crabbyslav Level 1 of the Dungeon [Shop] Tuleuf Fuir's Antique Weapon Boutique a +0 hand axe of electrocution (294 gold) a +0 mace (93 gold) a +0 club (31 gold) a +0 short sword (93 gold) a +1 vorpal broad axe (403 gold) a +0 short sword (93 gold) a +0 whip (77 gold) a +1 halberd of flaming (440 gold) (0, 0, D:1) a +0 whip (7, 2, D:1) a +0 sling (9, 3, D:1) 9 stones (19, -26, D:1) a +0 robe (29, 13, D:1) a +0 dagger (34, 9, D:1) 2 boomerangs (37, -17, D:1) 7 stones (48, -12, D:1) 9 stones Level 2 of the Dungeon [Shop] Taasivun's Assorted Antiques a +0 leather armour (60 gold) the +9 spear of Doubt {flame, rElec rN+} (2058 gold) It burns those it strikes, dealing additional fire damage. rElec: It insulates you from electricity. rN: It protects you from negative energy. a scroll of identify (60 gold) a +2 vorpal hand axe (495 gold) a +0 ring mail (120 gold) 2 potions of curing (180 gold) a +0 dagger (60 gold) a +4 morningstar of draining (876 gold) a +0 mace (90 gold) (0, 0, D:2) 4 stones a +0 short sword (9, 20, D:2) a +0 dagger a +0 robe (10, 3, D:2) a +0 dagger (12, -6, D:2) a +0 dagger (20, -11, D:2) a +0 dagger (20, -7, D:2) a +0 spear a +0 animal skin (21, -19, D:2) 5 stones (21, -10, D:2) a +0 dagger (21, 15, D:2) a +0 dagger 3 stones (24, 1, D:2) a +0 sling (28, -15, D:2) a +0 club (31, -14, D:2) a +0 dagger (31, -6, D:2) a +0 leather armour (32, -15, D:2) a +0 club (32, 5, D:2) a +0 club (33, -15, D:2) a +2 dagger of freezing a +0 club a +0 dagger a +0 dagger a +0 dagger a stone (43, 16, D:2) a +0 dagger 4 stones a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 6 poisoned darts (1, -16, D:3) a +0 robe a +0 club (4, 3, D:3) a +0 club (9, 10, D:3) a +0 mace (9, 11, D:3) a +0 robe a +0 flail a +0 dagger (11, 10, D:3) a +0 hand axe a +0 war axe (15, 4, D:3) a +0 dagger (18, -23, D:3) a +0 leather armour (30, 10, D:3) 5 stones (30, 23, D:3) a +0 mace (42, -15, D:3) a +0 leather armour (43, -15, D:3) a +0 dagger a +0 club a +0 ring mail (44, -15, D:3) a +0 trident a +0 leather armour (48, -2, D:3) a +0 short sword Level 4 of the Dungeon (3, -3, D:4) a +0 antimagic whip a +0 robe (5, 9, D:4) 5 poisoned darts (17, -3, D:4) a potion of berserk rage (37, -23, D:4) 2 potions of berserk rage (38, 6, D:4) a +0 falchion (39, -8, D:4) 5 stones a +0 dagger (39, 5, D:4) a +0 club a +0 club (42, -33, D:4) a +0 giant club (42, 5, D:4) a +0 whip a +2 dire flail of protection a +0 ring mail of fire resistance (43, 3, D:4) a +0 club (45, -20, D:4) a +0 hammer (46, -24, D:4) a +0 hammer (46, -23, D:4) a +2 quarterstaff of chaos (47, -26, D:4) a +0 hammer (47, -20, D:4) a +0 hammer (48, -12, D:4) a +0 club (50, -6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (7, -21, D:5) an orb of mayhem (20, -6, D:5) a +0 giant club (24, -14, D:5) a +0 dagger (29, -51, D:5) a +0 falchion (30, -51, D:5) a +0 mace (31, -51, D:5) a +0 club (32, -51, D:5) a +0 whip (33, -51, D:5) a +0 club (33, -17, D:5) a +0 giant spiked club a +0 club (34, -18, D:5) a +0 dagger a +0 robe (37, -36, D:5) a +0 dagger a +0 robe (37, -27, D:5) a +0 giant club (41, -32, D:5) a +0 giant club (46, -23, D:5) a +0 short sword 8 stones Level 6 of the Dungeon (0, 0, D:6) a book of Changes (0, 10, D:6) the +4 dagger "Hiejosch" {freeze, rF++ rC+ Str-2 Int+3} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (-2). Int: It affects your intelligence (+3). rF: It greatly protects you from fire. rC: It protects you