crompyre Level 1 of the Dungeon (5, 5, D:1) a +0 club (12, -22, D:1) a +0 hunting sling (14, -15, D:1) 25 bolts (28, -10, D:1) a +0 dagger 11 stones (29, -20, D:1) a +0 whip (43, -36, D:1) a +0 leather armour (66, -2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 3 stones (17, 11, D:2) a +0 chain mail (23, 30, D:2) an amulet of faith (25, 32, D:2) a +0 robe (28, 14, D:2) a +0 short sword (29, 28, D:2) a +0 club (37, 7, D:2) 26 stones (41, 26, D:2) a +0 club (48, 48, D:2) a +0 short sword (54, 10, D:2) 15 stones (63, 35, D:2) 18 arrows Level 3 of the Dungeon (0, 0, D:3) a +1 chain mail of cold resistance (10, -21, D:3) 23 bolts (11, 16, D:3) a +0 chain mail (11, 17, D:3) the +2 robe of Pesusku {Will+ Dex+6} Dex: It affects your dexterity (+6). Will: It increases your willpower. (17, 26, D:3) 18 stones (20, 13, D:3) a +0 club (26, -3, D:3) a +0 flail (31, 3, D:3) a +0 leather armour (33, 3, D:3) a +0 dagger (44, 4, D:3) 14 stones (47, 4, D:3) a +0 club 14 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (1, 10, D:4) 3 stones a +0 short sword (1, 12, D:4) 23 sling bullets (1, 14, D:4) an amulet of faith (2, -3, D:4) a +0 spear 25 stones (2, 22, D:4) 31 stones (13, 8, D:4) a +0 flail a +0 falchion (21, -3, D:4) a +0 dagger (24, -3, D:4) a +0 dagger (28, -2, D:4) a +2 vampiric dagger a +0 leather armour (28, 2, D:4) a +0 mace (29, -1, D:4) a +1 antimagic short sword 16 stones a +0 ring mail a +0 hand axe a +0 leather armour (33, 12, D:4) a +0 dagger a +0 robe (34, 13, D:4) a +0 club (42, 36, D:4) a +0 mace (43, 26, D:4) a +0 flail 3 silver boomerangs (43, 33, D:4) a +4 quarterstaff of chaos a +0 cloak Level 5 of the Dungeon (0, 0, D:5) a +0 hunting sling (7, 5, D:5) a +0 ring mail (13, -5, D:5) 20 arrows (14, 11, D:5) a +0 hunting sling (18, -30, D:5) 20 stones (23, 8, D:5) 20 arrows (33, -30, D:5) a +0 flail a +0 leather armour a +0 flail of protection (33, -4, D:5) a scroll of noise (34, -31, D:5) a +0 short sword a +0 leather armour a +0 short sword a +0 hand axe a +0 leather armour a +0 dagger of draining (34, -18, D:5) a +0 war axe (37, -20, D:5) a +0 leather armour (38, -20, D:5) a +0 shortbow 25 arrows (40, -13, D:5) a +0 hand axe (43, -37, D:5) a +0 dagger (44, -30, D:5) a +0 plate armour (47, -28, D:5) 2 curare-tipped darts (50, 1, D:5) a +0 robe a +0 dagger (50, 3, D:5) a +0 short sword a +0 robe a +0 dagger a +0 club a +0 robe a +0 dagger (59, -30, D:5) a +0 long sword Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 scale mail (5, -7, D:6) 3 boomerangs of dispersal (9, -9, D:6) 4 poisoned darts (11, 0, D:6) a +0 ring mail (13, 13, D:6) 2 poisoned darts (14, 12, D:6) 24 bolts (15, -2, D:6) a +0 robe (20, 14, D:6) a +0 shortbow 18 arrows (24, 15, D:6) a +0 spear (39, -15, D:6) 34 stones (39, 9, D:6) 28 arrows (39, 12, D:6) 17 stones Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (1, -1, D:7) a +0 hand axe a +0 leather armour (7, 23, D:7) a +0 hand axe (9, -19, D:7) a +0 short sword (10, -19, D:7) a +0 whip a +0 spear a +0 leather armour (10, -13, D:7) a +0 dagger (19, -23, D:7) a +0 dagger (20, 23, D:7) a +0 battleaxe of venom a +0 scale mail (25, -21, D:7) a +0 club a +0 leather armour (25, -20, D:7) a +0 dagger (33, 2, D:7) a +1 trident of venom (34, 2, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (35, -7, D:7) a +0 whip a +0 whip a +0 robe (35, 2, D:7) a +0 flail (35, 8, D:7) a +0 dagger (36, -7, D:7) a +0 halberd (37, 9, D:7) the +1 trident of the Witching Seer {elec, rC- rN+ Int+5 SInv} It occasionally discharges a powerful burst of electricity upon striking a foe. Int: It affects your intelligence (+5). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. SInv: It lets you see invisible. a +1 short sword of protection (37, 13, D:7) a +0 shortbow 30 arrows (39, -7, D:7) a +0 whip (40, -7, D:7) a +0 halberd (44, 4, D:7) a +0 whip (49, -7, D:7) a +0 robe (49, 18, D:7) a +0 long sword Level 8 of the Dungeon [Shop] Qeomm's Magic Scroll Shoppe a scroll of magic mapping (49 gold) a scroll of vulnerability (105 gold) a scroll of acquirement (728 gold) a scroll of torment (105 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of identify (28 gold) a scroll of enchant armour (105 gold) a scroll of blinking (105 gold) (0, 0, D:8) a +0 club (0, 2, D:8) a +0 hand axe a +0 chain mail a +0 club (0, 8, D:8) a +0 trident (1, 0, D:8) a +0 short sword a +0 leather armour (1, 1, D:8) a +0 dagger a +0 robe (3, 16, D:8) a +3 flail a +0 robe (6, 24, D:8) a +0 flail (7, 23, D:8) a +0 long sword a +0 robe a +0 rapier a +0 shortbow 24 arrows a +0 trident 13 stones a +0 ring mail a +0 halberd (8, 8, D:8) 26 stones (14, 17, D:8) a +3 hand axe a +0 robe (15, 28, D:8) 16 arrows (18, 29, D:8) 11 arrows (25, 15, D:8) a +0 whip (26, 23, D:8) a +3 great sword a +0 robe (28, 23, D:8) a +3 halberd a +0 robe (30, 23, D:8) a +0 scimitar a +0 robe (40, 16, D:8) a +0 leather armour (41, 4, D:8) a +3 halberd a +0 robe (45, -10, D:8) a scroll of vulnerability (45, 6, D:8) a +2 long sword a +0 robe (46, 6, D:8) a +1 hand axe a +0 robe a +0 great sword a +0 robe Level 9 of the Dungeon (0, 0, D:9) a scroll of noise (1, 8, D:9) +0 steam dragon scales (2, 6, D:9) 21 bolts (9, -23, D:9) 22 gold pieces (10, -27, D:9) 10 gold pieces (10, -26, D:9) 22 gold pieces (10, -23, D:9) 16 gold pieces (11, -27, D:9) 20 gold pieces (11, -26, D:9) 8 gold pieces (11, -24, D:9) 23 gold pieces (11, -23, D:9) 22 gold pieces (12, -27, D:9) 11 gold pieces (12, -26, D:9) 17 gold pieces (12, -23, D:9) 18 gold pieces (12, 0, D:9) a +0 cloak (13, -27, D:9) a potion of brilliance (17, 9, D:9) a +0 giant club a +0 giant spiked club (23, 9, D:9) +0 steam dragon scales (27, 10, D:9) a scroll of immolation (35, -18, D:9) a +0 trident (35, -2, D:9) +0 steam dragon scales (37, -19, D:9) a +0 flail (39, -20, D:9) a +0 spear a +0 club a boomerang a +0 dagger (41, -20, D:9) a +0 whip a +0 robe a +0 whip a +0 flail a +0 chain mail a +0 flail (49, -11, D:9) a +0 short sword (53, 12, D:9) 4 large rocks (58, -15, D:9) a +0 giant club a +0 giant club (61, -25, D:9) 3 large rocks (64, -18, D:9) a +0 shortbow 17 arrows Level 10 of the Dungeon (0, 0, D:10) a +0 giant club a +0 giant club (6, 2, D:10) a +1 short sword of venom 4 curare-tipped darts (8, -3, D:10) a +0 hand axe (12, -6, D:10) the +7 lajatang "Rixiad" {flame, rC+ Int+3 SInv} It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. Int: It affects your intelligence (+3). rC: It protects you from cold. SInv: It lets you see invisible. (22, 14, D:10) a +2 vampiric great sword (25, 1, D:10) a +4 long sword a +0 robe (32, 14, D:10) a +0 scale mail of poison resistance (40, -4, D:10) a +0 flail (40, 4, D:10) a +1 vampiric dagger (40, 6, D:10) a +0 quarterstaff (46, -7, D:10) 17 sling bullets (48, 7, D:10) a +0 short sword (49, 23, D:10) the +8 trident of Famine {flame, Dex+4 SInv} It burns those it strikes, dealing additional fire damage. Dex: It affects your dexterity (+4). SInv: It lets you see invisible. a +0 robe (50, 3, D:10) 5 large rocks (53, 0, D:10) a +0 robe a +0 spear (54, 0, D:10) a +0 dagger (56, 0, D:10) a +0 robe a +1 scimitar of freezing a +0 plate armour a +0 dire flail (57, 28, D:10) Sif Muna's Almanac of Dark Arts Spells Type Level Known a - Animate Skeleton Necromancy 1 no (58, 28, D:10) Sif Muna's Tome of the Arsonist Spells Type Level Known a - Foxfire Conjuration/Fire 1 no (59, 2, D:10) a +0 robe a +0 morningstar (59, 28, D:10) Sif Muna's Tome of Arcane Weapons Spells Type Level Known a - Magic Dart Conjuration 1 no Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 falchion (15, -29, Lair:1) a +0 chain mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a water moccasin corpse (1, -1, Lair:2) a +0 robe (still there?) a +0 dagger (still there?) (10, 4, Lair:2) a +0 robe (18, 38, Lair:2) a wyvern corpse (skeletalised by now) (20, 21, Lair:2) a +0 robe (21, 22, Lair:2) 17 sling bullets (24, 6, Lair:2) a +0 mace (27, 6, Lair:2) a +0 battleaxe (27, 9, Lair:2) a +0 trident (29, -4, Lair:2) a +0 ring mail (34, -2, Lair:2) a +0 rapier Level 3 of the Lair of Beasts (0, 0, Lair:3) 24 stones (2, -15, Lair:3) a +0 vorpal hand axe (9, -5, Lair:3) a cane toad corpse (12, -8, Lair:3) a +2 great mace of protection 6 javelins a +1 scale mail of positive energy (20, -7, Lair:3) a bog body corpse (22, -3, Lair:3) a bog body corpse (22, 8, Lair:3) a +0 leather armour