crompyre Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, -4, D:1) a +0 spear (10, -2, D:1) a +0 dagger (20, 7, D:1) a +0 whip 5 stones (23, -20, D:1) a +0 animal skin (31, -10, D:1) 4 stones (36, 4, D:1) a +0 spear (47, 4, D:1) a +0 mace (49, 2, D:1) 4 stones (51, 0, D:1) a +0 dagger a +0 dagger (52, 0, D:1) a +0 short sword a +0 club (55, -14, D:1) a +0 mace Level 2 of the Dungeon (5, 10, D:2) a +0 ring mail (11, 6, D:2) a +0 club a +0 leather armour (14, 23, D:2) a +0 club (20, 22, D:2) a +0 club (29, 3, D:2) a +0 short sword a stone (29, 24, D:2) a +0 mace (30, 23, D:2) a +0 dagger a stone (34, 34, D:2) a +0 club a +0 sling a +0 leather armour (34, 40, D:2) a +0 dagger of pain a +0 animal skin (34, 41, D:2) a +0 club a +0 club a +0 club a +0 dagger (34, 42, D:2) a +0 club a +0 dagger (35, 35, D:2) a +0 dagger (36, 33, D:2) a +0 club a +0 club (38, 33, D:2) a +0 club (41, 3, D:2) a +0 hand axe (47, 18, D:2) a +0 club (50, 49, D:2) a +0 short sword 2 stones Level 3 of the Dungeon [Shop] Zutyiqy's Magic Scroll Shop a scroll of identify (20 gold) a scroll of fog (40 gold) a scroll of teleportation (30 gold) a scroll of vulnerability (40 gold) a scroll of fear (40 gold) a scroll of amnesia (40 gold) a scroll of identify (20 gold) a scroll of identify (20 gold) (0, 0, D:3) a +0 club (6, 19, D:3) a +0 whip 4 stones (16, 30, D:3) 4 stones (17, -9, D:3) a +0 dagger a +0 robe a +0 club a +0 chain mail (17, -8, D:3) a +0 whip a +0 dagger a +0 leather armour (19, 27, D:3) a +0 falchion (21, 29, D:3) a +0 hand axe (25, -5, D:3) a +0 flail (26, -7, D:3) a +0 whip (26, -6, D:3) a +0 flail (27, -7, D:3) a +0 flail (33, 7, D:3) 8 stones (34, -6, D:3) a +0 ring mail (36, 15, D:3) a book of Storms (37, -19, D:3) a +0 club (37, 20, D:3) a +0 hand axe (39, 25, D:3) a +0 helmet (40, -21, D:3) a +0 flail (41, -21, D:3) a +0 sling (50, 36, D:3) 5 stones (52, 20, D:3) 5 stones (52, 26, D:3) a +0 ring mail (54, 35, D:3) a +0 scythe a +0 robe (55, 30, D:3) a +0 club (57, 1, D:3) a +4 quarterstaff of chaos (60, 2, D:3) a +0 hammer Level 4 of the Dungeon (0, 0, D:4) a scarf of repulsion (13, 23, D:4) a +0 falchion a +0 scale mail a +0 dagger a +2 sling of flaming (13, 32, D:4) a +0 mace (14, 23, D:4) a +0 dagger (14, 24, D:4) a +0 club a +0 leather armour (14, 25, D:4) a +0 dagger a +0 robe (15, 23, D:4) a +0 whip (16, 47, D:4) a +0 robe (25, 61, D:4) a scroll of amnesia (38, 38, D:4) a +0 dagger (41, 57, D:4) a +0 pair of boots (44, 33, D:4) a +0 long sword (48, 50, D:4) a +0 club (48, 62, D:4) the +0 mace "Taetir" {pain, Fly rCorr Str+6 Int-5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. Str: It affects your strength (+6). Int: It affects your intelligence (-5). Fly: It grants you flight. rCorr: It protects you from acid and corrosion. Trog disapproves of the use of such an item. (56, 39, D:4) 2 javelins (58, 38, D:4) a +0 whip 4 poisoned darts (60, 37, D:4) a +0 halberd (60, 59, D:4) a +0 whip (61, 14, D:4) a +0 hand axe (61, 15, D:4) a +0 dagger a +0 leather armour (62, 45, D:4) a potion of lignification (63, 14, D:4) a +0 dagger a +0 robe (64, 14, D:4) a +0 dagger (65, 14, D:4) a +0 war axe (68, 16, D:4) a +0 club (71, 17, D:4) a potion of brilliance Level 5 of the Dungeon [Shop] Gaaso's Gadget Gallery a wand of roots (13) (374 gold) a wand of mindburst (7) (117 gold) a piece from Xom's chessboard (15/15) (240 gold) a wand of paralysis (5) (144 gold) a box of beasts (480 gold) a condenser vane (480 gold) a wand of flame (18) (151 gold) a wand of quicksilver (3) (151 gold) (1, 15, D:5) a +0 mace a +0 robe (7, 12, D:5) a +0 trident (14, 41, D:5) a +0 arbalest (19, 2, D:5) 8 stones (33, 9, D:5) a scroll of amnesia (34, 9, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +2 rapier of freezing a +0 leather armour (2, 31, D:6) a +0 helmet (4, 7, D:6) a +0 dagger (9, -16, D:6) 4 stones (15, 3, D:6) a potion of lignification (22, 18, D:6) a +0 flail a +0 whip a +0 club a +1 dagger of draining a +0 robe a +0 trident a +0 dagger a +0 leather armour a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 dagger a +0 robe a +0 flail 3 stones a +0 ring mail a +1 short sword of electrocution 2 boomerangs a +0 leather armour a +0 short sword a +0 scale mail a +0 falchion (22, 19, D:6) a +0 club a +0 ring mail a +0 hand axe a +0 chain mail a +0 flail a +0 hand axe a +0 chain mail (22, 32, D:6) a +2 vorpal hand axe a boomerang a +0 scale mail (23, 19, D:6) a +0 short sword a +2 short sword of freezing (23, 20, D:6) a +0 short sword a +0 club (23, 22, D:6) a +0 club a +0 leather armour a +0 whip a +3 sling 3 boomerangs (30, 11, D:6) 5 stones (31, -9, D:6) a +0 short sword a curare-tipped dart (32, -9, D:6) a +2 vorpal dire flail a +0 chain mail (32, -8, D:6) a +0 short sword a +0 club (43, -18, D:6) a scroll of noise (52, 3, D:6) a +0 leather armour Level 7 of the Dungeon [Shop] Piclunasku's Weapon Emporium the +7 morningstar of the Hills {drain, rElec Will- Dex+6 Stlth-} (884 gold) A truly terrible weapon, it drains the life of any living foe it strikes. Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. Will: It decreases your willpower. Stlth: It makes you less stealthy. a +0 long sword (49 gold) a +0 morningstar (56 gold) a +0 long sword (49 gold) a +3 sling (259 gold) a +2 rapier of flaming (268 gold) a +1 rapier of holy wrath (198 gold) a +0 long sword (49 gold) (0, 0, D:7) 5 stones Level 8 of the Dungeon (0, 0, D:8) a +0 robe (2, 2, D:8) a +0 trident (3, 2, D:8) a +0 plate armour a +0 halberd (4, -22, D:8) a stone (4, -7, D:8) a scroll of noise (6, -20, D:8) a +1 scale mail (6, -6, D:8) a +0 cloak (10, -11, D:8) a +0 trident (12, -15, D:8) a +0 glaive of distortion +0 steam dragon scales (15, -18, D:8) 8 stones (20, -15, D:8) a +0 ring mail (21, -25, D:8) a +0 chain mail (40, -4, D:8) a +0 short sword (41, -5, D:8) a +0 club (41, -3, D:8) a +0 short sword a +1 dagger of venom a +0 robe of resistance a potion of lignification a +0 leather armour a +0 short sword a +1 robe of cold resistance a +3 scimitar of flaming Level 9 of the Dungeon (0, 0, D:9) a +0 chain mail (4, -4, D:9) a +0 shortbow (12, 10, D:9) a +3 dagger of distortion a +0 robe (12, 21, D:9) a +0 leather armour (14, 14, D:9) 5 stones (14, 23, D:9) a book of Maledictions (14, 26, D:9) a book of Winter (16, 6, D:9) a +0 trident a +0 shortbow (26, 18, D:9) a +0 hand axe a +0 flail a +0 chain mail (26, 19, D:9) a +0 dagger (41, 23, D:9) a potion of lignification (43, 20, D:9) 7 stones Level 10 of the Dungeon (0, 0, D:10) a +0 robe a +0 hand axe a +0 robe a +0 dagger (0, 1, D:10) a +0 robe a +3 long sword (12, 29, D:10) a +0 giant club a +0 giant spiked club (20, 26, D:10) a +0 helmet (20, 41, D:10) a +0 halberd a +0 plate armour (21, 41, D:10) a +0 trident a boomerang (21, 43, D:10) a scroll of torment (22, 41, D:10) a +0 dagger (23, 9, D:10) a +0 shortbow (25, 16, D:10) a +0 halberd a +0 chain mail a +0 trident a +0 whip (26, 15, D:10) a +0 club (26, 16, D:10) a +0 club (39, 35, D:10) a +0 war axe (45, 34, D:10) a +2 pair of boots (51, 15, D:10) a +0 war axe (53, 13, D:10) a +0 helmet (54, -1, D:10) a +0 whip Level 11 of the Dungeon (0, 0, D:11) 5 boomerangs (0, 5, D:11) a +0 pair of gloves (2, 6, D:11) a +0 dagger a +0 robe (20, 28, D:11) a book of Minor Magic (28, 21, D:11) a ring of see invisible (31, 21, D:11) 6 stones (31, 30, D:11) 4 datura-tipped darts (32, 4, D:11) a +0 chain mail (33, 