from cold. (0, 21, D:6) a +4 vorpal scythe a +0 robe (0, 27, D:6) a +0 dagger (3, 9, D:6) a +0 hand axe a +0 robe (4, 18, D:6) a +0 giant club (11, 27, D:6) a +0 flail (12, 46, D:6) 4 stones (17, 22, D:6) 2 poisoned darts (22, 39, D:6) a +0 shortbow (25, -7, D:6) a +0 dagger (29, 29, D:6) a +0 club a +0 spear (29, 30, D:6) a +0 club (32, 21, D:6) a stone (33, 27, D:6) a +0 whip a +0 robe (34, 25, D:6) a +0 club (35, 26, D:6) a +0 spear (52, 0, D:6) a +5 long sword a +0 robe a +0 morningstar a +0 robe (52, 1, D:6) a +4 great sword a +0 robe a +1 antimagic halberd a +0 robe (52, 2, D:6) a +0 falchion a +0 robe (59, -10, D:6) a +0 rapier a +0 leather armour Level 7 of the Dungeon [Shop] Jonesot's Jewellery Shop a ring of positive energy (260 gold) a ring of poison resistance (260 gold) an amulet of the acrobat (390 gold) a ring of ice (325 gold) an amulet of guardian spirit (390 gold) an amulet of the acrobat (390 gold) a ring of protection from cold (325 gold) a ring of willpower (325 gold) a +6 ring of dexterity (468 gold) a ring of resist corrosion (260 gold) (0, 0, D:7) a +0 dagger a +0 chain mail (1, 0, D:7) a +0 hand axe a +0 leather armour a +0 flail (2, 0, D:7) a +0 flail a +0 hand axe a +0 leather armour (4, -13, D:7) a +0 whip (12, -3, D:7) a +2 mace a +0 robe (13, -8, D:7) a +0 great sword a +0 robe (13, -6, D:7) a +0 spear a +0 robe (14, -4, D:7) a +0 halberd a +0 robe (42, -26, D:7) 4 poisoned darts (46, 1, D:7) a +0 ring mail (51, 5, D:7) 6 stones (53, 14, D:7) 5 stones (55, -21, D:7) a +0 scale mail (63, 18, D:7) a +5 short sword a +0 robe a +5 hand axe a +0 robe (67, 16, D:7) a +0 battleaxe a +0 robe Level 8 of the Dungeon [Shop] Giytefas's Antique Armour Emporium a +0 leather armour (42 gold) a +0 plate armour (483 gold) a +0 robe (14 gold) a +0 robe (14 gold) a +0 plate armour (483 gold) the +1 leather armour of Perpetual Drought {rC- Will++} (441 gold) rC: It makes you vulnerable to cold. Will: It greatly increases your willpower. a +0 robe (14 gold) a +0 ring mail (84 gold) a +0 robe (14 gold) a +0 leather armour (42 gold) (2, -54, D:8) 4 stones (4, -42, D:8) 7 stones (11, -46, D:8) a +0 ring mail (13, -52, D:8) a +0 mace (15, -25, D:8) a +0 chain mail (17, -54, D:8) a +0 whip (19, -52, D:8) a +0 morningstar a +0 chain mail (19, -50, D:8) a +0 flail (21, -41, D:8) the +1 chain mail "Ololepyi" {Harm rC- Regen+ Int+5} Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. Regen: It increases your rate of health regeneration. Harm: It increases damage dealt and taken. (27, -17, D:8) a +0 falchion (28, -15, D:8) a +0 flail (28, -14, D:8) a +2 robe of positive energy a +1 scimitar of flaming (29, -16, D:8) a +0 robe a +0 dagger (29, -14, D:8) a +0 short sword (30, -17, D:8) a +0 leather armour a +0 club (35, -45, D:8) a +0 hand axe (35, -24, D:8) a +0 short sword a +0 mace a +0 chain mail a +0 hand axe (35, -23, D:8) a +0 short sword a +0 leather armour (36, -17, D:8) a +0 leather armour (41, -49, D:8) a +0 rapier (52, -19, D:8) 7 stones (54, -23, D:8) a +0 leather armour (56, -14, D:8) a staff of conjuration (59, -23, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) a lightning rod (4/4) (12, 6, D:9) 3 large rocks (19, -4, D:9) a +0 robe (21, -2, D:9) a boomerang of dispersal a +0 morningstar a +0 club a +0 leather armour a +0 war axe a +0 club a +0 plate armour a +0 war axe (27, -20, D:9) a +0 scale mail (27, -14, D:9) a +1 scimitar of draining +0 