Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 527328000183498111 21 crompyre the Magician (level 3, 0/27 HPs) Began as a Djinni Air Elementalist on Feb 2, 2023. Killed by their own static electricity (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:58 (387 turns). crompyre the Magician (Djinni Air Elementalist) Turns: 387, Time: 00:00:58 Health: 0/27 AC: 2 Str: 7 XL: 3 Next: 2% Gold: 0 EV: 12 Int: 18 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Skills: + Level 1.5 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 48% 1d6 5% 1 b - Static Discharge Conj/Air 12% 3-5/arc 8% 2 c - Swiftness Air 12% N/A 16% 3 d - Airstrike Air 6% 2d(1-17) 45% 4 e - Sandblast Erth 24% 2d8 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5613 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Aiming: Shock (safe; 6% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 The power to cast Sandblast wells up from within. Spell assigned to 'e'. You are too injured to fight recklessly! You are too injured to fight recklessly! Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (60% to hit) The zap misses the goblin. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (60% to hit) The zap hits the goblin. The goblin is moderately wounded. The goblin attacks as you move away! The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (moderately wounded, 60% to hit) The zap hits the goblin. The goblin is heavily wounded. * * * LOW HITPOINT WARNING * * * The goblin barely misses you. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (16% risk of failure)! Continue anyway? Okay, then. Casting: Swiftness (quite dangerous; 16% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The goblin is struck by an arc of lightning! You kill the goblin! You are struck by an arc of lightning. You die... ##.......#####.###... .........# #)# #... ##.####.## #.# .... #..####.######†# #### #...........(..# #.#####.######## #. #.# ##.###)#####.# ........)@...# .#.###.####### #. .. ### There were no monsters in sight! Vanquished Creatures A gnoll (D:1) A ball python (D:1) 3 bats (D:1) 2 goblins (D:1) A frilled lizard (D:1) 4 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crompyre the Djinni Air Elementalist began the quest for | the Orb. 0 | D:1 | crompyre set off with the following spells memorised: | Shock, Static Discharge, Swiftness, Airstrike. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 234 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 272 | D:1 | Reached skill level 1 in Fighting 382 | D:1 | Reached XP level 3. HP: 11/27 MP: 0/0 382 | D:1 | Learned a level 1 spell: Sandblast 387 | D:1 | Killed from afar by themself Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_tree_alley, layout_loops_ring, chequers_ecumenical_altar_simple_redux Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.5 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.8 Action || total -------------------------++------- Cast: Shock || 25 Armor: Robe || 1 Dodge: Dodged || 2