crawlogic Level 1 of the Dungeon (6, 14, D:1) a +0 short sword a stone (11, 33, D:1) a +0 club (13, 47, D:1) 7 stones (14, 23, D:1) a +0 hand axe (15, 37, D:1) 19 stones (22, 5, D:1) a +0 club (25, 27, D:1) 29 arrows (26, 51, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 24 sling bullets (6, -6, D:2) a +0 dagger (26, 0, D:2) a +0 short sword (27, 3, D:2) a +0 club 4 stones (40, -27, D:2) a +0 dagger 21 stones (41, -9, D:2) a -1 spear (42, 4, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Kocvouna's Antique Armour Boutique a +0 scale mail (112 gold) a +0 robe (19 gold) a +3 scale mail of positive energy (644 gold) a +0 leather armour (56 gold) a +1 cloak of stealth (462 gold) the +4 ring mail of Nemutsin {Int+2} (985 gold) Int: It affects your intelligence (+2). a +0 pair of boots (126 gold) the +1 leather armour of Death's Door {-Cast Rampage *Corrode rN+++} (627 gold) rN: It renders you almost immune to negative energy. -Cast: It prevents spellcasting. *Corrode: It may corrode you when you take damage. Rampage: It bestows one free step when moving towards enemies. a +0 chain mail (126 gold) [Shop] Cuziow's Antique Weapon Emporium a +0 hunting sling of freezing (141 gold) a +0 spear (90 gold) a +0 whip (75 gold) a +0 quarterstaff (120 gold) a +0 hand axe (90 gold) a +0 great mace (195 gold) a +0 flail (105 gold) a +0 spear (90 gold) the +10 zealot's sword {holy, *Rage rN+ EV+3} (3162 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Whenever the wielder enters a berserk rage, their allies are berserked alongside them. EV: It affects your evasion (+3). rN: It protects you from negative energy. *Rage: It may make you go berserk in combat. the +6 shillelagh "Devastator" {shatter} (1800 gold) It releases a powerful concussive burst when it strikes, dealing extra damage to the target and all other foes adjacent to them. a +0 battleaxe (195 gold) a +0 flail (105 gold) [Shop] Raig's Antique Weapon Boutique a +0 war axe (108 gold) a +0 quarterstaff (124 gold) the +3 flail of the Deaths {venom, rN+ Str+5 Int+2 Dex-5} (1072 gold) It poisons the flesh of those it strikes. Str: It affects your strength (+5). Int: It affects your intelligence (+2). Dex: It affects your dexterity (-5). rN: It protects you from negative energy. a +0 quarterstaff (124 gold) a +2 spectral quarterstaff (682 gold) a +1 dagger of venom (291 gold) a +0 short sword (93 gold) a +0 short sword (93 gold) a +0 quarterstaff (124 gold) a +0 trident (108 gold) the +10 hand axe of the Extremes {holy, rC- rN+ rCorr Int+5} (2346 gold) It has been blessed by the Shining One to cause great damage to the undead and demons. Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. rCorr: It protects you from acid and corrosion. (0, 0, D:3) 10 bolts (1, 31, D:3) a +0 club (5, -8, D:3) a +0 ring mail (still there?) a +0 club (still there?) (23, 24, D:3) a +0 mace (42, 13, D:3) 23 arrows (51, -24, D:3) 13 arrows Level 4 of the Dungeon (0, 0, D:4) 23 stones (3, -29, D:4) a +0 dagger (5, -37, D:4) a +0 robe (5, -18, D:4) 20 bolts (9, -8, D:4) a +0 dagger of venom (11, -4, D:4) 6 stones a +0 dagger (16, -50, D:4) 21 stones (19, -27, D:4) an amulet of the acrobat (19, -26, D:4) a scroll of summoning (24, -47, D:4) a +0 club (29, -35, D:4) a +0 giant club (30, -13, D:4) a +0 leather armour a +0 quarterstaff (32, -13, D:4) a +0 mace 21 stones a +0 robe (35, -41, D:4) 16 arrows a +0 shortbow (40, -32, D:4) a staff of poison (47, -20, D:4) a +0 robe (48, -25, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 