crompyre Level 1 of the Dungeon (0, 0, D:1) 7 stones (2, -4, D:1) a +0 spear (2, -1, D:1) a stone (2, 7, D:1) a +0 dagger (7, -17, D:1) a +0 club (16, -1, D:1) a +0 club (23, 8, D:1) a +0 club (27, -5, D:1) a +0 dagger of draining (37, 3, D:1) a +0 club (46, -16, D:1) a +0 robe (51, -9, D:1) 2 stones (53, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +4 quarterstaff of chaos (5, -1, D:2) a +0 scale mail a +0 short sword (13, 15, D:2) a +0 club (16, -5, D:2) a +0 trident (21, -3, D:2) 6 stones (24, 5, D:2) a +2 dagger of venom (25, 20, D:2) a +0 dagger 4 stones (30, 1, D:2) a +0 short sword (31, 3, D:2) a +0 club (35, 26, D:2) a +0 robe (43, 17, D:2) 3 javelins (46, 18, D:2) a +0 mace (54, -3, D:2) 3 stones Level 3 of the Dungeon (1, -2, D:3) a +0 helmet (8, -7, D:3) a scroll of teleportation (8, 3, D:3) a +0 flail (10, -17, D:3) a +0 hand axe (17, -20, D:3) 5 stones (18, -1, D:3) a +0 club (22, 11, D:3) a +0 trident (28, -25, D:3) a +0 rapier (33, -23, D:3) an orb of light (39, 17, D:3) a +0 scythe a +0 robe (43, -8, D:3) a +0 spear (43, -7, D:3) a +0 club (44, -8, D:3) a +0 flail (45, -8, D:3) a +0 spear (50, -5, D:3) a +0 dagger (55, -24, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 6 stones (8, -1, D:4) a +0 trident (11, 9, D:4) a +0 ring mail a +0 hand axe (15, 21, D:4) a +0 dagger (22, -13, D:4) a +0 flail (25, 0, D:4) a +0 giant spiked club (33, -21, D:4) a +0 hand axe a +0 robe (48, -2, D:4) a +0 dagger a +0 chain mail (56, 5, D:4) a stone (60, 6, D:4) a +0 dagger Level 5 of the Dungeon [Shop] Teodosio's Dragon-Slaying Spoils +0 steam dragon scales (400 gold) +0 acid dragon scales (400 gold) +0 swamp dragon scales (500 gold) the +7 fire dragon scales of the Blacksmith {rPois rF++ rC-} (1044 gold) rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. rPois: It protects you from poison. the +1 ice dragon scales of the Enormous God {Harm rF- rC++ Int+4} (804 gold) Int: It affects your intelligence (+4). rF: It makes you vulnerable to fire. rC: It greatly protects you from cold. Harm: It increases damage dealt and taken. +0 pearl dragon scales (1000 gold) +0 shadow dragon scales (800 gold) +0 storm dragon scales (800 gold) +0 gold dragon scales (800 gold) quicksilver dragon scales (600 gold) (0, 0, D:5) a +0 leather armour (1, 3, D:5) a +0 ring mail (5, 3, D:5) a +2 short sword of speed a +0 hammer of protection a +0 quarterstaff (10, 0, D:5) a +0 club (26, 23, D:5) a scroll of vulnerability (32, 18, D:5) a +0 ring mail (38, 0, D:5) a +0 trident a +0 leather armour (39, 1, D:5) a +0 trident (39, 13, D:5) a +0 helmet (40, 2, D:5) a +0 whip a +0 ring mail a +0 dagger a +0 club (45, 25, D:5) a +0 helmet (46, 26, D:5) a scroll of vulnerability Level 6 of the Dungeon (7, 4, D:6) a +0 long sword (17, -41, D:6) a +0 quarterstaff (24, -18, D:6) a +0 hand axe (38, 2, D:6) a +0 giant club (45, -43, D:6) 6 stones (46, -11, D:6) a +0 spear (58, -9, D:6) a +0 robe (61, -29, D:6) a scroll of teleportation (61, -21, D:6) a +0 war axe (61, -19, D:6) a +0 whip 3 boomerangs (62, -25, D:6) a +2 vorpal flail a +2 ring mail of poison resistance a +0 dagger (63, -25, D:6) a +0 whip a boomerang a +0 ring mail (63, -21, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 shortbow (0, 1, D:7) a +1 flail of protection a +0 club a +0 leather armour a +0 flail a boomerang a +0 leather armour a +0 mace (0, 2, D:7) a +0 short sword (0, 28, D:7) a +0 club (1, 0, D:7) a staff of death (3, 27, D:7) a +0 shortbow (5, 41, D:7) a +0 buckler (9, 21, D:7) the +5 mace of Sloth {freeze, rC+} It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. rC: It protects you from cold. (18, 3, D:7) 7 stones (21, -4, D:7) a +0 leather armour (21, 31, D:7) a +0 scale mail (25, -4, D:7) a +0 robe a +2 antimagic dagger (25, -1, D:7) a +0 leather armour a +0 rapier (25, 2, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (26, 26, D:7) a +3 battleaxe a +0 chain mail (27, 6, D:7) a +0 helmet (28, -8, D:7) 2 potions of degeneration (29, 22, D:7) a +0 robe (29, 42, D:7) a +0 spear (33, -8, D:7) a +0 spear a +0 spear (33, -7, D:7) a +0 spear (33, -6, D:7) a +0 spear (33, 42, D:7) a +0 spear (35, -8, D:7) 2 potions of degeneration (37, -9, D:7) 2 potions of degeneration (37, -7, D:7) 2 potions of degeneration (40, 4, D:7) a +4 halberd a +0 robe (44, 21, D:7) a +0 robe a +0 trident (45, 23, D:7) a +2 robe of cold resistance a +4 battleaxe (46, 16, D:7) a +0 flail a +0 leather armour (53, 33, D:7) a +0 dagger Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 club a +0 short sword a +0 whip 4 stones (0, 1, D:8) a +0 club (0, 2, D:8) a +0 war axe (1, 1, D:8) a +0 dagger 5 stones (2, 3, D:8) a +0 short sword 4 stones (3, 3, D:8) a +0 short sword (5, -10, D:8) a +0 dagger a +0 robe (6, -10, D:8) a +0 whip (9, -7, D:8) a +2 falchion of electrocution a +0 hand axe (9, 6, D:8) a +0 shortbow (14, -20, D:8) a +0 club a +1 ring mail of poison resistance (15, -17, D:8) 6 stones (18, -1, D:8) a +0 flail a +0 leather armour (18, 4, D:8) a +0 falchion (31, -41, D:8) a +0 dagger (32, -10, D:8) a stone (34, 12, D:8) a staff of air (36, -36, D:8) a +0 mace (37, -36, D:8) a +0 sling a +0 club a +2 leather armour of willpower a +0 dagger (38, -34, D:8) a +0 hand axe a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 short sword a stone (1, 6, D:9) 11 gold pieces (2, 11, D:9) a scroll of blinking (4, 1, D:9) a +0 mace (4, 2, D:9) 3 gold pieces (10, 5, D:9) a +2 whip of electrocution (unseen) (16, 1, D:9) 6 stones (17, 5, D:9) a +0 dagger a +0 robe the Ecumenical Temple