crabbyslav Level 1 of the Dungeon (22, -39, D:1) a +0 dagger (37, -38, D:1) a +0 club (40, -24, D:1) a +0 club (40, -23, D:1) a +0 whip (41, -27, D:1) a +0 dagger (45, -14, D:1) a +0 short sword a stone Level 2 of the Dungeon (0, 0, D:2) a +0 short sword 3 stones (9, -6, D:2) a book of Frost (17, 5, D:2) a +0 helmet (19, 5, D:2) a staff of earth (25, -17, D:2) a +0 club (27, 22, D:2) a +0 club (28, 18, D:2) 4 stones (42, 12, D:2) a +0 rapier (44, 11, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) a +0 short sword a +0 trident a +0 chain mail (3, 11, D:3) a +0 dagger (16, -11, D:3) a +0 dagger (17, 25, D:3) 2 stones (22, 14, D:3) a +0 dagger (22, 16, D:3) a +0 club (24, 16, D:3) a +0 club (24, 20, D:3) a +0 leather armour (25, 26, D:3) a +0 club a +0 robe (26, 7, D:3) a +0 club (29, -1, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 mace (6, -9, D:4) a +0 dagger (7, 6, D:4) a +0 robe (14, 1, D:4) 20 gold pieces (14, 2, D:4) a staff of death (unseen) (14, 3, D:4) 17 gold pieces (16, -15, D:4) a +0 short sword (16, 23, D:4) a +0 scale mail (22, 16, D:4) 8 stones (26, 28, D:4) a +0 whip (29, -4, D:4) a +0 leather armour (43, 21, D:4) a +0 club (44, 18, D:4) a +0 falchion (46, -1, D:4) 5 poisoned darts Level 5 of the Dungeon (9, 19, D:5) a +0 robe a +0 scythe (18, 22, D:5) the +7 plate armour of a Million People {rElec MP+9 Dex-5 Slay-6} Dex: It affects your dexterity (-5). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rElec: It insulates you from electricity. MP: It affects your magic capacity (+9). (20, -10, D:5) a +0 club (22, 22, D:5) 2 poisoned darts (27, 4, D:5) 5 stones (33, -9, D:5) a +0 club a +2 ring mail of poison resistance (34, -1, D:5) the +3 leather armour of Leapfrog {rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. (38, 4, D:5) a staff of fire Level 6 of the Dungeon (0, 0, D:6) 2 poisoned darts (9, 24, D:6) a book of Vapours (11, 26, D:6) 9 stones (15, 2, D:6) a +0 club (15, 31, D:6) 3 stones (22, 20, D:6) the +4 sling "Beastbane" {flame, Will+ rCorr Str+4} Str: It affects your strength (+4). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (23, 27, D:6) a +3 battleaxe a +0 robe (23, 28, D:6) a +1 hand axe a +0 robe (23, 30, D:6) a +0 great sword a +0 robe a +3 spear a +0 robe (26, 6, D:6) 6 stones (30, 14, D:6) a +0 plate armour (32, 24, D:6) a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 ring mail (27, 27, D:7) 7 stones (34, 36, D:7) a +0 shortbow (36, 24, D:7) a +0 spear a +0 scale mail (37, 24, D:7) a +0 spear a +0 ring mail (43, 24, D:7) 4 stones (54, 40, D:7) a +0 rapier (55, -1, D:7) a scroll of vulnerability (57, -6, D:7) a +1 mace of holy wrath (58, -6, D:7) a potion of degeneration (58, 26, D:7) a +0 chain mail (67, -1, D:7) a +0 hand axe a +0 ring mail (68, -2, D:7) a +0 flail a +1 mace of draining (68, -1, D:7) a +0 falchion a +0 scale mail (69, 5, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 flail (2, 0, D:8) a +0 kite shield a +0 ring mail a +0 heavy spear (2, 1, D:8) a +0 club (3, 2, D:8) a +0 ring mail (7, -3, D:8) a +0 falchion (7, 43, D:8) 4 stones (13, 39, D:8) a +0 short sword (15, 40, D:8) a +0 whip a curare-tipped dart (16, 40, D:8) a +0 dagger a +0 dagger a +0 ring mail (16, 41, D:8) a +0 dagger a +0 club a +0 dagger 2 stones (18, 19, D:8) a +0 dagger (20, 34, D:8) a +0 trident (22, 3, D:8) 4 stones (26, 13, D:8) 4 poisoned darts (34, 20, D:8) a +0 mace (42, 11, D:8) a +0 ring mail (42, 30, D:8) a +0 leather armour (51, 23, D:8) a +0 flail a +0 whip (53, 18, D:8) a +0 halberd (53, 19, D:8) a +0 spear (53, 21, D:8) a +0 club (54, 21, D:8) a +0 spear a +0 ring mail (56, 24, D:8) 3 poisoned darts Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (2, 22, D:9) a +0 robe a +0 dagger (2, 24, D:9) a +0 barding (6, 1, D:9) a +0 chain mail a +0 falchion (9, 6, D:9) a +0 ring mail a +0 short sword (9, 7, D:9) a +0 hand axe (10, 3, D:9) a +0 ring mail a +0 whip a +0 robe a +0 dagger (10, 4, D:9) a +0 robe a +0 dagger (11, 2, D:9) 5 stones a +0 hand axe a +0 mace (11, 3, D:9) a +0 scimitar a +0 leather armour a +0 club a +0 leather armour (11, 4, D:9) a +0 flail (11, 5, D:9) a +0 hand axe (12, 2, D:9) a +0 robe a +0 dagger (22, 26, D:9) a +0 dagger a +0 robe (24, 11, D:9) a +0 shortbow (24, 16, D:9) a +0 shortbow (25, 15, D:9) a +0 spear (28, -8, D:9) a potion of degeneration (29, 37, D:9) 8 stones Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (1, 20, D:10) a +0 flail (9, -14, D:10) a +0 war axe (10, 3, D:10) a +2 quarterstaff of distortion (11, 19, D:10) a +0 shortbow (14, -1, D:10) a +0 leather armour a +0 short sword a +0 shortbow (19, 10, D:10) 5 large rocks (25, -11, D:10) a potion of degeneration (27, -5, D:10) a +0 giant club a +0 giant spiked club (33, 9, D:10) a +0 robe (34, -1, D:10) a staff of conjuration (34, 0, D:10) a +3 chain mail of positive energy (35, 0, D:10) a phial of floods (36, -1, D:10) the staff of cold "Gulaem" {rElec rC+ Str+5 Dex-2} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+5). Dex: It affects your dexterity (-2). rC: It protects you from cold. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-clawed weapon. (36, 0, D:10) the +0 scale mail of the Blue Skies {Harm Int+5 Dex-4} Int: It affects your intelligence (+5). Dex: It affects your dexterity (-4). Harm: It increases damage dealt and taken. (39, 11, D:10) a +0 leather armour (52, 4, D:10) a +5 dagger Level 11 of the Dungeon (0, 0, D:11) 6 boomerangs (12, 3, D:11) a +0 scimitar (23, 9, D:11) 2 scrolls of vulnerability (25, 3, D:11) a +0 giant spiked club (28, 47, D:11) a +0 giant club a +0 giant spiked club (40, 27, D:11) a +0 giant spiked club a +0 giant club (46, 33, D:11) the +1 robe of Temeag Pats {rPois Dex+2} Dex: It affects your dexterity (+2). rPois: It protects you from poison. (49, 3, D:11) a +0 whip a +0 club 2 stones (50, 3, D:11) a +0 short sword 7 poisoned darts (52, 9, D:11) 9 stones (56, 13, D:11) a +0 whip Level 12 of the Dungeon [Shop] Jisso's Self-Improvement Boutique a manual of Ranged Weapons (800 gold) a manual of Polearms (800 gold) (0, 0, D:12) a +0 whip a +0 chain mail a +0 morningstar (0, 1, D:12) a +0 whip a +0 mace a +0 club a +0 dagger a +0 ring mail a +0 trident (1, 0, D:12) a +0 chain mail a +0 club a +0 chain mail a +0 trident a +0 whip (2, 0, D:12) a staff of poison a +0 leather armour (2, 2, D:12) a +0 trident a +0 club (2, 3, D:12) a +0 short sword (3, 5, D:12) a +0 mace (4, 0, D:12) a +0 whip (4, 5, D:12) a +1 ring mail of willpower a +0 club (5, 6, D:12) a +0 giant club a +0 giant spiked club a +0 dagger (37, 46, D:12) a +0 scale mail (53, 13, D:12) a +0 shortbow (55, 13, D:12) 3 large rocks Level 13 of the Dungeon (2, 19, D:13) a scroll of noise (4, 13, D:13) a +0 short sword (4, 16, D:13) a +0 bardiche a +0 arbalest a +0 leather armour 6 large rocks (6, 