crabbyslav Level 1 of the Dungeon (5, -35, D:1) a +0 dagger (7, -8, D:1) a +0 short sword (7, -4, D:1) a +0 ring mail (16, -32, D:1) a +0 mace (18, -33, D:1) a +0 short sword 4 stones (21, -20, D:1) a +0 leather armour (34, -35, D:1) a +0 hand axe (35, -32, D:1) a +0 sling (38, 3, D:1) a +0 dagger a +0 club Level 2 of the Dungeon [Shop] Anugguc's General Store a potion of lignification (39 gold) a ring of willpower (325 gold) a potion of degeneration (13 gold) a scroll of blinking (97 gold) a +0 ring mail (52 gold) a scroll of teleportation (39 gold) a book of Lightning (494 gold) 8 stones (10 gold) a +0 sling (19 gold) +1 steam dragon scales (611 gold) [Shop] Kimukh's Weapon Shoppe a +0 broad axe (52 gold) a throwing net (39 gold) a +0 mace (39 gold) 6 stones (7 gold) a +0 sling (19 gold) a +0 shortbow (39 gold) a +0 dagger (26 gold) the +6 long sword of Ceimouf {vorpal, Fly rN++ Int+3 Stlth+} (830 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. Fly: It grants you flight. Stlth: It makes you more stealthy. [Shop] Ycreuzim's Jewellery Shop an amulet of the acrobat (330 gold) a ring of positive energy (220 gold) a ring of flight (192 gold) a ring of poison resistance (220 gold) a +4 ring of evasion (396 gold) an amulet of the acrobat (330 gold) an amulet of guardian spirit (330 gold) [Shop] Kocoj's Antique Weapon Shop a +0 mace (60 gold) a +0 club (20 gold) a +0 hand axe (60 gold) a +0 rapier (80 gold) a +0 sling (30 gold) a +0 dagger (40 gold) the +8 rapier of Xukeimez {pain, rPois rC++ rN+ Str-3} (1532 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (-3). rC: It greatly protects you from cold. rPois: It protects you from poison. rN: It protects you from negative energy. [Shop] Wammana's Antique Weapon Emporium a +0 short sword (90 gold) a +0 whip (75 gold) a +0 spear (90 gold) the +6 dagger of Elazytu {spect, rN+++ Int+4 Dex-4} (1890 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+4). Dex: It affects your dexterity (-4). rN: It renders you almost immune to negative energy. a +0 quarterstaff of draining (276 gold) a +2 falchion of pain (585 gold) (18, 3, D:2) the felid corpse of Natasha (skeletalised by now) (20, -1, D:2) 8 stones (25, 19, D:2) a +0 club (25, 27, D:2) a +0 dagger (31, 21, D:2) 6 stones (31, 26, D:2) a +0 dagger (37, 22, D:2) a +0 falchion (39, 1, D:2) a +0 club a +0 robe (41, -11, D:2) a +0 robe (44, 21, D:2) a +0 dagger (46, 1, D:2) a +0 leather armour (48, -9, D:2) a +0 whip (52, 15, D:2) a +0 scale mail (61, 32, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a +0 robe (5, -15, D:3) a +0 whip 2 stones (7, -9, D:3) a +0 mace