a +0 ring mail (3, 4, D:13) a +0 giant club (still there?) a +0 giant spiked club (still there?) a +0 giant club (still there?) (4, 3, D:13) 6 large rocks (4, 4, D:13) a +0 giant club a +0 giant spiked club a +0 giant spiked club (16, 4, D:13) 2 potions of degeneration (30, -23, D:13) a +0 chain mail (35, -16, D:13) 26 stones (40, -25, D:13) a +0 rapier (59, -45, D:13) a potion of degeneration (63, -41, D:13) the +12 Vampire's Tooth {vamp} It inflicts no extra harm, but heals its wielder when it wounds a living foe. Level 14 of the Dungeon (0, 0, D:14) 16 stones (8, 22, D:14) 9 sling bullets (10, 9, D:14) 4 large rocks (11, 20, D:14) 12 sling bullets (12, 17, D:14) a +0 robe (24, 17, D:14) a +0 glaive (32, -25, D:14) 19 arrows (36, -10, D:14) a +0 mace (40, 6, D:14) a +0 falchion a +0 robe (41, 0, D:14) a +0 dire flail a +0 robe (41, 1, D:14) a +2 flail a +0 robe a +0 trident a +0 robe (41, 2, D:14) a +3 halberd a +0 robe (44, -17, D:14) +0 acid dragon scales (52, 6, D:14) a +0 troll leather armour Level 15 of the Dungeon [Shop] Aci Qeub's Antique Weapon Shoppe a +0 short sword (93 gold) a +0 mace (93 gold) a +0 short sword (93 gold) a +0 club (31 gold) a +5 vorpal morningstar (1023 gold) a +0 great sword (201 gold) a +0 hand crossbow (108 gold) a +0 hand axe (93 gold) a +3 vorpal halberd (713 gold) a +0 battleaxe (201 gold) a +0 flail of holy wrath (257 gold) a +0 great mace of protection (303 gold) a +0 scimitar (124 gold) a +0 trident (108 gold) the +6 long sword "Bishasaz" {flame, rF+ Will+ Str-3} (1537 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (-3). It protects you from fire. It affects your willpower, your defense against some magical effects. a +0 spear (93 gold) (0, 0, D:15) a +0 scimitar of flaming (0, 18, D:15) a scroll of vulnerability (4, 21, D:15) a +0 chain mail (7, 7, D:15) a +0 scimitar (13, 15, D:15) a +0 dagger a +0 robe a +0 giant spiked club a +0 giant club (13, 16, D:15) a +0 giant club a +0 giant club (15, 15, D:15) a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (15, 16, D:15) a +0 giant club a +0 dire flail a +0 whip a +2 robe of fire resistance a +0 giant club (16, -14, D:15) the +1 scale mail of Ritic {Dex+2 Stlth+} It affects your dexterity (+2). It makes you more stealthy. (22, 20, D:15) a +0 scale mail (27, 0, D:15) a +0 scimitar of flaming (28, 12, D:15) a +0 long sword (28, 28, D:15) a +0 long sword a +2 ring mail of poison resistance a +0 kite shield (33, -7, D:15) 13 arrows (35, -4, D:15) a +0 dire flail a +0 dire flail (35, -3, D:15) a +0 giant club a +0 giant spiked club (37, 35, D:15) 21 stones (44, -5, D:15) a +0 longbow 8 arrows a +0 ring mail (48, -6, D:15) a +1 vorpal long sword (49, -22, D:15) a +0 ring mail (51, -22, D:15) a +0 shortbow 22 arrows the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant club (2, 0, Orc:1) a +0 giant spiked club a +0 plate armour a +2 long sword of venom (2, 25, Orc:1) a +0 giant club (3, 0, Orc:1) a +0 leather armour a +0 whip (3, 1, Orc:1) a +0 short sword a +0 dire flail a +0 dire flail (4, -1, Orc:1) a +0 giant club a +0 