steam dragon scales (29, 21, D:9) a +1 cloak (37, -10, D:9) a +0 club a +0 leather armour (37, -9, D:9) a +0 dagger (37, -8, D:9) a +0 club a +0 ring mail (37, -7, D:9) a +2 vorpal hand axe a +0 leather armour (38, -7, D:9) a +0 dagger a +0 robe (41, 7, D:9) a +2 dagger of chaos a +2 robe of positive energy Level 10 of the Dungeon (0, 0, D:10) a +0 great sword (2, 27, D:10) a +0 shortbow (3, 27, D:10) a +0 scimitar 6 stones a +0 plate armour (3, 32, D:10) a +0 hand axe (28, 18, D:10) a +0 mace a +0 chain mail (29, 15, D:10) a +0 hand axe a +0 ring mail (29, 16, D:10) a +0 club (29, 18, D:10) a +0 flail a +0 ring mail a +0 flail (30, 13, D:10) a +0 whip a +0 ring mail (30, 14, D:10) a +0 club a +0 leather armour (30, 18, D:10) a +0 dagger a +0 battleaxe a +0 chain mail (33, 21, D:10) a +0 whip a +0 leather armour (40, 26, D:10) a +0 flail a +0 scale mail (42, 6, D:10) a +0 short sword (42, 24, D:10) a +0 short sword a +0 dagger of protection (53, 40, D:10) a +0 pair of gloves (58, 34, D:10) a +0 ring mail (60, 12, D:10) a +0 quarterstaff Level 11 of the Dungeon [Shop] Arel's Antique Armour Shoppe a +0 leather armour (72 gold) a +0 chain mail (162 gold) a +0 cloak (162 gold) a +0 scale mail (144 gold) a +0 pair of boots (162 gold) a +0 chain mail (162 gold) a +0 buckler (162 gold) a +0 leather armour of fire resistance (324 gold) (0, 0, D:11) 7 stones (1, -3, D:11) 3 poisoned darts (2, 15, D:11) a stone (3, 7, D:11) a scroll of vulnerability (9, -1, D:11) a +0 ring mail (12, 27, D:11) a +0 dagger (13, 10, D:11) 5 stones (32, -8, D:11) a +0 robe (32, 8, D:11) a +0 robe (33, -7, D:11) a +0 giant club a +0 giant spiked club (33, -5, D:11) 4 poisoned darts a +0 whip a +0 giant club (34, -5, D:11) a +0 short sword (34, -4, D:11) a +0 club (34, -3, D:11) a +4 dire flail of protection a +0 giant club a +0 giant club a +0 giant club (36, -17, D:11) a +0 war axe (41, 18, D:11) a +0 mace (43, 19, D:11) 7 stones (54, -11, D:11) 4 large rocks (60, -6, D:11) 4 stones Level 12 of the Dungeon (6, -6, D:12) a tin of tremorstones (2/2) (6, 1, D:12) a +2 vorpal broad axe a +0 chain mail a +4 battleaxe a +0 chain mail (7, -6, D:12) a phial of floods (7, -5, D:12) a +4 short sword of venom (7, 0, D:12) a +0 long sword (8, -6, D:12) a phantom mirror (10, -13, D:12) a +0 flail a +0 spear a +0 club a +0 flail of draining (11, -13, D:12) a +0 club (11, -12, D:12) a +1 vampiric spear a +0 ring mail (15, -16, D:12) 3 stones (21, -16, D:12) a +0 trident (22, -24, D:12) a +0 hand axe (26, -43, D:12) a +0 short sword a +0 ring mail a +0 dagger a +0 dagger a +0 hand axe a +0 dagger a +0 dagger a +0 war axe a +0 short sword a +0 leather armour (26, -42, D:12) a +0 club a +0 ring mail a +0 dagger a +0 giant club (27, -43, D:12) a +0 glaive a +0 plate armour (28, -43, D:12) a +0 dagger a +0 scale mail (29, -43, D:12) a +0 mace a +0 chain mail a +0 hand axe a +0 chain mail a +0 trident a +0 chain mail (31, -45, D:12) a +0 hand axe a +0 club (33, -45, D:12) a +0 mace (34, -45, D:12) a +0 club (35, -42, D:12) a +0 giant club a +0 giant club (38, -25, D:12) a +0 pair of gloves (43, -45, D:12) a +0 dagger a +0 robe of willpower (47, -26, D:12) a +0 mace (47, -25, D:12) a +0 dagger a +0 robe a +0 dire flail a +0 plate armour (47, -23, D:12) a +0 mace a +0 leather armour (48, -24, D:12) a +0 club a +0 ring mail a +0 troll leather armour (52, -12, D:12) 6 large rocks (57, -26, D:12) a staff of fire (63, -30, D:12) a ring of fire an amulet of magic regeneration a +6 ring of strength a ring of ice a +2 cloak Level 13 of the Dungeon [Shop] Eghe Ydy's Demolitions Depot (Shop contents are unknown) [Shop] Pefyemau's Antique Weapon Emporium a +2 quarterstaff of draining (556 gold) a +0 hand axe (87 gold) a +1 rapier of electrocution (493 gold) a +0 whip (72 gold) a +1 vorpal long sword (353 gold) a +0 quarterstaff (116 gold) a +0 short sword (87 gold) a +3 scimitar of distortion (783 gold) a +0 glaive (188 gold) a +0 sling (43 gold) a +0 great sword (188 gold) [Shop] Faif Gak's General Store 3 stones (3 gold) 2 stones (2 gold) 3 stones (3 gold) a scroll of teleportation (33 gold) 6 poisoned darts (26 gold) a +0 plate armour (253 gold) a phantom mirror (440 gold) a scroll of amnesia (44 gold) [Shop] Qurunus's Antique Armour Emporium a +0 plate armour (506 gold) a +0 ring mail (88 gold) a +0 cloak (99 gold) a +0 ring mail (88 gold) a +0 ring mail (88 gold) a +1 scale mail of cold resistance (352 gold) a +0 robe (15 gold) the +5 scale mail "Deerees" {Drain +Blink MP+9 Str+2} (1331 gold) Str: It affects your strength (+2). MP: It affects your magic capacity (+9). +Blink: It lets you blink. Drain: It drains your maximum health when unequipped. a +0 leather armour (44 gold) [Shop] Uchasmesi's Assorted Antiques a +0 eveningstar (555 gold) a potion of might (148 gold) a scroll of teleportation (111 gold) a +4 battleaxe of electrocution (1413 gold) a scroll of summoning (351 gold) a wand of polymorph (3) (155 gold) a +0 short sword (111 gold) a +0 robe (25 gold) [Shop] Oghugrimn's Magic Scroll Shop a scroll of teleportation (39 gold) 2 scrolls of blinking (195 gold) a scroll of poison (52 gold) a scroll of vulnerability (52 gold) a scroll of poison (52 gold) a scroll of identify (26 gold) a scroll of fear (52 gold) a scroll of identify (26 gold) a scroll of immolation (52 gold) a scroll of blinking (97 gold) a scroll of blinking (97 gold) (11, 15, D:13) the +3 plate armour "Uxkex" {rN+ rCorr Slay-2 SInv} Slay: It affects your accuracy & damage with ranged weapons and melee (-2). rN: It protects you from negative energy. SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. (20, 34, D:13) 4 stones (22, -10, D:13) the +8 dagger "Hydrabane" {drain, Stlth+} A truly terrible weapon, it drains the life of any living foe it strikes. Stlth: It makes you more stealthy. (26, 14, D:13) a scroll of vulnerability (27, 24, D:13) a +0 long sword (32, 17, D:13) a +0 long sword (34, 26, D:13) a tin of tremorstones (2/2) (38, 4, D:13) a +3 plate armour of cold resistance (38, 22, D:13) a tin of tremorstones (2/2) (42, -17, D:13) a +0 rapier (47, 13, D:13) 3 large rocks (48, 11, D:13) a +0 shortbow (50, 14, D:13) the +1 hand axe of Gallantry {venom, *Noise rF++ rN+++ Str-2} It poisons the flesh of those it strikes. Str: It affects your strength (-2). rF: It greatly protects you from fire. rN: It renders you almost immune to negative energy. *Noise: It may make noises in combat. a +0 shortbow (52, 9, D:13) a +1 short sword of freezing (53, 9, D:13) 6 large rocks (54, 9, D:13) a +0 arbalest (54, 11, D:13) a +0 arbalest (58, 4, D:13) a book of Hexes (59, 14, D:13) a +0 short sword (62, 0, D:13) a +2 ring mail of fire resistance (62, 10, D:13) the ring of Plog {rF+ Int+6 Dex+2} [ring of intelligence] Int: It affects your intelligence (+6). Dex: It affects your dexterity (+2). rF: It protects you from