crabbyslav Level 1 of the Dungeon [Shop] Noeng's General Store a +0 quarterstaff (48 gold) a potion of ambrosia (96 gold) a +0 ring mail (48 gold) a +0 dagger (24 gold) a book of Callings (240 gold) a potion of brilliance (48 gold) a scroll of enchant weapon (90 gold) a +0 buckler (54 gold) [Shop] Zanic's Assorted Antiques a scroll of magic mapping (225 gold) a scroll of teleportation (90 gold) a +0 robe (21 gold) a potion of haste (300 gold) a wand of iceblast (4) (288 gold) a +0 spear (90 gold) a staff of air (750 gold) a scroll of teleportation (90 gold) a +1 whip of electrocution (396 gold) a potion of haste (300 gold) [Shop] Goeb's Weapon Shop a +0 trident (38 gold) 5 datura-tipped darts (22 gold) the +1 glaive of Leunapas {flame, Int+6} (399 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+6). a +0 long sword (38 gold) a +0 spear (33 gold) the +8 mithril axe "Arga" {speed, Will+} (710 gold) Attacks with this weapon are significantly faster. Will: It increases your willpower. a +0 dagger (22 gold) a +0 dagger (22 gold) a +0 dagger (22 gold) [Shop] Meapas's Armour Shoppe (Shop contents are unknown) (0, 0, D:1) a +0 ring mail (6, -16, D:1) a +0 club (6, 5, D:1) a +0 short sword 5 stones (10, 2, D:1) a +0 dagger (12, 4, D:1) a +0 whip a stone a +0 whip a +0 dagger (16, -7, D:1) a +0 dagger (16, 1, D:1) a +0 dagger (17, 19, D:1) 6 stones (23, 9, D:1) a +0 club (24, -17, D:1) a +0 robe (28, -17, D:1) 5 stones (31, -27, D:1) a +0 short sword 3 stones (34, -35, D:1) a +0 dagger (35, -23, D:1) a +0 ring mail (38, -25, D:1) a +0 rapier (45, -26, D:1) 7 stones (45, -7, D:1) a +0 club a +2 dagger of electrocution (45, -6, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (5, 6, D:2) 5 stones (13, 22, D:2) a +0 dagger (18, 12, D:2) a +0 hand axe (19, 13, D:2) a +0 whip a +0 dagger a +0 robe (20, 13, D:2) a +0 whip a +0 dagger a +0 short sword (28, 13, D:2) a +0 dagger (30, 0, D:2) 8 stones (35, 30, D:2) a +0 short sword 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 whip 4 stones (10, -6, D:3) a +0 trident (10, -5, D:3) a +0 long sword a +0 hand axe a +0 leather armour a +0 ring mail a +0 dagger a +0 robe (11, -7, D:3) a +0 dagger a +0 robe (16, -20, D:3) the +6 spear of the Realm of Zot {vamp, Fragile rPois Will+ Dex+5} It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Dex: It affects your dexterity (+5). rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. Will: It increases your willpower. (20, 19, D:3) a +0 scale mail (40, 15, D:3) a +0 dagger (47, 30, D:3) a +0 hand axe a boomerang (54, 20, D:3) a +0 spear (57, 34, D:3) a +0 hand axe (58, 18, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 17 gold pieces (5, 3, D:4) a +0 short sword a +0 whip 5 stones a kobold corpse a hobgoblin corpse an adder corpse (15, 6, D:4) 19 gold pieces