25, D:11) an amulet of magic regeneration (36, 20, D:11) an Everburning Encyclopedia (36, 23, D:11) 4 stones (37, 10, D:11) a +0 hand axe (38, 22, D:11) 4 stones (44, 4, D:11) a +0 longbow (47, 21, D:11) a +0 plate armour (49, 4, D:11) a +0 shortbow (49, 5, D:11) 3 large rocks (57, 2, D:11) a +0 giant club a +0 giant club Level 12 of the Dungeon [Shop] Asuak's Firing Range 6 atropa-tipped darts (46 gold) a +0 hand crossbow (45 gold) 5 javelins (52 gold) a +0 sling (19 gold) 2 large rocks (18 gold) a throwing net (39 gold) 3 boomerangs (19 gold) (0, 0, D:12) a +0 flail (1, 0, D:12) a +0 dagger a +2 dagger of freezing (2, 0, D:12) a +0 dagger a +0 robe (3, 0, D:12) a +0 mace a +0 leather armour (7, -5, D:12) a +0 leather armour (7, -2, D:12) a potion of flight (9, 6, D:12) a potion of lignification (15, -10, D:12) a +0 dagger (16, 29, D:12) a scroll of immolation (17, -15, D:12) a stone (34, 17, D:12) a potion of berserk rage a potion of degeneration (35, -2, D:12) a +0 club (35, 1, D:12) a +0 hand axe (35, 8, D:12) a +1 battleaxe of venom a +0 ring mail a potion of lignification (38, 29, D:12) a javelin (38, 30, D:12) a javelin (38, 32, D:12) a silver javelin (39, 27, D:12) a stone a stone (39, 31, D:12) a boomerang (40, 8, D:12) a +0 sling (40, 27, D:12) a stone (40, 28, D:12) a stone (43, 8, D:12) a potion of brilliance (53, -13, D:12) a +0 war axe (55, 6, D:12) a +0 rapier Level 1 of the Lair of Beasts (5, -4, Lair:1) the +5 flail of the Singing Queen {speed, Drain rElec Int+5} Attacks with this weapon are significantly faster. Int: It affects your intelligence (+5). rElec: It insulates you from electricity. Drain: It drains your maximum health when unequipped. (8, -1, Lair:1) a potion of brilliance (26, 37, Lair:1) a +0 leather armour (28, -11, Lair:1) a +0 tower shield (31, 23, Lair:1) a book of Touch (48, -10, Lair:1) 2 stones (53, -10, Lair:1) a +2 hat Level 2 of the Lair of Beasts (2, 8, Lair:2) a +0 ring mail (3, 1, Lair:2) a +0 shortbow (4, -1, Lair:2) a +0 shortbow (4, 0, Lair:2) a +0 shortbow (4, 1, Lair:2) a +0 shortbow (6, 0, Lair:2) a +1 pair of gloves (6, 1, Lair:2) a +0 shortbow (6, 12, Lair:2) a potion of lignification (9, 34, Lair:2) a +0 battleaxe (10, 25, Lair:2) a staff of earth (17, 29, Lair:2) a +6 ring of intelligence (20, -8, Lair:2) a +0 leather armour (22, -7, Lair:2) a potion of mutation (22, -6, Lair:2) a potion of curing (22, -4, Lair:2) a scroll of brand weapon (22, -3, Lair:2) a phantom mirror (23, -9, Lair:2) a potion of ambrosia (24, 22, Lair:2) a +1 broad axe of freezing (28, 18, Lair:2) an amulet of guardian spirit (29, 16, Lair:2) a +6 ring of intelligence (30, -4, Lair:2) a potion of ambrosia (38, 32, Lair:2) a +0 ring mail (39, 24, Lair:2) 5 stones (47, 38, Lair:2) a staff of air Level 3 of the Lair of Beasts (0, 1, Lair:3) a potion of magic (10, 22, Lair:3) a +0 whip of venom (18, 24, Lair:3) 3 poisoned darts (29, 25, Lair:3) a +0 hand axe (36, -20, Lair:3) a +0 whip (41, 21, Lair:3) a scroll of identify (44, -21, Lair:3) a +0 pair of boots (44, -11, Lair:3) a +0 rapier (47, -22, Lair:3) 2 potions of brilliance (50, 10, Lair:3) 3 stones (53, 24, Lair:3) a +1 vampiric broad axe (56, 27, Lair:3) a +0 sling (57, 19, Lair:3) a scroll of identify (67, -26, Lair:3) a scroll of identify Level 5 of the Lair of Beasts (0, 0, Lair:5) a water moccasin corpse (1, 34, Lair:5) 23 gold pieces (3, 9, Lair:5) a +0 glaive (6, 29, Lair:5) a sea snake corpse (7, 26, Lair:5) a hornet corpse (8, 31, Lair:5) a black mamba corpse (14, 1, Lair:5) a yak corpse (15, 1, Lair:5) a yak corpse (16, 1, Lair:5) a yak corpse (22, 3, Lair:5) a hydra corpse (22, 4, Lair:5) a +2 great mace (23, 1, Lair:5) a scroll of immolation