Dungeon Crawl Stone Soup version 0.28.0-53-g5a82cb258f (webtiles) character file. Game seed: 6371997720996206489 44 crompyre the Insei (level 3, 0/28 HPs) Began as a Djinni Transmuter on July 21, 2022. Slain by Terence ... wielding a +0 flail (8 damage) ... on level 2 of the Dungeon. The game lasted 00:05:36 (2430 turns). crompyre the Insei (Djinni Transmuter) Turns: 2430, Time: 00:05:37 Health: 0/28 AC: 2 Str: 11 XL: 3 Next: 85% Gold: 33 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . i - +1 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (helmet currently unavailable) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: appendages (expiring), wereblooded, flying A: horns 2, flying, sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: End Transformation You were on level 2 of the Dungeon. You had temporarily grown beastly horns. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons i - a +1 dagger of venom (weapon) Armour a - a +0 robe (worn) c - a +0 helmet (melded) Scrolls b - a scroll of enchant armour {unknown} d - a scroll of teleportation {unknown} f - a scroll of fog {unknown} g - a scroll of identify {unknown} h - a scroll of fear {unknown} Potions e - a potion of curing {unknown} Skills: + Level 2.0 Fighting - Level 2.1 Dodging + Level 3.5 Unarmed Combat + Level 2.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Beastly Appendage Tmut 14% N/A 10% 1 b - Wereblood Tmut 7% N/A 14% 2 c - Spider Form Tmut/Pois 7% N/A 28% 3 d - Ice Form Ice/Tmut 7% N/A 67% 4 e - Summon Small Mammal Summ 28% N/A 10% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have temporarily grown beastly horns. You are flying. You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History A quokka comes into view. Found 16 gold pieces. Terence shouts! You hear a shout! Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Casting: Summon Small Mammal (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You grow a pair of large bovine horns. Your +0 helmet melds into your body. Casting: Beastly Appendage (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Your blood is infused with primal strength. Terence barely misses you. You hit Terence but do no damage. Terence is poisoned. Your rat barely misses Terence. Terence hits you with a +0 flail! You barely miss Terence. Terence is lightly wounded. The quokka barely misses you. Your rat closely misses Terence. The quokka bites you. Terence closely misses you. You hit Terence. Your headbutt misses Terence. Terence is lightly wounded. The quokka closely misses you. Your rat bites Terence but does no damage. Terence closely misses you. You barely miss Terence. Terence is moderately wounded. The quokka misses you. Your rat closely misses Terence. Terence hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * Your rat bites Terence but does no damage. Unknown command. Your transformation is almost over. Terence looks more healthy. Your rat bites Terence but does no damage. The quokka closely misses you. You hit Terence but do no damage. Terence is poisoned. Terence is heavily wounded. The quokka bites you. * * * LOW HITPOINT WARNING * * * Terence hits you with a +0 flail! You die... .. #................. ..... #................. .....##................# .....#.................# ................###....+ ................#......# ............#...#......# #.......####.†......... #.....@.####.....†..... #....@r.....###........ #....r......###........ #...................... #...................... #...................... #...................... #..........#........... ##.........#........... You could see Terence (very poisoned, ally target), a quokka and a friendly rat (summoned). Vanquished Creatures A worm (D:2) A dart slug (D:2) 7 endoplasms 5 goblins 4 hobgoblins 4 kobolds 2 ball pythons 7 bats A frilled lizard (D:2) 6 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crompyre the Djinni Transmuter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 405 | D:1 | Reached XP level 2. HP: 18/22 MP: 0/0 1285 | D:1 | Reached XP level 3. HP: 25/27 MP: 0/0 1285 | D:1 | Learned a level 1 spell: Summon Small Mammal 2416 | D:2 | Noticed Terence 2430 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_b, layout_loops_ring, minmay_tetromino_s4 D:2: layout_basic, st_stairs_4, dk_noncrumbling_4, kennysheep_generic_room_3, uniq_terence, uniq_crazy_yiuf_cottage Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 2 | 2.1 Fighting | 2 | 2.0 Dodging | | 2.1 Unarmed Combat | | 3.5 Action || total -------------------------++------- Melee: Unarmed || 114 Headbutt || 12 Punch || 2 Dagger || 12 Cast: Beastly Appendage || 22 Summon Small Mamm || 6 Wereblood || 1 Stab: Sleeping || 2 Armor: Robe || 45 Dodge: Dodged || 80