crabbyslav Level 1 of the Dungeon (18, -16, D:1) 8 javelins (35, -19, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (14, 3, D:2) a +0 scale mail (21, -27, D:2) a +0 club (31, -34, D:2) a +0 dagger (32, 6, D:2) a +0 mace (34, -6, D:2) a +0 ring mail (36, -16, D:2) a +0 whip Level 3 of the Dungeon [Shop] Mureim's Weapon Emporium 18 stones (23 gold) a +0 short sword (39 gold) a +0 dagger (26 gold) a +0 flail of protection (80 gold) a +0 dagger (26 gold) a +0 whip (32 gold) a +4 shortbow of freezing (356 gold) 8 poisoned darts (41 gold) a +0 rapier (52 gold) a +0 whip (32 gold) the +6 broad axe of the Maze {vorpal, +Rage rF- Str+4 Dex+3} (704 gold) It inflicts extra damage upon your enemies. It affects your strength (+4). It affects your dexterity (+3). It makes you vulnerable to fire. It lets you go berserk. a +0 dagger (26 gold) a +2 trident of venom (210 gold) (0, 0, D:3) a +0 short sword (10, 25, D:3) a +0 quarterstaff (12, 7, D:3) a +0 falchion (24, 23, D:3) a +0 club (29, -12, D:3) a +1 mace of protection (36, 32, D:3) a +0 hand axe (37, -7, D:3) a stone (50, -9, D:3) a +0 club (51, -4, D:3) 15 poisoned darts (51, 19, D:3) a +0 dagger a +0 robe 10 gold pieces (53, 5, D:3) a +0 mace (54, -14, D:3) 2 boomerangs (54, 1, D:3) a +0 short sword (54, 2, D:3) a +0 club (54, 13, D:3) a stone (57, 4, D:3) 20 stones (57, 5, D:3) 14 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (15, -13, D:4) 19 arrows (20, 16, D:4) a +0 hunting sling (36, 13, D:4) a +0 dagger (37, 12, D:4) a +0 dagger a +0 robe (37, 13, D:4) a +0 dagger (45, -22, D:4) a +0 robe (54, 15, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 7 gold pieces (1, 0, D:5) a stone (5, 1, D:5) 15 arrows (5, 2, D:5) a necrophage corpse a jackal corpse a jackal corpse (9, 13, D:5) a +3 scythe a +0 robe (11, 7, D:5) a hound corpse (skeletalised by now) (22, 3, D:5) a +0 dagger (22, 5, D:5) a +0 club