18 bolts (0, 2, D:5) a +0 dagger (5, -8, D:5) 19 bolts (6, 22, D:5) a +0 club (7, -10, D:5) a +0 trident a +0 chain mail (9, 14, D:5) a +0 club (11, 19, D:5) a +0 dagger (13, -5, D:5) 23 bolts (14, -15, D:5) a +0 ring mail (15, -3, D:5) 26 stones (25, -9, D:5) a +0 chain mail (27, 7, D:5) a +0 plate armour (29, -22, D:5) a +0 scale mail a +0 short sword (29, -21, D:5) a +0 robe a +0 dagger (29, -20, D:5) a +0 robe a +2 vampiric dagger (31, 24, D:5) a +0 falchion (33, -22, D:5) 22 arrows a +0 shortbow (43, 9, D:5) a +0 scale mail (53, 6, D:5) a +0 hand axe Level 6 of the Dungeon (0, 0, D:6) a +0 club (13, 10, D:6) a +0 hand axe (22, -22, D:6) 24 stones (24, -1, D:6) a +0 club a +1 spear a +0 dagger (32, 16, D:6) 15 sling bullets (34, -26, D:6) a +0 club (36, -31, D:6) a +0 whip (37, 1, D:6) a scroll of amnesia (41, 2, D:6) 21 stones (41, 11, D:6) 11 arrows (42, 1, D:6) a +6 ring of dexterity (42, 2, D:6) a scroll of enchant armour (44, -37, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (9, 1, D:7) a +0 chain mail a +0 flail a +0 leather armour a +0 flail (10, 0, D:7) a +0 hand axe a +0 robe a +0 dagger (12, -16, D:7) a +0 giant spiked club (16, -17, D:7) 7 boomerangs (20, 15, D:7) an amulet of magic regeneration (26, -6, D:7) a +0 hunting sling (27, 4, D:7) a +0 spear (29, 4, D:7) a +0 club a +0 leather armour (33, -8, D:7) a +0 flail (33, -7, D:7) a +0 whip (33, -6, D:7) a +0 whip a +0 robe (34, -8, D:7) a +0 whip (37, 0, D:7) a +0 giant club Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (9, 16, D:8) a +0 whip a +0 leather armour (11, 16, D:8) a +0 whip a +0 club (12, 16, D:8) a +0 whip (14, -14, D:8) a +0 leather armour a +0 club (15, -14, D:8) a +0 long sword (18, -20, D:8) a +0 short sword (18, -19, D:8) a +0 robe a +0 dagger (19, -18, D:8) a +0 robe a +0 dagger (23, 2, D:8) 7 arrows (34, -3, D:8) a +0 plate armour 4 boomerangs a +0 long sword (37, -18, D:8) 20 stones (37, 0, D:8) a +0 robe a +4 long sword (39, -2, D:8) a +0 ring mail (42, 8, D:8) a +0 leather armour (44, -11, D:8) the -5 pair of boots of the Stars {-Cast Will+ Dex+2 SInv} Dex: It affects your dexterity (+2). SInv: It lets you see invisible. -Cast: It prevents spellcasting. Will: It increases your willpower. (44, 0, D:8) a +0 whip (46, -13, D:8) a +0 leather armour (48, -5, D:8) a +0 dagger a +0 robe (49, -23, D:8) 7 atropa-tipped darts (50, -5, D:8) a +0 club (50, -4, D:8) a +0 mace 4 boomerangs a +0 hand axe a +0 whip of flaming (50, 4, D:8) a +3 dagger of chaos a +1 robe of willpower (50, 22, D:8) 14 stones (58, -3, D:8) 22 stones (60, -10, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe a +3 dagger a +0 robe a +0 halberd a +1 robe of the Archmagi a +2 halberd (1, 0, D:9) a +0 robe a +3 long sword (1, 12, D:9) a +0 leather armour (5, 6, D:9) a +0 club (6, 0, D:9) a +0 giant club a +0 giant club (8, 0, D:9) a +0 quarterstaff 23 arrows a +0 shortbow a +0 robe (13, 5, D:9) a +0 robe a +2 great sword of flaming (13, 27, D:9) a +0 robe (17, 38, D:9) a +2 hat (20, 16, D:9) a +0 great sword 17 stones a +0 scale mail (22, 8, D:9) a +0 spear (40, 19, D:9) a +0 shortbow (42, 23, D:9) 20 bolts (45, 32, D:9) 9 stones (50, 25, D:9) 28 sling bullets Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 short sword a +0 short sword 7 stones (1, 0, D:10) a +0 short sword a +0 short sword a +0 dagger a +0 whip 5 stones a +0 club a curare-tipped dart (8, -4, D:10) 13 bolts (11, -3, D:10) a +0 fustibalus (12, -11, D:10) 18 stones the Ecumenical Temple