crabbyslav Level 1 of the Dungeon (0, 0, D:1) 2 stones (19, 21, D:1) 7 stones (20, 12, D:1) 6 stones (24, -11, D:1) a +0 club a +0 ring mail a quokka corpse (skeletalised by now) (26, 10, D:1) a +0 short sword (32, 9, D:1) a ball python skeleton (32, 10, D:1) a jackal skeleton (32, 27, D:1) a quokka corpse (skeletalised by now) (42, -1, D:1) a +0 ring mail (45, 23, D:1) a quokka skeleton (47, 4, D:1) a +0 flail (51, 35, D:1) 3 stones (53, 2, D:1) a +0 whip (55, 40, D:1) a +0 leather armour of poison resistance Level 2 of the Dungeon [Shop] Arheus's General Store a book of Geomancy (242 gold) a +0 war axe (38 gold) a scroll of identify (22 gold) a potion of might (44 gold) a scroll of immolation (44 gold) 7 stones (7 gold) a scroll of immolation (44 gold) a scroll of poison (44 gold) a ring of willpower (275 gold) a scroll of blinking (82 gold) a scroll of fear (44 gold) (0, 0, D:2) a +0 short sword a stone (3, 18, D:2) a +0 club (8, 7, D:2) a +0 falchion (12, -16, D:2) 2 javelins (28, 12, D:2) a +0 long sword (30, 9, D:2) a +0 short sword (37, -1, D:2) 6 stones (46, 1, D:2) 3 javelins (46, 19, D:2) a jackal corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Atinwuvu's Assorted Antiques a potion of curing (96 gold) the +1 mace "Newtslayer" {holy, rCorr Stlth+} (825 gold) rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a +4 plate armour (1440 gold) a scroll of blinking (240 gold) a scroll of fear (128 gold) a scroll of identify (64 gold) a +0 flail (112 gold) the -2 hat of the Alchemist {rElec rPois rF+ rC+ rN+ Will+ rMut rCorr} (1510 gold) rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. rPois: It protects you from poison. rN+: It protects you from negative energy. Will+: It increases your willpower. rCorr: It protects you from acid and corrosion. rMut: It protects you from mutation. a +0 cloak (144 gold) (0, 0, D:3) 3 stones (5, -40, D:3) a +0 dagger a goblin skeleton (6, -26, D:3) a +0 dagger (8, 14, D:3) a +0 dagger (10, 0, D:3) a +0 mace (10, 1, D:3) a +0 dagger a +0 short sword (11, -2, D:3) a +0 quarterstaff (22, -2, D:3) a +0 club a goblin skeleton (35, -20, D:3) a +0 dagger a goblin skeleton (35, -14, D:3) a +0 leather armour Level 4 of the Dungeon (4, -1, D:4) 3 stones a +0 robe (5, 4, D:4) a serpent talisman (6, 16, D:4) a +0 whip a +0 dagger a +0 flail a +0 dagger a +0 robe (6, 17, D:4) a +0 dagger an orc skeleton (11, 27, D:4) a potion of degeneration (17, -3, D:4) a +0 mace (17, 25, D:4) a +0 dagger 4 stones a kobold corpse (skeletalised by now) (21, 5, D:4) a +0 dagger (27, -4, D:4) a +0 flail a +0 ring mail a +0 club (31, 19, D:4) a jackal corpse (skeletalised by now) (31, 20, D:4) a jackal corpse (skeletalised by now) (37, 37, D:4) a +0 sling (39, 12, D:4) an adder corpse (skeletalised by now) (44, 7, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 dagger (11, 0, D:5) 5 stones (40, 4, D:5) a +0 club