crawlian Level 1 of the Dungeon (0, 0, D:1) a +0 club (0, 1, D:1) a +0 club (1, -3, D:1) a +0 dagger (7, 16, D:1) a +0 short sword (10, 18, D:1) a +0 dagger (12, 18, D:1) a stone a +0 club (13, 18, D:1) a stone (16, 18, D:1) a stone (20, 8, D:1) 24 stones (25, -7, D:1) a +0 leather armour (28, -24, D:1) a +0 leather armour (31, -10, D:1) 23 bolts (33, 10, D:1) a stone a +0 short sword (33, 11, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a stone (3, 1, D:2) a stone (3, 5, D:2) a stone (3, 19, D:2) a +0 club (4, 5, D:2) a stone (5, 0, D:2) a stone (5, 1, D:2) a stone a +0 short sword (5, 5, D:2) a stone (6, 24, D:2) a +0 dagger (10, 4, D:2) a stone (11, 4, D:2) a stone (11, 6, D:2) a stone (12, 17, D:2) 15 poisoned needles (14, 9, D:2) a stone (14, 11, D:2) a +0 hunting sling 20 stones (24, -2, D:2) 17 bolts (27, 5, D:2) 14 stones (27, 33, D:2) a +0 spear (31, -2, D:2) a +0 leather armour (38, 39, D:2) a +0 hand axe (39, -1, D:2) a +0 mace (39, 15, D:2) a +0 spear (43, 20, D:2) a +0 plate armour Level 3 of the Dungeon (13, -28, D:3) 10 stones (16, -24, D:3) the +7 war axe of Gozag's Envy {flame, rC- MR+ Int+6} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+6). It makes you vulnerable to cold. It affects your resistance to hostile enchantments. (18, 0, D:3) 23 stones a +0 hunting sling a cursed -2 dagger (29, -16, D:3) a stone (30, -16, D:3) 4 stones (31, -16, D:3) 5 stones (37, -2, D:3) a +0 club (40, -19, D:3) a stone (42, -12, D:3) 10 stones a +0 club (43, 4, D:3) 11 bolts (46, -7, D:3) an adder corpse Level 4 of the Dungeon (0, 0, D:4) a +0 robe (3, -11, D:4) an adder skeleton (6, -7, D:4) a +0 robe (11, -20, D:4) a dart slug corpse (15, -14, D:4) 17 stones (19, -13, D:4) 10 sling bullets (40, -21, D:4) a cursed amulet of inaccuracy (44, -14, D:4) 21 stones