dagger a +0 war axe (4, 21, Orc:1) a +0 mace 6 boomerangs a +0 chain mail a +1 halberd of venom a +0 plate armour (4, 23, Orc:1) a +0 short sword a +0 ring mail a +0 short sword a +0 chain mail (5, 0, Orc:1) a +0 leather armour a +0 trident (5, 21, Orc:1) a +0 club a +0 war axe (6, 22, Orc:1) a +2 trident of venom (8, -4, Orc:1) a +0 chain mail a +1 dire flail of protection (9, -6, Orc:1) a +0 robe a +0 dagger (9, -5, Orc:1) a +0 mace a +0 robe a +0 dagger (9, -4, Orc:1) a +0 robe a +0 dagger (15, 9, Orc:1) a +0 dagger (16, 8, Orc:1) a +0 halberd 3 boomerangs a +0 whip a +0 chain mail (17, 9, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Suneleg's Magic Scroll Boutique a scroll of identify (32 gold) a scroll of teleportation (48 gold) a scroll of identify (32 gold) a scroll of magic mapping (56 gold) a scroll of fear (56 gold) a scroll of brand weapon (320 gold) a scroll of identify (32 gold) a scroll of enchant armour (120 gold) a scroll of vulnerability (120 gold) a scroll of blinking (120 gold) a scroll of fog (32 gold) a scroll of enchant weapon (120 gold) [Shop] Leuwebucw's General Store the +11 long sword of the Puffin {freeze, MP+9 Str+3} (1309 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+3). It affects your magic capacity (+9). 21 stones (29 gold) a +0 hand axe (42 gold) a +0 ring mail (56 gold) a phial of floods (560 gold) 15 poisoned darts (84 gold) a +6 ring of strength (819 gold) a +0 ring mail (56 gold) 22 stones (30 gold) a +0 leather armour (28 gold) [Shop] Muajoycs's Antique Weapon Emporium a +0 war axe (112 gold) a +0 mace of holy wrath (236 gold) a +0 flail (112 gold) a +0 long sword of holy wrath (265 gold) a +0 rapier (128 gold) a +0 hand axe (96 gold) a +0 mace (96 gold) a +2 scimitar of protection (537 gold) a +0 great sword (208 gold) a +0 short sword (96 gold) a +0 trident (112 gold) a +0 rapier (128 gold) a +0 quarterstaff (128 gold) a +0 short sword (96 gold) a +0 trident (112 gold) [Shop] Zyxem's Jewellery Shoppe a ring of magical power (320 gold) a +6 ring of strength (936 gold) an amulet of magic regeneration (480 gold) the ring "Ofov" {MP+9 Int+4} (566 gold) [ring of magical power] It affects your intelligence (+4). It affects your magic capacity (+9). a ring of flight (280 gold) the ring of Nuigooxy {Wiz rF+ Will++} (838 gold) [ring of wizardry] It improves your spell success rate. It protects you from fire. It affects your willpower, your defense against some magical effects. a +6 ring of intelligence (936 gold) (6, 6, Orc:2) a +0 dagger a +0 robe (11, 27, Orc:2) a +0 flail a +0 short sword a +0 chain mail (12, 27, Orc:2) a +0 hand axe a +0 short sword (18, 0, Orc:2) 14 bolts (18, 2, Orc:2) a staff of earth (25, -12, Orc:2) 4 large rocks (25, 6, Orc:2) a +0 ring mail a +0 short sword (26, 6, Orc:2) a +0 halberd 8 boomerangs a +0 plate armour (33, 22, Orc:2) a +0 club (34, 23, Orc:2) a +0 dire flail a +0 plate armour a +0 hand axe (35, 3, Orc:2) a +0 mace (35, 22, Orc:2) a +0 flail (35, 23, Orc:2) a +0 club a +0 club a +0 club (36, 8, Orc:2) a +0 dagger a +0 robe (36, 