Dungeon Crawl Stone Soup version 0.29.1-13-g9f3cf754e1 (webtiles) character file. Game seed: 1661728846882750147 11 crompyre the Magician (level 2, 0/22 HPs) Began as a Djinni Fire Elementalist on Feb 3, 2023. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:09 (249 turns). crompyre the Magician (Djinni Fire Elementalist) Turns: 249, Time: 00:01:09 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 40% Gold: 24 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . (no weapon) rCold x . . Faith . (no shield) rNeg . . . Spirit . a - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... Rnd*Tele + (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1, teleportitis 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 24 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls d - a scroll of fog {unknown} Potions c - a potion of haste {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging - Level 1.5 Stealth + Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Scorch Fire 20% 2d6 10% 2 c - Conjure Flame Conj/Fire 10% 6-21 19% 3 d - Inner Flame Hex/Fire 10% N/A 19% 3 e - Flame Wave Conj/Fire 10% 2d6 54% 4 z - Foxfire Conj/Fire 40% 2x1d6 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Zot: 5750 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) You are occasionally teleported next to monsters. Message History The jackal stops to sniff the ground. You conjure some foxfire! The goblin misses you. The foxfire hits the goblin. The goblin is heavily wounded. The foxfire hits the goblin. You kill the goblin! You conjure some foxfire! The jackal barely misses you. The jackal misses you. The foxfire hits the jackal but does no damage. x2 The jackal bites you. The jackal bites you but does no damage. You conjure some foxfire! The jackal misses you. The jackal closely misses you. The foxfire hits the jackal. The jackal is moderately wounded. The foxfire hits the jackal. You kill the jackal! The jackal bites you but does no damage. The jackal bites you. You are too injured to fight recklessly! The hobgoblin hits you. The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The jackal completely misses you. Casting: Foxfire (safe; 6% risk of failure) Press: ? - help, Q - select action, (/) - cycle Dir - look around, f - activate You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The jackal bites you. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The hobgoblin attacks as you move away! The hobgoblin closely misses you. The foxfire hits the jackal. The jackal is almost dead. The foxfire hits the hobgoblin. The hobgoblin is heavily wounded. The jackal bites you. * * * LOW HITPOINT WARNING * * * It was a potion of mutation. You feel extremely strange. You feel weirdly uncertain. The jackal bites you. You die... #.# #.#.# #.# #.#.# ##### #.# ###)#.###...##.#.# ....#..........#.# .v#.#..##...# #:# #.#.#..##...# #.# ..#.#..##...####.######. ..#.....)..†...§@....... ).#.##....##...gh####### ..#........#.....# ..####.##..#.....# .## .............# ## .##...#..##.#)# # ....#.....#.# .#..#.##..#.# #. ##.#........ You could see a jackal and a hobgoblin. Vanquished Creatures A bat (D:1) 2 endoplasms (D:1) 2 goblins (D:1) 3 jackals (D:1) A ball python (D:1) 9 creatures vanquished. Vanquished Creatures (others) 31 foxfires (D:1) 31 creatures vanquished. Grand Total: 40 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | crompyre the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | crompyre set off with the following spells memorised: | Foxfire, Scorch, Conjure Flame, Inner Flame, Flame Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 179 | D:1 | Reached XP level 2. HP: 19/22 MP: 0/0 236 | D:1 | Reached skill level 1 in Fighting 249 | D:1 | Gained mutation: You are occasionally teleported next to | monsters. [potion of mutation] 249 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: giann_horns, layout_basic Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 | 1.2 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Foxfire || 20 Use: Potion || 1 Armor: Robe || 2 Dodge: Dodged || 11