crompyre Level 1 of the Dungeon (0, 0, D:1) a +0 whip (2, -31, D:1) a ring of magical power (2, -23, D:1) a +0 ring mail (9, 8, D:1) a +0 mace (10, -31, D:1) a +1 dagger of draining (10, -15, D:1) a +0 short sword (32, -14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, -3, D:2) a +3 quarterstaff of chaos (5, -13, D:2) 15 sling bullets (8, -29, D:2) a +0 short sword (16, -36, D:2) 10 arrows (16, -5, D:2) a +0 mace a +0 chain mail (21, -29, D:2) a +0 whip 3 stones (23, -38, D:2) 21 bolts (25, 1, D:2) a +0 spear (25, 2, D:2) a +0 spear (26, 1, D:2) 13 arrows (32, -35, D:2) a +0 whip 5 stones (34, 3, D:2) a +0 dagger (40, -22, D:2) a +0 short sword (49, -16, D:2) a +0 club (49, -12, D:2) 17 arrows (64, 4, D:2) a +0 dagger 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 ring mail a +0 dagger (7, -11, D:3) a +0 dagger (7, -10, D:3) a +0 whip (8, -10, D:3) a +0 leather armour a +0 whip (11, -1, D:3) a +0 dagger (22, -12, D:3) a +0 club (34, -10, D:3) a staff of death (41, -2, D:3) the +1 leather armour of Haagufiw {+Blink rN+ Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rN: It protects you from negative energy. +Blink: It lets you blink. (42, -10, D:3) an amulet of magic regeneration (42, -9, D:3) a +0 dagger (42, -6, D:3) a scroll of noise (45, -1, D:3) a +0 rapier Level 4 of the Dungeon [Shop] Juosaih's Assorted Antiques (Shop contents are unknown) (1, 38, D:4) a +0 hand axe (2, 32, D:4) a scroll of summoning (2, 35, D:4) 3 scrolls of identify (3, 1, D:4) a +0 whip (5, 7, D:4) the +3 pair of gloves "Cam Enue" {Int+3} Int: It affects your intelligence (+3). (5, 12, D:4) a +0 robe (8, 12, D:4) a +2 leather armour of positive energy (14, 14, D:4) a +0 short sword (19, 0, D:4) a +0 flail of protection (19, 10, D:4) 26 stones (24, 2, D:4) a +0 club a +0 dagger Level 5 of the Dungeon (0, 0, D:5) 3 boomerangs (3, 3, D:5) a +2 rapier of draining (10, -25, D:5) a +0 great sword (28, -26, D:5) a +0 club (28, -11, D:5) 13 stones (30, -10, D:5) a staff of poison (37, -12, D:5) a +0 giant club (64, -7, D:5) a +0 hand axe (64, 2, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 hunting sling (8, 1, D:6) 7 stones (8, 3, D:6) a +4 ring of evasion (10, -8, D:6) a +0 trident (11, -9, D:6) a +0 war axe a +0 leather armour (12, -8, D:6) a +0 club a +0 leather armour (12, -7, D:6) a +2 short sword of electrocution (12, 5, D:6) a +0 shortbow 10 arrows (13, 25, D:6) a +0 glaive a +0 robe (15, 26, D:6) a +0 giant club (27, 25, D:6) a +0 ring mail (31, -4, D:6) a +0 fustibalus (33, 10, D:6) a +0 dagger a +0 robe a +0 dagger (33, 11, D:6) a +0 flail a +0 scale mail (34, 9, D:6) a +0 club a +2 chain mail of poison resistance (35, 9, D:6) a +0 short sword (53, 23, D:6) 20 stones Level 7 of the Dungeon (0, 0, D:7) a +0 whip (6, 5, D:7) a +0 scale mail (8, 1, D:7) a scroll of vulnerability (9, 13, D:7) 28 stones (13, -15, D:7) 6 poisoned darts (13, 3, D:7) a +0 robe a +0 halberd (13, 4, D:7) a +0 robe a +4 spear (14, 4, D:7) a +0 robe a +0 trident (17, -14, D:7) a +0 ring mail (27, 22, D:7) a +0 whip a +0 leather armour (29, -27, D:7) 19 arrows a +0 shortbow (33, 4, D:7) 16 bolts (33, 17, D:7) the +7 war axe of Exoneration {flame, rElec Will++ Int-5} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (-5). rElec: It insulates you from electricity. Will: It greatly increases your willpower. (35, 6, D:7) a +0 pair of gloves (47, 28, D:7) 14 bolts (53, 8, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 quarterstaff (0, 22, D:8) a +0 mace (1, 4, D:8) a +0 hunting sling (1, 6, D:8) a +0 hand axe (2, 22, D:8) a +0 dagger a +0 leather armour a +0 club a +0 leather armour a +0 whip a +0 dagger a +0 robe (3, 24, D:8) a +0 whip (3, 25, D:8) a +0 hand axe (3, 27, D:8) a +0 leather armour (3, 28, D:8) 19 stones (3, 32, D:8) a +0 dagger a +0 robe (4, 30, D:8) a +0 flail (5, 8, D:8) a +0 giant club a +0 giant club (6, 28, D:8) a +0 hand axe a +0 leather armour (10, 29, D:8) a +0 helmet (15, 48, D:8) a +0 dagger a +0 short sword (15, 51, D:8) a +0 dagger a +0 robe (21, 5, D:8) a +0 leather armour (24, 40, D:8) a +2 robe of willpower (28, 37, D:8) a +0 short sword (28, 