fire. a +0 battleaxe of freezing (63, -21, D:13) a +0 buckler (64, -7, D:13) 5 large rocks Level 14 of the Dungeon (30, -30, D:14) a +0 robe a +0 long sword (38, -46, D:14) a +0 long sword 7 stones a +0 plate armour a human corpse (skeletalised by now) (38, -15, D:14) the +1 leather armour "Ovvem" {Rampage Drain rF+++ rCorr} rF: It renders you almost immune to fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Rampage: It bestows one free step when moving towards enemies. (39, -49, D:14) a +0 war axe (39, -13, D:14) a +0 scimitar 2 boomerangs a +0 plate armour (41, -43, D:14) a +0 short sword of venom (44, -56, D:14) a potion of degeneration (54, -27, D:14) a +0 helmet (56, -38, D:14) a +0 flail a +0 chain mail a scroll of noise an ugly thing corpse (57, -38, D:14) an ugly thing corpse an ugly thing corpse (skeletalised by now) (58, -21, D:14) a human corpse (58, -20, D:14) 3 stones Level 1 of the Lair of Beasts (14, 19, Lair:1) the +9 trident "Juerott" {spect, rN+ Will+ Str+4} When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Str: It affects your strength (+4). rN: It protects you from negative energy. Will: It increases your willpower. (16, 21, Lair:1) a +0 club (32, 38, Lair:1) a +0 pair of gloves (33, 1, Lair:1) a +0 leather armour (42, 36, Lair:1) a +0 plate armour (45, -14, Lair:1) 4 poisoned darts (50, 4, Lair:1) a staff of earth (50, 9, Lair:1) a +1 cloak of poison resistance (52, 31, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) 6 stones (5, -6, Lair:2) 9 stones (7, 5, Lair:2) a +0 halberd (12, -17, Lair:2) a +0 trident (16, 6, Lair:2) a +1 vampiric demon blade (23, -20, Lair:2) a +0 leather armour (27, -16, Lair:2) a +0 short sword (31, -18, Lair:2) 7 stones (33, -35, Lair:2) 4 javelins (35, -47, Lair:2) a +1 hat (36, -39, Lair:2) 6 poisoned darts (40, -16, Lair:2) the +9 hand axe of Narrow Resourcefulness {speed, rCorr} Attacks with this weapon are significantly faster. rCorr: It protects you from acid and corrosion. (44, -23, Lair:2) 2 stones (46, 4, Lair:2) a book of Flames (49, -14, Lair:2) 7 stones (52, -25, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (4, -2, Lair:3) 6 stones (5, -23, Lair:3) a +0 trident (7, -1, Lair:3) a potion of degeneration (10, -6, Lair:3) a book of Weapons (33, 23, Lair:3) 2 stones (38, 14, Lair:3) a +0 long sword (39, 2, Lair:3) a +0 falchion (39, 14, Lair:3) a +0 halberd (39, 16, Lair:3) a +0 mace (47, 5, Lair:3) 5 stones (51, 0, Lair:3) 7 stones Level 4 of the Lair of Beasts (15, 23, Lair:4) a +0 mace (19, 9, Lair:4) the +1 robe of Guphuggoku {rF+ SInv} rF: It protects you from fire. SInv: It lets you see invisible. (28, 10, Lair:4) a +0 spectral quarterstaff (44, -3, Lair:4) 7 stones (50, 42, Lair:4) a +0 vorpal glaive 4 javelins a +0 chain mail (54, 10, Lair:4) a +0 ring mail (55, 39, Lair:4) a scroll of vulnerability (59, 1, Lair:4) a +0 robe Level 5 of the Lair of Beasts (9, 12, Lair:5) a +0 scale mail (14, 0, Lair:5) a +0 mace (15, -19, Lair:5) a +6 ring of intelligence a +6 ring of strength an amulet of guardian spirit a +0 chain mail a +1 helmet 6 scrolls of amnesia (15, -16, Lair:5) a scroll of noise (17, -27, Lair:5) a potion of degeneration (29, -14, Lair:5) a +0 trident (30, -16, Lair:5) a +1 war axe of flaming (30, -14, Lair:5) 6 stones (30, -13, Lair:5) a +2 vorpal quarterstaff (31, -14, Lair:5) 6 stones (31, -13, Lair:5) a +0 robe a +4 great sword of holy wrath Level 2 of the Abyss