22, Orc:2) a +0 club a +0 dagger a +0 robe (37, 22, Orc:2) a +0 club a +0 ring mail (38, 23, Orc:2) a +0 hand axe a +0 hand axe a +0 chain mail (39, 13, Orc:2) a +0 vampiric scimitar a +0 scale mail (39, 23, Orc:2) a +1 falchion of holy wrath a +0 leather armour (40, 8, Orc:2) a +0 short sword a +0 leather armour (41, 12, Orc:2) a +0 short sword a +0 scimitar (42, 0, Orc:2) a +0 hand axe a +0 short sword a +0 plate armour (42, 2, Orc:2) a +0 dire flail a +0 chain mail a +0 mace a +0 ring mail a +0 war axe a +0 chain mail a +0 glaive a +0 chain mail (42, 3, Orc:2) a +0 hand axe a +0 ring mail a +0 long sword (43, 0, Orc:2) a +0 dagger a +0 ring mail (43, 2, Orc:2) a +0 club a +0 vorpal battleaxe a +0 plate armour a +0 battleaxe a +0 arbalest 8 bolts a +0 plate armour a +0 mace a +0 plate armour a +0 dagger a +0 robe (43, 3, Orc:2) a +0 short sword of venom a +0 ring mail a +0 trident a +0 chain mail (43, 13, Orc:2) a +0 vampiric battleaxe (43, 15, Orc:2) a +1 long sword of holy wrath a +0 chain mail (44, 0, Orc:2) a +0 war axe a +0 leather armour (45, 0, Orc:2) a +0 trident a +0 leather armour (45, 1, Orc:2) a +0 falchion (46, 2, Orc:2) a +0 club a +0 ring mail (46, 6, Orc:2) a +0 battleaxe a +0 leather armour (46, 10, Orc:2) a +0 club a +0 ring mail a +0 dagger a +0 robe (47, 3, Orc:2) a +1 dagger of speed (48, 4, Orc:2) a +0 war axe a +0 mace a +0 chain mail a +0 short sword a +3 chain mail (48, 10, Orc:2) a +0 demon whip a +0 ring mail (49, 4, Orc:2) a +0 leather armour a +0 short sword a +0 chain mail (49, 15, Orc:2) a +0 hand axe a +0 chain mail (49, 19, Orc:2) a +0 great sword a +0 arbalest 10 bolts a +0 plate armour a +0 mace a +0 chain mail (49, 20, Orc:2) a +0 hand axe a +0 chain mail (50, 5, Orc:2) a +0 long sword a +0 plate armour (51, 1, Orc:2) a +0 short sword 7 boomerangs a +0 plate armour (51, 19, Orc:2) a +0 glaive a +0 chain mail (52, 1, Orc:2) a +0 short sword a +0 chain mail a +0 dagger (52, 2, Orc:2) a +0 dagger a +0 robe a +0 short sword a +0 dagger a +0 ring mail (52, 3, Orc:2) a +0 dagger a +0 hand axe a +0 ring mail a +0 hand axe a +0 leather armour a +0 chain mail a +0 short sword (54, 6, Orc:2) a +0 short sword a +0 scale mail (54, 7, Orc:2) a +0 whip a +0 scale mail a +0 flail a +0 chain mail (58, 22, Orc:2) a +0 troll leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) 16 stones (14, -46, Lair:1) a +0 chain mail (16, -1, Lair:1) 26 bolts (20, -36, Lair:1) 13 stones (37, -39, Lair:1) a +0 ring mail (53, -35, Lair:1) a scroll of random uselessness (61, -9, Lair:1) a potion of degeneration Level 2 of the Lair of Beasts (0, 0, Lair:2) 26 arrows (6, -4, Lair:2) 22 arrows (23, 25, Lair:2) the +2 rapier of the Freezing Saviour {vorpal, Fragile rElec rPois Will+} It inflicts extra damage upon your enemies. It insulates you from electricity. It protects you from poison. It affects your willpower, your defense against some magical effects. It will be destroyed if unequipped. a +0 robe (24, 17, Lair:2) 23 stones (24, 26, Lair:2) a +0 spear (34, 45, Lair:2) a +0 robe (47, 17, Lair:2) 22 bolts (54, 