Dungeon Crawl Stone Soup version 0.29.1-1-gd02db6906a (webtiles) character file. Game seed: 9094736873119787620 213 crabbyslav the Conjurer (level 5, 0/34 HPs) Began as an Octopode Wanderer on Sept 15, 2022. Slain by a black bear (2 damage) ... on level 4 of the Dungeon. The game lasted 00:03:43 (3541 turns). crabbyslav the Conjurer (Octopode Wanderer) Turns: 3541, Time: 00:03:43 Health: 0/34 AC: 1 Str: 12 XL: 5 Next: 90% Magic: 4/8 EV: 13 Int: 19 God: Gold: 212 SH: 0 Dex: 10 Spells: 4/8 levels left rFire . . . SeeInvis . m - +6 dagger "Benau" {distort, rC+ Int+2 Stlth+} rCold + . . Faith . (no shield) rNeg + . . Spirit . b - +0 hat rPois . Reflect . (no amulet) rElec . Harm . d - ring of positive energy rCorr + Rampage . v - ring of resist corrosion Will ..... y - ring of flight Stlth +++....... (no ring) HPRegen 0.11/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) (no ring) @: flying A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 212 gold pieces. Inventory: Hand Weapons k - a +0 dagger of venom m - the +6 dagger "Benau" (weapon) {distort, rC+ Int+2 Stlth+} (You found it on level 2 of the Dungeon) It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. Int: It affects your intelligence (+2). rC: It protects you from cold. Stlth: It makes you more stealthy. Missiles i - a throwing net q - 4 curare-tipped darts (quivered) Armour b - a +0 hat (worn) Jewellery d - a ring of positive energy (left tentacle) v - a ring of resist corrosion (right tentacle) y - a ring of flight (on tentacle) A - a ring of fire Scrolls g - a scroll of immolation {unknown} h - a scroll of fog {unknown} j - 2 scrolls of identify {unknown} n - 3 scrolls of vulnerability {unknown} o - a scroll of enchant weapon {unknown} r - a scroll of blinking {unknown} s - a scroll of magic mapping {unknown} t - a scroll of fear {unknown} x - a scroll of torment {unknown} z - a scroll of teleportation {unknown} Potions a - 2 potions of brilliance {unknown} c - 2 potions of curing e - 2 potions of lignification {unknown} f - a potion of berserk rage {unknown} l - 2 potions of might {unknown} p - a potion of heal wounds {unknown} u - a potion of cancellation {unknown} w - a potion of magic {unknown} Skills: + Level 2.3 Fighting - Level 1.0 Maces & Flails + Level 2.9 Dodging + Level 2.1 Spellcasting * Level 4.4 Conjurations + Level 3.3 Evocations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 40% 1d5 7% 1 b - Dazzling Flash Conj/Hex 20% N/A 21% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Necrotise Necr 8% 1d4 17% 1 Vampiric Draining Necr 2% 2d6 45% 3 Sticky Flame Conj/Fire 10% 2d3 56% 4 Agony Necr 2% N/A 99% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Shops: D:3 [ Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - black bear Aim: a black bear (lightly wounded, 64% to hit) You throw a curare-tipped dart. The curare-tipped dart hits the black bear. The black bear is poisoned. The black bear convulses. The black bear seems to slow down. The black bear is heavily wounded. Throw: 4 darts (curare) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, very poisoned, slow, 64% to hit) Okay, then. Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - black bear Aim: a black bear (heavily wounded, very poisoned, slow, 77% to hit) The zap hits the black bear. The black bear is heavily wounded. The zap hits the gnoll. The gnoll is lightly wounded. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the ogre. The ogre is moderately wounded. The zap hits the quokka. The quokka is heavily wounded. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * You feel better. The black bear bites you. The black bear barely misses you. The black bear misses you. The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Dazzling Flash (quite dangerous; 21% risk of failure) Press: ? - help, Dir - look around, f - activate The black bear is dazzled. The black bear bites you. * * * LOW HITPOINT WARNING * * * The black bear claws you. You die... ###### #....## #.##..# #.###.# #.# #@# #.# #h# ########.###g# #.........##g# ## #.........##O# .####....>....##r# ..............##....# #####.†.......##..g..# #.........#.......# You could see a black bear (blind, poisoned, slow), an ogre, 2 gnolls and a quokka. Vanquished Creatures A hound (D:4) An orc priest (D:3) An iguana (D:4) A gnoll (D:4) 5 adders 2 worms (D:3) A dart slug (D:1) 6 orcs (D:3) 6 ball pythons 3 endoplasms 2 giant cockroaches 5 goblins 3 hobgoblins (D:1) 4 jackals (D:3) A quokka (D:1) 4 bats A frilled lizard (D:2) 11 kobolds 6 rats 64 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crabbyslav the Octopode Wanderer began the quest for the | Orb. 0 | D:1 | crabbyslav set off with the following items: a +0 mace, a | +0 hat, a potion of curing; and the following spell | memorised: Shock; and the following spells available to | memorise: Dazzling Flash, Sticky Flame. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 2/2 460 | D:1 | Reached XP level 2. HP: 17/18 MP: 3/3 860 | D:1 | Found a faded altar of an unknown god. 1203 | D:2 | Identified the +6 dagger "Benau" {distort, rC+ Int+2 | Stlth+} 1494 | D:2 | Reached XP level 3. HP: 17/23 MP: 5/5 2173 | D:3 | Reached XP level 4. HP: 19/29 MP: 3/6 2811 | D:3 | Learned a level 3 spell: Dazzling Flash 2812 | D:3 | Found Xerrugg's Antique Armour Shoppe. 2857 | D:3 | Reached skill level 4 in Conjurations 2909 | D:3 | Reached XP level 5. HP: 21/34 MP: 1/7 3528 | D:4 | Noticed a black bear 3528 | D:4 | Noticed an ogre 3541 | D:4 | Slain by a black bear Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_large_4, layout_loops_ring, shapermc_ecumenical_altar_totnotflames, minivault_11 D:2: layout_loops_ring, minmay_hexomino_p4 D:3: layout_basic, serial_shops, nicolae_lakefront_shop, serial_bayou_pond_b, kennysheep_generic_room_8 D:4: layout_rooms, lemuel_crystal_altar, serial_shops, shop_fountains, nicolae_shop_waterfront, minivault_19, uniq_pikel, uniq_edmund, uniq_ijyb Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 2 | 2.3 Evocations | 3 | 3.3 Conjurations | 4 | 4.4 Spellcasting | 2 | 2.1 Maces & Flails | | 1.0 Dodging | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Mace | 20 | || 20 Constrict | 12 | 6 || 18 Tentacles | 10 | 3 || 13 Dagger | 28 | 32 || 60 Punch | 3 | || 3 Throw: Dart | | 2 || 2 Cast: Shock | 10 | 42 || 52 Dazzling Flash | | 2 || 2 Use: Potion | | 1 || 1 Stab: Sleeping | 7 | 4 || 11 Armor: Skin | 1 | 3 || 4 Dodge: Dodged | 27 | 28 || 55