38, D:8) a +0 dagger a +0 robe (29, 38, D:8) a +0 hand axe a +0 scale mail (30, 38, D:8) a +0 trident a +0 leather armour (30, 43, D:8) a +0 chain mail (31, 5, D:8) a +0 leather armour a +0 whip (33, 5, D:8) a +0 dagger (37, 5, D:8) a +0 leather armour a +0 trident (39, 35, D:8) a +2 long sword of freezing a +0 robe a +1 mace a +0 robe a +3 short sword a +0 robe a +0 flail a +0 scale mail a +0 dagger a +0 robe a +4 flail a +0 robe a +3 hand axe of freezing a +0 robe a +0 war axe a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 plate armour (42, 37, D:8) a +0 halberd (42, 39, D:8) 10 arrows (44, 6, D:8) a +0 robe a +0 dagger (44, 23, D:8) a +0 shortbow 27 arrows Level 9 of the Dungeon [Shop] Ezafeump's Firing Range a +0 hand crossbow (35 gold) 5 large rocks (35 gold) the +8 shortbow "Hipir" {vorpal, Fragile rF+++ rN+++ Str-4} (935 gold) Any ammunition fired from it inflicts extra damage upon your enemies. Str: It affects your strength (-4). rF: It renders you almost immune to fire. rN: It renders you almost immune to negative energy. Fragile: It will be destroyed if unequipped. a +4 hand crossbow (255 gold) 4 javelins (32 gold) (0, 0, D:9) a ring of poison resistance (1, 3, D:9) a +0 ring mail (12, 38, D:9) a bolt a bolt (12, 40, D:9) a javelin (12, 41, D:9) a bolt (13, 38, D:9) a bolt (13, 47, D:9) a +0 troll leather armour (14, 39, D:9) an arrow (38, 0, D:9) a scroll of identify (45, 23, D:9) a +0 mace (46, 47, D:9) a +0 plate armour (48, 26, D:9) a +0 chain mail a +0 glaive (52, 3, D:9) a +4 long sword of freezing a +1 robe of fire resistance (53, 4, D:9) 3 potions of attraction 2 potions of degeneration (54, 4, D:9) a +3 trident a +0 robe (58, 2, D:9) a +0 hand axe a +0 robe (60, 30, D:9) 11 stones (61, 34, D:9) 20 bolts Level 10 of the Dungeon (0, 0, D:10) a scroll of vulnerability (14, -7, D:10) a +0 whip (15, -5, D:10) a +0 dagger a +0 hand axe (17, -10, D:10) a +0 glaive a +0 chain mail (26, 0, D:10) a +0 ring mail (27, -11, D:10) a +0 hand axe 3 boomerangs a +0 leather armour a +0 dagger a +0 robe a +0 club a +0 leather armour (27, -10, D:10) a +0 short sword a +0 mace a +0 plate armour (27, 12, D:10) a +0 longbow 24 arrows (27, 14, D:10) 4 boomerangs (28, -10, D:10) a +0 club a +0 leather armour a +2 dagger of venom a +0 robe a +0 long sword a +0 chain mail (28, 13, D:10) 22 sling bullets (28, 14, D:10) 18 arrows (28, 23, D:10) a +2 mace of holy wrath a +0 plate armour (29, 12, D:10) a +0 giant spiked club a +0 giant club (33, -18, D:10) 26 arrows a +0 shortbow (35, -17, D:10) 26 stones (35, 19, D:10) a +0 mace (35, 21, D:10) 30 arrows (36, -14, D:10) a +0 hand crossbow (38, 21, D:10) a +0 giant club a +0 giant club (41, 10, D:10) 16 stones (48, 3, D:10) 11 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 trident (2, -4, Lair:1) a +0 robe (5, 37, Lair:1) a +0 club (20, -3, Lair:1) 5 poisoned darts (26, 38, Lair:1) 17 sling bullets (35, -8, Lair:1) a scroll of identify (35, 35, Lair:1) a +0 hand axe (47, 37, Lair:1) 6 poisoned darts (52, -8, Lair:1) a potion of lignification Level 2 of the Lair of Beasts (0, 0, Lair:2) a +1 helmet (2, -7, Lair:2) a +0 falchion (8, -9, Lair:2) 16 stones (10, -23, Lair:2) 14 sling bullets (14, 13, Lair:2) 2 poisoned darts (25, -40, Lair:2) 29 stones (30, -25, Lair:2) a +0 rapier (36, -26, Lair:2) a potion of flight (39, 15, Lair:2) a scroll of identify (42, -13, Lair:2) a +0 leather armour (43, -20, Lair:2) a scroll of identify (44, -42, Lair:2) a +0 dagger (50, 13, Lair:2) a blink frog corpse (skeletalised by now) (51, -34, Lair:2) a +0 whip Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 war axe (2, -11, Lair:3) a scroll of amnesia (6, -13, Lair:3) a water moccasin corpse (6, -11, Lair:3) a potion of berserk rage (11, -8, Lair:3) 18 arrows (12, -23, Lair:3) a scroll of identify (15, -19, Lair:3) a +0 trident (15, -17, Lair:3) a scroll of identify (18, -36, Lair:3) 19 bolts (20, -16, Lair:3) a water moccasin corpse (23, -32, Lair:3) a blink frog corpse (24, -30, Lair:3) a water moccasin corpse (24, -20, Lair:3) a black mamba corpse a black mamba corpse (25, -30, Lair:3) a water moccasin corpse