0, Lair:2) 30 arrows Level 3 of the Lair of Beasts (1, -49, Lair:3) 10 stones (1, -21, Lair:3) a +0 ring mail (4, -49, Lair:3) 23 stones (5, -46, Lair:3) a potion of degeneration (8, -2, Lair:3) 23 bolts (14, -25, Lair:3) 22 arrows (35, -13, Lair:3) +0 ice dragon scales (37, -33, Lair:3) 11 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 hunting sling (17, -14, Lair:4) a +0 hand axe (43, -20, Lair:4) a +0 dagger of venom a +0 robe (49, -34, Lair:4) 7 poisoned darts (65, -25, Lair:4) a +2 buckler (66, 16, Lair:4) 12 arrows Level 5 of the Lair of Beasts (0, 0, Lair:5) 22 sling bullets (1, 12, Lair:5) 14 stones (20, -26, Lair:5) a +1 hand axe of distortion (21, 25, Lair:5) 17 arrows (30, 1, Lair:5) 25 stones (33, 26, Lair:5) a +0 spear (38, -19, Lair:5) a +0 short sword (47, 25, Lair:5) 14 stones (67, -18, Lair:5) a +0 chain mail (74, 34, Lair:5) 15 sling bullets Level 6 of the Lair of Beasts (0, 0, Lair:6) 24 stones (11, 0, Lair:6) a +0 flail (22, 11, Lair:6) 18 stones (24, 38, Lair:6) 17 stones (29, -2, Lair:6) 22 arrows (39, 50, Lair:6) 19 stones (43, 40, Lair:6) a +0 chain mail (47, 29, Lair:6) a +1 scale mail of positive energy (53, 1, Lair:6) a +0 quarterstaff (60, 42, Lair:6) 16 stones (61, 4, Lair:6) the +0 chain mail of Awe {rC+} It protects you from cold. (62, 39, Lair:6) 19 poisoned darts (68, 19, Lair:6) a +0 spear (71, 23, Lair:6) a +0 flail (74, 47, Lair:6) a +0 mace (75, -1, Lair:6) a +0 great mace (75, 57, Lair:6) 20 sling bullets Level 1 of the Shoals (0, 0, Shoals:1) a +0 spear a +0 hunting sling 25 sling bullets a faun corpse (skeletalised by now) (1, 0, Shoals:1) a +0 club a +0 hunting sling 9 stones (1, 1, Shoals:1) a +0 spear a +2 vorpal hunting sling 30 stones a harpy corpse (skeletalised by now) (1, 2, Shoals:1) a +0 hunting sling a +0 club 24 stones a harpy corpse (skeletalised by now) (1, 3, Shoals:1) a harpy corpse (skeletalised by now) (1, 18, Shoals:1) a potion of degeneration (2, 0, Shoals:1) a harpy corpse (skeletalised by now) (3, 0, Shoals:1) a +0 spear a +0 hunting sling 11 sling bullets a harpy corpse (skeletalised by now) (9, 28, Shoals:1) a scroll of vulnerability (11, 16, Shoals:1) a staff of earth a +0 robe (13, 21, Shoals:1) 21 bolts (19, 24, Shoals:1) a sea snake corpse (27, 32, Shoals:1) a +0 dagger (29, 13, Shoals:1) a +0 spear (34, 31, Shoals:1) a manticore corpse (38, 12, Shoals:1) a water nymph corpse (38, 31, Shoals:1) a harpy corpse (38, 32, Shoals:1) a manticore corpse a harpy corpse (46, 21, Shoals:1) a +0 club (49, 22, Shoals:1) a scroll of identify (49, 25, Shoals:1) a +0 ring mail Level 1 of the Spider Nest (10, 17, Spider:1) 11 poisoned darts (41, 5, Spider:1) the +9 glaive "Huadir" {drain, rElec Int-3 Stlth+} A truly terrible weapon, it drains the life of those it strikes. It affects your intelligence (-3). It insulates you from electricity. It makes you more stealthy. (63, 17, Spider:1) 16 stones (69, -14, Spider:1) 20 stones Level 2 of the Spider Nest (3, -10, Spider:2) a potion of berserk rage (3, -5, Spider:2) a +0 dagger (3, 7, Spider:2) a wand of digging (6)