crabbyslav Level 1 of the Dungeon (7, -4, D:1) a +0 dagger (8, -12, D:1) 14 arrows (14, -8, D:1) a +0 dagger (19, 2, D:1) 18 bolts (22, 8, D:1) 14 stones (29, 3, D:1) 26 sling bullets (33, -15, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) 17 arrows (3, -9, D:2) a +0 dagger (5, -7, D:2) 14 stones (6, -23, D:2) a +0 ring mail (18, -15, D:2) 16 stones (24, 5, D:2) a +0 mace (25, -29, D:2) a +0 robe (25, -25, D:2) a +0 spear (26, -22, D:2) 18 sling bullets (31, -6, D:2) 17 stones (32, -18, D:2) a +0 whip 3 stones Level 3 of the Dungeon (0, 0, D:3) a staff of cold (5, 8, D:3) a +0 rapier (9, -5, D:3) a +0 trident (17, -10, D:3) a +0 club (28, -7, D:3) 22 arrows (30, 0, D:3) a +0 great mace (40, -19, D:3) a +0 war axe (44, 11, D:3) 20 stones (47, -3, D:3) a +0 mace (48, -3, D:3) a +0 dagger of venom a +0 short sword a +0 scale mail a +0 dagger a +0 ring mail a +0 dagger a +0 robe (49, -37, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 14 bolts (7, 3, D:4) 26 bolts (15, 1, D:4) a +0 trident (17, 1, D:4) a +0 rapier (30, 0, D:4) 5 boomerangs (39, -7, D:4) a +0 mace (40, -18, D:4) 19 sling bullets (45, 8, D:4) a +0 short sword (46, -5, D:4) a +0 dagger (48, 1, D:4) a +0 dagger (52, -17, D:4) a +0 club (63, 19, D:4) 17 bolts (63, 27, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Istustra's Armour Shop a +0 chain mail (67 gold) a +0 ring mail (60 gold) a +1 pair of gloves of archery (247 gold) a +0 leather armour (30 gold) a +0 leather armour (30 gold) a +2 hat (240 gold) a +0 chain mail (67 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) a +0 pair of gloves (67 gold) a +0 scale mail (60 gold) [Shop] Leodynib's Book Shop a book of Power (630 gold) a book of Debilitation (560 gold) a book of Flames (490 gold) a book of Transfigurations (770 gold) a book of the Earth (910 gold) a book of Misfortune (280 gold) a book of Geomancy (490 gold) a book of Cantrips (280 gold) a book of Party Tricks (700 gold) [Shop] Ciri's Weapon Shoppe 23 arrows (55 gold) a +0 short sword (36 gold) 28 stones (33 gold) a +0 mace (36 gold) a +0 trident (42 gold) 20 sling bullets (120 gold) 15 bolts (36 gold) a +0 scimitar (48 gold) a +4 short sword of distortion (354 gold) a +0 whip (30 gold) a +0 mace (36 gold) a +0 whip (30 gold) [Shop] Quc Kawn's Distillery a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) a potion of berserk rage (55 gold) a potion of degeneration (11 gold) a potion of cancellation (88 gold) a potion of flight (33 gold) a potion of curing (33 gold) a potion of berserk rage (55 gold) a potion of resistance (110 gold) 2 potions of brilliance (88 gold) a potion of haste (110 gold) a potion of curing (33 gold) [Shop] Ocyr's Antique Weapon Boutique a +0 whip (57 gold) a +0 long sword (80 gold) a +0 long sword (80 gold) the +4 mace "crabbyslav's Doom" {antimagic, rF+ Stlth+} (1053 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It protects you from fire. It makes you more stealthy. a +0 scimitar (92 gold) a +0 spear (69 gold) a +2 falchion of holy wrath (400 gold) a +2 vorpal falchion (379 gold) a +0 hand crossbow (80 gold) a +0 club (23 gold) a +0 scimitar (92 gold) a +1 dagger of protection (216 gold) a +0 hunting sling (34 gold) a +3 vorpal hand crossbow (510 gold) a +0 flail (80 gold) (4, 29, D:5) 5 boomerangs (7, 20, D:5) 28 stones (9, 47, D:5) 13 arrows (9, 48, D:5) 18 arrows (11, 6, D:5) a +0 