Dungeon Crawl Stone Soup version 0.29.1-4-g47bece8355 (webtiles) character file. Game seed: 4752395443572505551 3 crompyre the Magician (level 1, -5/16 HPs) Began as a Djinni Conjurer on Dec 8, 2022. Slain by a gnoll ... wielding a +0 whip (8 damage) ... on level 1 of the Dungeon. The game lasted 00:00:57 (205 turns). crompyre the Magician (Djinni Conjurer) Turns: 205, Time: 00:00:59 Health: -5/16 AC: 2 Str: 6 XL: 1 Next: 55% Gold: 8 EV: 12 Int: 19 God: SH: 0 Dex: 11 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls b - a scroll of fear {unknown} c - a scroll of magic mapping {unknown} Skills: + Level 0.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 3.3 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 60% 1d6 3% 1 b - Searing Ray Conj 30% 2d5 5% 2 c - Dazzling Flash Conj/Hex 30% N/A 11% 3 d - Fulminant Prism Conj/Hex 7% 3d7 36% 4 e - Iskenderun's Mystic Conj/Tloc 15% 2d5 36% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5794 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History The magic dart hits the quokka. The quokka is lightly wounded. The magic dart hits the quokka. You kill the quokka! A kobold comes into view. It is wielding a +0 dagger. The magic dart hits the kobold. You kill the kobold! c - a scroll labelled PUOSOPI XOGA A gnoll comes into view. It is wielding a +0 whip. You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. The gnoll shouts! The magic dart hits the gnoll but does no damage. A bat comes into view. Attack: -) Nothing wielded Press: ? - help, Dir - move target, f/p - gnoll Aim: a gnoll, wielding a +0 whip (about 42% to evade your hands) Okay, then. The magic dart hits the gnoll. The gnoll is lightly wounded. The bat closely misses you. The gnoll closely misses you. The magic dart hits the gnoll. The gnoll is moderately wounded. The bat hits you but does no damage. The gnoll misses you. The magic dart hits the gnoll. The gnoll is severely wounded. The bat hits you but does no damage. The gnoll hits you with a +0 whip. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 whip (severely wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is severely wounded. The bat hits you. * * * LOW HITPOINT WARNING * * * The bat hits you. * * * LOW HITPOINT WARNING * * * The bat closely misses you. The gnoll hits you with a +0 whip! Ouch! That really hurt! You die... #. .. .#.# #. #.# .. ...# ..## ... ... #.#. ... ..# ....#...##.###.# ..#.#........ ...##.###b###)## ... #......@g...... ♣..# ##.###.###.###. ♣.. #.......# ♣♣... #...###.# ♣....##...# #.# ♣♣........# #.# ♣..###..### #.# ♣......#####.# ♣.........##.# You could see a gnoll and a bat. Vanquished Creatures A bat (D:1) A quokka (D:1) A kobold (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crompyre the Djinni Conjurer began the quest for the Orb. 0 | D:1 | crompyre set off with the following spells memorised: Magic | Dart, Searing Ray, Dazzling Flash, Fulminant Prism, | Iskenderun's Mystic Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 205 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_c, layout_basic, serial_curves, eino_curves_02, eino_curves_03, chequers_ecumenical_altar_grove, minmay_misc_feat_rugged, nicolae_concentric_dashed_squares_wild Action || total -------------------------++------- Cast: Magic Dart || 10 Armor: Robe || 2 Dodge: Dodged || 6