crompyre Level 1 of the Dungeon [Shop] Ickeif's Assorted Antiques a scroll of fear (66 gold) a +0 robe (13 gold) a +3 ring mail of cold resistance (494 gold) a +2 scythe of protection (296 gold) a potion of brilliance (76 gold) a scroll of fog (38 gold) a potion of lignification (57 gold) a scroll of identify (38 gold) a potion of degeneration (19 gold) (24, 12, D:1) a stone (25, -14, D:1) 27 arrows (26, 12, D:1) 16 stones (27, -14, D:1) a +0 short sword (31, -14, D:1) 11 stones (31, 12, D:1) a +0 mace (41, 0, D:1) a +0 ring mail (50, 8, D:1) a +0 whip 2 stones Level 2 of the Dungeon [Shop] Mueveng's Weapon Shop a +0 hand axe (42 gold) a +0 short sword (42 gold) the +5 mace of Qazlal's Regard {vorpal, rN+++ Dex-2 SInv} (805 gold) It inflicts extra damage upon your enemies. Dex: It affects your dexterity (-2). rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. the +7 mace "Plog" {vorpal, rF+ Str+4 Int-4 SInv} (807 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+4). Int: It affects your intelligence (-4). rF: It protects you from fire. SInv: It lets you see invisible. the +7 sceptre of Torment {pain, torment} (1680 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It occasionally torments all nearby living foes when it strikes in combat. 22 stones (30 gold) the +3 shortbow "Toitt" {speed, rF- rC+++ Will- Int+9} (1031 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+9). rF: It makes you vulnerable to fire. rC: It renders you almost immune to cold. Will: It decreases your willpower. 19 arrows (53 gold) a +0 war axe (49 gold) a +1 vorpal broad axe (182 gold) a throwing net (42 gold) [Shop] Rommota's Assorted Antiques a scroll of immolation (70 gold) a scroll of fog (40 gold) a scroll of identify (40 gold) a scroll of enchant armour (150 gold) a +0 long sword (70 gold) a scroll of identify (40 gold) a scroll of enchant weapon (150 gold) (0, 0, D:2) a +0 whip (7, 32, D:2) 19 stones (21, 27, D:2) a +0 dagger 3 stones (27, 12, D:2) a +0 club (43, 7, D:2) a +0 club (48, 3, D:2) a +0 club (49, 29, D:2) a +0 club (61, 17, D:2) a +0 leather armour Level 3 of the Dungeon (0, 0, D:3) a +0 flail (0, 3, D:3) a +0 dagger (still there?) a +0 robe (still there?) an orc corpse (still there?) (9, 8, D:3) 8 stones (13, 23, D:3) a ball python skeleton (14, -24, D:3) a +0 club (14, 20, D:3) a +0 rapier (15, 11, D:3) a +0 leather armour (19, 20, D:3) a +0 dagger a goblin corpse (skeletalised by now) (20, 7, D:3) a +0 whip (31, -10, D:3) a +0 trident (50, -25, D:3) a +0 club (52, -28, D:3) 2 curare-tipped darts (62, -32, D:3) a +0 pair of boots