robe a +0 club (15, 48, D:5) 24 sling bullets (27, 1, D:5) a +0 war axe a +0 robe (35, 9, D:5) a +0 falchion (40, 30, D:5) 11 arrows (43, 23, D:5) a +0 club (43, 39, D:5) 15 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (1, -39, D:6) a +0 pair of boots (7, -27, D:6) a +0 leather armour (10, -18, D:6) 11 arrows (14, -24, D:6) a +0 giant spiked club (21, -20, D:6) a +0 giant club (40, -11, D:6) 21 bolts (40, -8, D:6) 18 stones (46, -32, D:6) a +0 giant spiked club (50, -13, D:6) 15 stones (51, -15, D:6) 31 sling bullets (56, -31, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Wusoiwil's Book Shoppe Meta's Volume of the Snowflakes and Ignition (662 gold) Spells Type Level Known a - Ozocubu's Armour Ice 3 no b - Sticky Flame Conjuration/Fire 4 no c - Summon Ice Beast Ice/Summoning 4 no d - Simulacrum Ice/Necromancy 6 no a book of Maledictions (250 gold) a book of Minor Magic (200 gold) a book of Death (700 gold) the Tome of Ice and Contamination (712 gold) Spells Type Level Known a - Hailstorm Conjuration/Ice 4 no b - Olgreb's Toxic Radiance Poison 4 no c - Freezing Cloud Conjuration/Ice/Air 6 no d - Simulacrum Ice/Necromancy 6 no a book of Conjurations (300 gold) a book of Frost (350 gold) a book of Power (450 gold) a book of Minor Magic (200 gold) (0, 0, D:7) a +0 short sword (0, 4, D:7) 18 arrows (3, -46, D:7) 9 stones (7, -27, D:7) a +0 giant club (7, -3, D:7) a +0 dagger (8, 1, D:7) 25 stones (18, -14, D:7) a +0 trident (32, -28, D:7) a +0 quarterstaff (32, -13, D:7) the +2 long sword "Kefim" {drain, Fly rF+} A truly terrible weapon, it drains the life of those it strikes. It protects you from fire. It grants you flight. (41, -31, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (0, 18, D:8) a +0 robe a +2 hand axe of freezing a +0 robe a +4 dagger a +0 robe a +0 short sword a +0 robe a +5 flail of freezing a +0 robe (5, 10, D:8) a +0 robe a +0 mace (6, 9, D:8) a +0 robe a +2 hand axe (7, -21, D:8) a +0 battleaxe a +0 robe (7, 10, D:8) a +0 robe a +4 morningstar (16, -25, D:8) a +0 trident (16, -24, D:8) a +0 whip (16, -22, D:8) a +0 robe a +0 dagger (16, -21, D:8) a +0 flail (17, -22, D:8) a +1 dagger of flaming (23, 5, D:8) 15 sling bullets (26, -14, D:8) a +3 falchion of freezing a +0 robe (28, -23, D:8) a +0 robe (36, -27, D:8) a +0 scale mail (46, -19, D:8) 20 stones (54, 2, D:8) 21 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 dagger of draining a +0 robe an orc skeleton (0, 1, D:9) a +0 falchion (2, -1, D:9) a +0 flail an orc skeleton (4, -19, D:9) a +0 helmet (13, -17, D:9) the +7 mace of Variability {chain chaos} Each time it hits an enemy it has a different, random effect. (14, -3, D:9) 6 javelins (16, -26, D:9) a +0 club (26, -10, D:9) a +0 club (28, -7, D:9) a staff of cold (36, -27, D:9) a +0 flail (37, -26, D:9) a +0 club (39, -19, D:9) a +0 plate armour a +0 dire flail (40, -26, D:9) 10 stones (45, -20, D:9) a +0 battleaxe 3 boomerangs a +0 short sword a +0 leather armour a +0 hand axe a +0 plate armour (45, 8, D:9) a +0 hunting sling (46, -20, D:9) a +0 hand axe 26 stones (46, -11, D:9) a +0 whip (51, -7, D:9) a +0 shortbow 18 arrows Level 12 of the Dungeon (0, 0, D:12) a +0 buckler (7, -6, D:12) a +0 spear (still there?) a +0 ring mail (still there?) (7, -5, D:12) a +0 whip a +0 club a gnoll corpse (8, -5, D:12) a +0 whip (9, -6, D:12) a +0 whip of draining the Ecumenical Temple