crossborder Level 1 of the Dungeon (0, 0, D:1) a +0 pair of boots (1, -25, D:1) a +0 club (1, -8, D:1) a +0 dagger (3, -23, D:1) a +0 hunting sling (5, 5, D:1) a +0 club (11, 5, D:1) a +0 dagger (31, -19, D:1) a +0 robe (32, -2, D:1) a +0 whip (36, 6, D:1) 12 bolts (49, 2, D:1) a +0 hand axe (51, -29, D:1) 17 stones (51, -8, D:1) a stone (55, 4, D:1) a +0 dagger (56, -11, D:1) a +0 dagger (58, -30, D:1) a cursed +0 chain mail (59, 3, D:1) 22 stones Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (0, 18, D:2) a +0 club (0, 35, D:2) a +0 short sword (4, 7, D:2) 20 bolts (17, 40, D:2) a +0 club (20, 28, D:2) 13 bolts (32, 15, D:2) a +0 club (41, 6, D:2) 29 arrows (48, 8, D:2) a +0 club (52, 40, D:2) a +0 spear Level 3 of the Dungeon (0, 12, D:3) a +0 club (0, 27, D:3) a +0 club (22, 20, D:3) a +0 leather armour (33, 31, D:3) a cursed -3 club (35, -4, D:3) 22 stones (39, -5, D:3) a +0 helmet (39, 4, D:3) a +0 ring mail (39, 34, D:3) a +0 short sword (41, 6, D:3) a +0 hunting sling (43, 14, D:3) a +0 short sword of freezing a +2 dagger of venom (44, 6, D:3) 13 arrows (49, 17, D:3) 22 sling bullets (50, -2, D:3) a +0 whip Level 4 of the Dungeon (0, 0, D:4) 8 tomahawks (1, -24, D:4) a +0 rapier a +0 leather armour (5, 15, D:4) a cursed -3 hand axe a +0 dagger a +0 robe a +0 dagger (11, 10, D:4) a tomahawk (11, 11, D:4) a tomahawk (13, 8, D:4) a +0 flail a +0 whip 3 tomahawks (13, 9, D:4) a +0 club a +0 leather armour (14, -15, D:4) a cursed +0 leather armour (15, -27, D:4) a +0 club (17, 1, D:4) 12 stones (22, -11, D:4) a +0 club (24, -15, D:4) a +0 chain mail a +0 leather armour a +0 club a cursed +0 leather armour a +0 whip a +0 ring mail a +0 morningstar a +0 flail (24, -12, D:4) a +0 scale mail (unseen) (26, -1, D:4) a +0 long sword (28, -25, D:4) a +0 leather armour of poison resistance (31, -8, D:4) a +0 dagger (37, -18, D:4) 10 bolts (42, 9, D:4) a +0 club a +0 dagger a cursed +0 robe a +0 dagger a +0 robe (42, 12, D:4) a +0 dagger a +0 robe (43, -13, D:4) 18 bolts (48, -14, D:4) a +0 rapier (53, -18, D:4) a +0 hunting sling (56, -15, D:4) a +0 robe a +0 whip of flaming (68, -4, D:4) 27 stones Level 5 of the Dungeon (0, 0, D:5) a +0 rapier (21, 27, D:5) a +0 club 3 stones (21, 28, D:5) 2 stones (22, 27, D:5) a +0 club (23, 26, D:5) a +0 whip (23, 27, D:5) a +0 club (32, 11, D:5) a +0 war axe (39, 20, D:5) 22 arrows Level 6 of the Dungeon (0, 0, D:6) a +0 mace (1, 0, D:6) a +0 leather armour a +0 club a +0 chain mail (2, -1, D:6) a +0 flail (3, 0, D:6) a +0 chain mail (10, -18, D:6) a +0 robe (18, -27, D:6) a +0 hand axe (19, -43, D:6) a +0 robe (19, -29, D:6) a +0 quarterstaff a +0 scale mail of fire resistance (20, -32, D:6) a +2 mace of crushing (21, -29, D:6) a +0 halberd (22, -3, D:6) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 battleaxe a +0 chain mail (23, -25, D:6) a +0 chain mail (29, -4, D:6) a +0 shortbow 8 arrows (31, -4, D:6) an arrow (32, -4, D:6) an arrow (33, -4, D:6) an arrow (47, -33, D:6) a cursed -3 long sword Level 7 of the Dungeon (0, 0, D:7) 19 gold pieces (2, -12, D:7) a scroll of identify (5, -21, D:7) a potion of flight (6, -16, D:7) a potion of curing (9, -25, D:7) a jackal corpse (skeletalised by now) (9, -24, D:7) a jackal corpse (skeletalised by now) (11, -14, D:7) 15 gold pieces (13, -22, D:7) a potion of cancellation (30, -17, D:7) 2 potions of degeneration (31, -15, D:7) 2 potions of degeneration (32, -13, D:7) 2 potions of degeneration (33, -15, D:7) a +0 hand axe a +0 hand axe a +0 hand axe a +0 hand axe a gnoll corpse (skeletalised by now) a goblin corpse (skeletalised by now) a gnoll corpse (skeletalised by now) a wyvern corpse (skeletalised by now) (33, -3, D:7) a wand of random effects (17/48) (34, -15, D:7) 2 potions of degeneration (37, -14, D:7) a jackal corpse (skeletalised by now) (42, -28, D:7) a +0 giant club (48, -8, D:7) a +0 chain mail (50, -26, D:7) 22 stones (54, -1, D:7) 7 arrows the Ecumenical Temple a bailey (0, 0, Bailey) a +0 hand axe a +0 leather armour (2, 2, Bailey) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (4, -9, Bailey) an uncursed staff of poison (4, -8, Bailey) a potion of experience (4, -2, Bailey) a scroll of acquirement (4, -1, Bailey) the +15 Maxwell's patent armour {-Cast -Tele rElec MR+ rCorr} It insulates you from electricity. It affects your resistance to hostile enchantments. It prevents spellcasting. It prevents most forms of teleportation. It protects you from acid and corrosion. (5, 7, Bailey) a tomahawk of returning (6, 6, Bailey) 5 tomahawks of returning (7, 6, Bailey) a tomahawk of returning (8, -16, Bailey) 2 tomahawks of returning (unseen) (8, 6, Bailey) 4 tomahawks of returning (9, -18, Bailey) a tomahawk of returning (9, -16, Bailey) a tomahawk of returning (9, 6, Bailey) a tomahawk of returning (9, 8, Bailey) a tomahawk of returning (10, -16, Bailey) a tomahawk of returning (10, -12, Bailey) a +0 hand axe a +0 leather armour a goblin corpse (10, 8, Bailey) a tomahawk of returning (11, -17, Bailey) 4 tomahawks of returning (still there?) 3 tomahawks of returning (still there?) (11, -16, Bailey) a tomahawk of returning (11, -12, Bailey) a +0 hand axe a +0 leather armour (13, 3, Bailey) a +0 hand axe a +0 leather armour a hobgoblin skeleton (14, 1, Bailey) a kobold skeleton (14, 2, Bailey) a +0 battleaxe a +0 scale mail (14, 3, Bailey) a +0 hand axe a +0 leather armour (16, -10, Bailey) a +0 hand axe a +0 leather armour a gnoll corpse (16, -3, Bailey) a kobold corpse (16, -2, Bailey) a kobold corpse (skeletalised by now) (16, -1, Bailey) a tomahawk of returning (17, -10, Bailey) a +0 war axe a +0 leather armour a +0 war axe a +0 scale mail