crawlogic Level 1 of the Dungeon (0, 0, D:1) 20 bolts (1, 9, D:1) a +0 short sword (3, -26, D:1) a +0 club (13, 9, D:1) 20 bolts (17, -14, D:1) a +0 leather armour (17, -3, D:1) a +0 club (18, -36, D:1) a +0 dagger (29, -20, D:1) a +0 hand axe (31, -18, D:1) 20 bolts (33, 1, D:1) a +0 club (39, -25, D:1) a +0 whip (44, -2, D:1) a +0 dagger (54, 11, D:1) a +0 club Level 2 of the Dungeon (13, 6, D:2) a +0 club (15, 28, D:2) a +0 ring mail (38, 18, D:2) a +0 whip (38, 20, D:2) a +0 dagger (42, 21, D:2) 20 sling bullets (50, -2, D:2) a +0 animal skin (53, -1, D:2) 19 stones Level 3 of the Dungeon (3, 15, D:3) 18 stones (4, 20, D:3) 21 stones (8, 19, D:3) 11 arrows (12, 7, D:3) a +0 club a +0 hunting sling 15 stones (12, 13, D:3) 26 stones (16, 36, D:3) a +0 whip (24, 54, D:3) a +2 short sword of venom (41, 13, D:3) a +0 short sword a +0 ring mail a +0 falchion of holy wrath a +0 club (49, 16, D:3) a +0 leather armour Level 4 of the Dungeon [Shop] Ynytiam's Weapon Boutique 15 stones (15 gold) the +5 demon whip "Spellbinder" {antimagic, Will+} (826 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. It unleashes wild and unpredictable magical effects upon striking a wizard or a creature with magical abilities. Will: It increases your willpower. a +0 halberd (40 gold) a +4 short sword (250 gold) 20 arrows (40 gold) a +0 dagger (20 gold) a +3 hunting sling (185 gold) the +7 falchion of the Unstoppable Demons {speed, *Corrode rElec Int+2} (566 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+2). rElec: It insulates you from electricity. *Corrode: It may corrode you when you take damage. a +0 mace (30 gold) (0, 0, D:4) 17 arrows (3, 3, D:4) a +0 battleaxe a +0 robe (6, -15, D:4) a +0 dagger (7, 4, D:4) a +0 dagger a +0 ring mail (9, 8, D:4) a +0 scale mail (12, 5, D:4) a +0 whip (19, 7, D:4) a +0 hand axe (20, -12, D:4) a +0 plate armour (25, -24, D:4) a +0 club (31, 12, D:4) a +0 trident (37, 14, D:4) a +0 dagger (40, 11, D:4) a +0 club (40, 12, D:4) a +0 club (57, -22, D:4) a +0 club 3 stones Level 5 of the Dungeon (0, 0, D:5) 31 sling bullets (1, 20, D:5) a book of Vapours (3, 8, D:5) a +0 robe a +2 whip of flaming (4, -4, D:5) 7 bolts (9, 33, D:5) a +1 hunting sling of flaming (20, 16, D:5) a +0 dagger (20, 26, D:5) a +0 whip a +0 ring mail (20, 27, D:5) a +0 falchion (25, 1, D:5) 18 stones (26, 19, D:5) 16 stones (31, 8, D:5) 2 poisoned darts (33, 9, D:5) 17 arrows (34, 0, D:5) 16 bolts (35, 5, D:5) a +0 club a +0 chain mail (36, 5, D:5) a +0 club (36, 6, D:5) a +0 dagger a +0 robe a +0 club a +0 leather armour (36, 7, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe (14, 10, D:6) a +0 shortbow 22 arrows (19, -17, D:6) a +0 flail (19, 33, D:6) a +0 hunting sling (23, 0, D:6) 6 javelins (25, 26, D:6) Osebets's Compendium of Envenoming Spells Type Level Known a - Ignite Poison Fire/Transmutation/Poison 3 no b - Alistair's Intoxication Transmutation/Poison 5 no c - Eringya's Noxious Bog Transmutation/Poison 6 no Trog disapproves of the use of such an item. (28, -11, D:6) 26 stones (36, 12, D:6) 10 bolts (36, 40, D:6) 21 stones (49, 8, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 13 arrows (5, 10, D:7) a +0 plate armour (5, 12, D:7) a +0 scale mail (6, -18, D:7) a +0 war axe a +0 plate armour a +0 hand axe (9, 11, D:7) 4 atropa-tipped darts (14, -2, D:7) 26 stones (15, -19, D:7) a +0 flail a +0 robe (15, -18, D:7) a +3 scimitar a +0 robe (15, -17, D:7) a +0 dagger a +0 robe (15, 5, D:7) a +0 leather armour (17, -18, D:7) a +0 falchion a +0 robe (17, -17, D:7) a +0 mace a +0 robe Level 8 of the Dungeon (0, 0, D:8) 26 stones (22, 12, D:8) a +0 robe (28, -12, D:8) a +4 dagger (35, 27, D:8) a +0 spear (43, -13, D:8) a +0 spear (50, 1, D:8) a +0 robe (50, 5, D:8) a +0 leather armour (52, 2, D:8) a book of Lightning (52, 15, D:8) a +0 leather armour (53, 6, D:8) 7 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 spear a gnoll skeleton (0, 15, D:9) a +1 dagger of draining a +0 robe (0, 16, D:9) a +0 short sword a +0 scale mail (1, -3, D:9) a +0 spear a gnoll skeleton (1, -2, D:9) a +2 mace of protection (1, 16, D:9) a +0 short sword a +0 whip a +0 leather armour (2, -3, D:9) a +0 vorpal spear a +0 ring mail a gnoll skeleton (2, -2, D:9) a +0 club (2, -1, D:9) a +0 whip a gnoll skeleton (2, 16, D:9) a +0 dagger a +0 robe (3, 18, D:9) a +0 club a +0 leather armour (3, 19, D:9) a +0 club (4, 17, D:9) a +0 spear (4, 18, D:9) a +0 club (7, 28, D:9) a staff of cold (28, 27, D:9) a staff of air (37, 43, D:9) a +0 dagger (40, 39, D:9) a book of the Dragon (43, 24, D:9) a +0 great sword a +0 robe (43, 25, D:9) a +0 short sword a +1 robe of willpower (43, 26, D:9) a +3 long sword a +0 robe (46, -12, D:9) the +1 dagger "Demonslayer" {antimagic, Will+ Str+3} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those it strikes. Natural abilities and divine invocations are not affected. Str: It affects your strength (+3). Will: It increases your willpower. Level 10 of the Dungeon (0, 0, D:10) a +1 rapier of venom (1, -6, D:10) 20 stones