15, D:13) a +0 leather armour (7, 16, D:13) a +0 leather armour (16, -6, D:13) 6 large rocks (16, 0, D:13) a +0 dagger a +0 robe a +0 flail a +0 longbow (16, 7, D:13) a book of Frost (17, -14, D:13) 5 large rocks (17, 0, D:13) a +0 war axe a +0 robe (18, -20, D:13) a piece from Xom's chessboard (15/15) (19, -4, D:13) a lightning rod (4/4) (23, -9, D:13) a +0 heavy flail (24, -20, D:13) 3 large rocks (25, -19, D:13) a +0 giant club a +0 giant club (27, 2, D:13) a +1 buckler of fire resistance (30, -18, D:13) a +0 troll leather armour (36, -20, D:13) a +2 long sword of freezing a +0 ring mail (40, -20, D:13) a +0 robe (45, -18, D:13) a +1 spear of flaming (51, -20, D:13) a +0 troll leather armour (51, -17, D:13) 4 poisoned darts (52, -17, D:13) a +0 giant spiked club a +0 giant spiked club (53, -28, D:13) 2 stones (53, -9, D:13) a +0 giant spiked club a +0 giant club (57, -21, D:13) 5 stones (62, 24, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) a +0 leather armour a +0 battleaxe a +0 longbow (2, -10, D:14) a +0 shortbow (25, -39, D:14) a +0 hand axe a +0 leather armour (26, -40, D:14) a +0 war axe a +0 robe (28, -40, D:14) a +0 war axe a +0 leather armour Level 15 of the Dungeon (0, 0, D:15) a +0 leather armour a +0 hand axe (1, 1, D:15) a +0 leather armour a +0 hand axe (2, -11, D:15) a +0 chain mail (5, 1, D:15) a +0 war axe a +0 leather armour (25, 5, D:15) 3 large rocks (26, -13, D:15) a +0 dagger a +0 robe (29, -7, D:15) a +0 pair of boots (59, -9, D:15) a +0 shortbow the Ecumenical Temple Level 1 of the Orcish Mines [Shop] Qizinufe's Distillery a potion of lignification (42 gold) a potion of brilliance (56 gold) a potion of mutation (112 gold) a potion of enlightenment (70 gold) a potion of berserk rage (70 gold) a potion of curing (42 gold) a potion of curing (42 gold) a potion of attraction (42 gold) a potion of brilliance (56 gold) (0, 0, Orc:1) a +0 short sword a +0 chain mail Level 2 of the Orcish Mines [Shop] Vumoapel's Magic Scroll Emporium a scroll of enchant armour (97 gold) a scroll of vulnerability (52 gold) a scroll of identify (26 gold) a scroll of enchant armour (97 gold) a scroll of blinking (97 gold) a scroll of identify (26 gold) a scroll of poison (52 gold) a scroll of fear (52 gold) a scroll of amnesia (52 gold) a scroll of teleportation (39 gold) [Shop] Norolipn's General Store a scroll of poison (64 gold) a scroll of fear (64 gold) a +0 scale mail (64 gold) a +0 plate armour (368 gold) 3 stones (4 gold) 5 stones (8 gold) a +0 war axe (56 gold) a ring of protection from fire (400 gold) a +0 club (16 gold) [Shop] Aguvea's Jewellery Boutique a ring of willpower (400 gold) an amulet of guardian spirit (480 gold) a ring of fire (400 gold) an amulet of faith (640 gold) a ring of fire (400 gold) a +4 ring of protection (576 gold) an amulet of the acrobat (480 gold) the ring of Elyvilon's Whim {Fire +Blink Int+5 Slay-4} (523 gold) [ring of fire] It enhances your fire magic. Int: It affects your intelligence (+5). Slay: It affects your accuracy & damage with ranged weapons and melee (-4). rF: It protects you from fire. rC: It makes you vulnerable to cold. +Blink: It lets you blink. [Shop] Onno's Antique Weapon Shop a +0 rapier of venom (204 gold) a +0 heavy glaive (411 gold) a +0 mace (90 gold) the +6 whip of Qazlal's Reproof {holy, Will+ rCorr Str-4 Int+3} (1518 gold) Str: It affects your strength (-4). Int: It affects your intelligence (+3). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. the +10 shortbow of Integrity {flame, rC+ Int+6} (2460 gold) Int: It affects your intelligence (+6). rC: It protects you from cold. a +0 rapier (120 gold) a +0 hand axe (90 gold) a +2 glaive of venom (594 gold) the +8 long sword of the Special Places {spect, rF++ Str-5} (1881 gold) Str: It affects your strength (-5). rF: It greatly protects you from fire. (14, -6, Orc:2) a +0 dagger (14, 0, Orc:2) a +0 dire flail a +0 chain mail (15, -9, Orc:2) a +0 dagger a +2 robe of positive energy (15, -8, Orc:2) a +0 dagger a +0 robe (15, 4, Orc:2) a +0 club (16, -8, Orc:2) a +0 trident a +0 ring mail (16, -7, Orc:2) a +0 battleaxe (16, -4, Orc:2) a +0 mace a +0 chain mail (16, 5, Orc:2) a +5 flail a +0 plate armour (17, -11, Orc:2) a +6 ring of intelligence (17, -6, Orc:2) a +0 great sword a +0 chain mail (21, -5, Orc:2) a +0 mace (21, -4, Orc:2) a +0 glaive a +0 plate armour a +0 flail a +0 hand axe (21, -3, Orc:2) a +0 dagger (22, -10, Orc:2) a +0 hand axe (22, -6, Orc:2) a +0 war axe a +0 plate armour (22, -5, Orc:2) a +1 halberd of freezing a +0 arbalest a +0 plate armour a +0 mace a +0 plate armour (22, -4, Orc:2) a +0 mace a +0 leather armour a +0 dagger a +0 robe (23, -9, Orc:2) a +0 dagger a +0 robe a +0 trident a +0 plate armour (23, -6, Orc:2) a +0 flail (23, -5, Orc:2) a +0 trident a +0 chain mail (24, -8, Orc:2) a +0 hand axe a +0 leather armour a +0 long sword Level 1 of the Lair of Beasts (3, 4, Lair:1) a +0 leather armour (20, -8, Lair:1) a +0 ring mail (31, -5, Lair:1) a condenser vane (42, -38, Lair:1) a potion of degeneration (43, -36, Lair:1) a scroll of vulnerability (45, -31, Lair:1) 7 stones (56, -34, Lair:1) a +0 trident Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 morningstar (6, 14, Lair:2) a -2 demon whip of venom (24, 32, Lair:2) 6 stones (25, 15, Lair:2) a +0 falchion (30, 3, Lair:2) a +0 war axe (50, -2, Lair:2) a +0 sling (51, 4, Lair:2) a scroll of vulnerability (53, 8, Lair:2) a +0 cloak (54, 17, Lair:2) 5 stones Level 3 of the Lair of Beasts (10, -11, Lair:3) 6 stones (10, 27, Lair:3) 5 stones (26, -19, Lair:3) a +0 falchion Level 4 of the Lair of Beasts (0, 0, Lair:4) a ring of ice (21, -57, Lair:4) 4 stones (33, -12, Lair:4) a +0 quarterstaff (37, -55, Lair:4) a +0 ring mail (37, -34, Lair:4) a phantom mirror (38, -57, Lair:4) a +0 war axe (40, -2, Lair:4) a +0 hand axe (47, -17, Lair:4) a box of beasts (48, -42, Lair:4) a +0 scale mail (48, -38, Lair:4) a staff of conjuration (48, -34, Lair:4) 8 stones (50, -34, Lair:4) a +0 falchion Level 5 of the Lair of Beasts (10, 12, Lair:5) the +8 flail of Disorder {vamp, Fragile rPois rC+ Dex+4} Dex: It affects your dexterity (+4). rC: It protects you from cold. rPois: It protects you from poison. Fragile: It will be destroyed if unequipped. (12, -5, Lair:5) a +0 rapier of distortion a +1 robe of cold resistance 5 stones a +0 buckler (23, 7, Lair:5) 4 stones Level 1 of the Swamp (0, 0, Swamp:1) an eleionoma corpse (skeletalised by now) (0, 1, Swamp:1) a hydra corpse (skeletalised by now) Level 2 of the Swamp (0, 0, Swamp:2) +0 swamp dragon scales a swamp dragon corpse (6, -2, Swamp:2) a +0 trident (6, 3, Swamp:2) +1 storm dragon scales (unseen) (6, 4, Swamp:2) 2 potions of experience (8, 3, Swamp:2) 8 stones (8, 4, Swamp:2) a +2 robe (unseen) (19, 1, Swamp:2) a +0 long sword